Some observations on AI revoking titles in 1.02
Having played and observed the behavior of AI lieges (kings and dukes), I have noticed why kingdoms keep disintegrating occasionally in 1.02. Basically, whenever the AI ruler has a son who has just come of age, it wants to give him land to rule, at ANY cost. If the ruler has multiple counties, that's not so big of a problem - it just gives one of those to the son. However, if the AI rules only one county (for example, king of Germany in 1066), it immediately starts trying to revoke counties from its vassals, seemingly regardless of current vassal loyalty. I've witnessed the king of Germany revoke 4 titles in as many years, then give them to his 4 sons. This caused Germany's other vassals to declare war soon afterwards.
In other words, the AI should have a higher priority on keeping vassals loyal than on giving land to its sons.
Having played and observed the behavior of AI lieges (kings and dukes), I have noticed why kingdoms keep disintegrating occasionally in 1.02. Basically, whenever the AI ruler has a son who has just come of age, it wants to give him land to rule, at ANY cost. If the ruler has multiple counties, that's not so big of a problem - it just gives one of those to the son. However, if the AI rules only one county (for example, king of Germany in 1066), it immediately starts trying to revoke counties from its vassals, seemingly regardless of current vassal loyalty. I've witnessed the king of Germany revoke 4 titles in as many years, then give them to his 4 sons. This caused Germany's other vassals to declare war soon afterwards.
In other words, the AI should have a higher priority on keeping vassals loyal than on giving land to its sons.
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