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pquinn232

First Lieutenant
75 Badges
May 18, 2012
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Playing this mod for the first time in ages and I've noticed a couple of weird bugs that I don't see flagged anywhere.

1) Playing a Rhaegar game, two odd things are happening: The Reach keeps its levies raised ALL THE TIME. This means the Reach is always bankrupt, which leads to a cycle of civil war - new ruler - new ruler bankrupt - civil war - new ruler.

2) In the same Rhaegar game, the North and the Riverlands, when they fight, have a tendency to send their armies to Dorne, for no reason. So a Bolton war for the north saw 5,000 Dreadfort troops sieging Winterfell, while the Starks hung out in Dorne, and they would have lost the north had I not imprisoned the Bolton lord.

3) In an Aegon game, the improvements to the Red Keep do not fire. So you spend the initial 250, and 60 years later I don't have a red keep improvement of any kind to my name.

I'm just flagging these - overall, the mod looks and plays great, so thank you all for the time and effort you guys have put into making this game great.
 
The first one is probably because AI pirates are sitting in the Arbor even after they've looted all they can and they can't besiege the castle. The defending AI is having a stroke and doesn't know what to do.
 
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The first one is probably because AI pirates are sitting in the Arbor even after they've looted all they can and they can't besiege the castle. The defending AI is having a stroke and doesn't know what to do.
A typical Tyrell response if I might add
 
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