This has been semi-disucssed in The Butterfly Effect and elsewhere but as the last AAR planning thread actually worked quite well for my idea storage, here's the new one.
CK2 is seemingly complete as of the launch of CK3 and not going to be added to further. This therefore seems an ideal time to reflect, celebrate and bask in the absolute madness/genius of a very good and memorable game that has launched the AAR careers of several hundred writers (including myself).
It is also a perfect time to indulge the sheer insanity of how mental the game got in the end updates with mystical, magical events, dragons, Welsh bears etc. etc.
So, I propose an AAR to record the game at its absolute peak: a shattered world, one county max start, with randomised cultures and religions all over the map, magical and absurd events cranked up to maximum, all outside context invasions set to max, difficulty ramped to insanity...
And we watch/switch around at random per lifetime of the ruler.
I have a few default thoughts on the world start however:
1) the above, everything on and switched to maximum. The absolute most crazy start possible with nothing making sense until well into the game.
2) the randomness toned down a little. Relgions map with their cultures, animal kingdom turned off (no animal characters ruling by default, though could still happen by random event). The world is chaotic but slightly easier to make sense of.
3) the world as we would recngise it in 769, cultures and religions in the right place...just a random and unexplained calamity has caused a collapse into one county minors for everyone. No set kingdoms, or empires. A fresh start for everyone, with just the established tools each county has to see what would happen in a timeline similar but divergent to our own.
Thoughts?
CK2 is seemingly complete as of the launch of CK3 and not going to be added to further. This therefore seems an ideal time to reflect, celebrate and bask in the absolute madness/genius of a very good and memorable game that has launched the AAR careers of several hundred writers (including myself).
It is also a perfect time to indulge the sheer insanity of how mental the game got in the end updates with mystical, magical events, dragons, Welsh bears etc. etc.
So, I propose an AAR to record the game at its absolute peak: a shattered world, one county max start, with randomised cultures and religions all over the map, magical and absurd events cranked up to maximum, all outside context invasions set to max, difficulty ramped to insanity...
And we watch/switch around at random per lifetime of the ruler.
I have a few default thoughts on the world start however:
1) the above, everything on and switched to maximum. The absolute most crazy start possible with nothing making sense until well into the game.
2) the randomness toned down a little. Relgions map with their cultures, animal kingdom turned off (no animal characters ruling by default, though could still happen by random event). The world is chaotic but slightly easier to make sense of.
3) the world as we would recngise it in 769, cultures and religions in the right place...just a random and unexplained calamity has caused a collapse into one county minors for everyone. No set kingdoms, or empires. A fresh start for everyone, with just the established tools each county has to see what would happen in a timeline similar but divergent to our own.
Thoughts?
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