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M

Mowers

Guest
I have set up a 1492 campaign that will start tomorrow, Saturday, at 9am GMT. Its for relatively new MP players as opposed to the old MP hacks.

I have 6 players at the moment and need 2 more.

If you are interested ICQ me before then on 156454560

Ben
 
Wow... if that wasn't 3 in the morning I would love to join! :D


Heh, heh, keep me in mind for next time you schedule a game at least 3 hours later in the day! :D

What kind of game are you running? A european one with the graet powers or somthing else?
 
FYI - Blade

RE: Newbie game- this will come in multiple parts.
I'm going to set up a 1492 game with standerd powers along the lines of the boardgame. SPA, ENG, FRA, AUS, VEN or POL, POR, OTT. With POR switching to RUS at the emergence of HOL ( who replaces VEN or POL) or 1570. Guest players should play SWE. Dont be bound by these selections but my advice is to adhere to them if possible. A few initial pointers that are based on my experience of running the MGC series.
1) Reloads are done via ICQ. Direct load is a waste of time.
2) Dont attempt to wait till you are all present- you will NEVER finish. My advise is that you play on with 5 permenant players and add 1 or, preferably 2 guests. Never play with less than 6. Expect new players to come in and join over time.
3) The host should be the best connection.
4) Austria and Spain need to work closely together to stop an automatic French victory in the early stages of the game.
5) If you need more players ask me and I'll supply them. Accept now that players will come and go as real life dictats.
6) You will all have a much more interesting game if you concentrate on the overall balance of power instead of SP AI bashing.
7) I strongly recommend that you adopt the standerd house rule we use. Players may not take more than 3 provinces from any European AI power in a peace settlement. Trade posts and colonies count as half.
7a) Spain may vassalise but not annex Portugal.
8) Running an AAR makes the game more interesting.
9) When crashes occur reload in a year unless the player was in a war. Dont attack players when they crash.
10) Dont run your country into the ground when you are losing. Settle and fight another day.
11) We can all exchange ICQ's when we start and I can fill in any gaps.

I suggest that we start this weekend- if you cant make it dont worry- you can always join in later. I need the following information
1) Please advise if you are free at 9am on Sat or Sun or both.
2) Which country you would prefer from the LIST ONLY.
3) If you now dont want to be involved please let me know.

Any questions, comments etc- get in touch
Mowers
 
I wish you luck with your new Grand Campaign. I would like to add my personal experience before you begin, however, that being: find out what makes the game fun for each player before you start the game. Do your best to accomodate, and reach appropriate compromises beforehand. Yes, not all things can or should be settled outside of the game and its mechanics. There will be inevitable disagreements that need to be fought over. But do your best to be gracious with another player's wants and needs, and where possible, accomodating.