We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Hello everyone, most eu2 games have the rule that a nation cannot break a truce/ceasefire/peacetreaty thingy if any territory was lost or gained in a real war (not a fake war).
What is the current mps communities justification of the rule?
Hello everyone, most eu2 games have the rule that a nation cannot break a truce/ceasefire/peacetreaty thingy if any territory was lost or gained in a real war (not a fake war).
What is the current mps communities justification of the rule?
Breaking truce is cheap on a human war - if you just beated a nation, and redow right afterwards that nation has no chances of victory so is beaten again in a vicious, lame, cicle.