trust your navy during sealion. before sealion built a big navy small aiforce and tons of battleships. is this a good strategy? thxs.
Inbrainsane said:It is not that easy... subs and naval bombers are a enourmous threat and a good german player only needs a few hours to land 20 divisions.
Doom said:The key to germany in MP is always Russia, a savy UK player will find a way through diplomacy to ensure that the Russian player takes advantage of any sealion attempt by germany.
.Panzer Guderian said:This would have worked before, but with the changes with 1.2, not any more. If USSR attacks, her GE is like .3 instead of .7. That's a huge difference in combat. Also, with USSR having to pay 100% upgrade time/cost, her army will not be nearly as large as it would be in 1.1 if she decides to upgrade or disband/upgrade. Keeping that outdated army means devoting about 15-30 IC for years, depending on how much supplies you can trade for. Last but not least, the new purge will give USSR 10% dissent if you take it, or 30% if you don't and raise your dove by two
But overall, UK player's navy is strong enough to defeate Axis or Axis/Italy generally. Naval bombers are deadly, but interceptors can ward them off close to the UK. A UK player who builds up a large navy in most cases find that navy a waste of IC. Build some carriers and destroyers, but leave the BB's and other ships to the USA who can afford them. If you have 4 defenders on a beach and reserves close at hand, you should be able to repulse any sealion without marines. IF they have marines, you really need 5 or 6 with reserves, assuming no coastal defenses. Of course, you also have to also guard against paratroopers taking an undefended provinces.