No, I'm not requesting "A" Victoria 3, but rather, a request about how the game is made.
Many Paradox users, in fact, I'd say the majority, like games for their war aspect.
Victoria 2 is the furthest from that. It has many diplomatic and economic aspects not found in other games.
I would like to make a humble request, on behalf of those who enjoy the economics more than the warfare.
Please spend more time developing the non-combat aspects of any Victoria 3 you may make in the future. I'm not saying downgrade or eliminate it, I'm requesting that the priority be on economics and diplomacy. Make Victoria 3 "the" go to game for those who do not want a strict focus on warfare.
Many Paradox users, in fact, I'd say the majority, like games for their war aspect.
Victoria 2 is the furthest from that. It has many diplomatic and economic aspects not found in other games.
I would like to make a humble request, on behalf of those who enjoy the economics more than the warfare.
Please spend more time developing the non-combat aspects of any Victoria 3 you may make in the future. I'm not saying downgrade or eliminate it, I'm requesting that the priority be on economics and diplomacy. Make Victoria 3 "the" go to game for those who do not want a strict focus on warfare.