Preface: @olivenkranz , @Jiben , @Ixtli613 , @Torugu , The Worst, and myself have been playing a cooperative multiplayer game were we play successively during each king's life. The save game and AAR is in here. This morning during the discussion on the discord server I have thought that It would be nice to have the option to make your king abdicate.
Observation: Kings have abdicated many times in history, some voluntary and some others forced.
Suggestion: I would like to have the option to start an abdication process to the current king.
How:
The abdication mechanic will not be guaranteed, it will depend on various factors:
Low legitimacy will make it easier, on the contrary of high legitimacy
Poor health will make it easier
Young age will make it easier, on the contrary of old age
In summary, similar to Elective Succession factors value to elect the primary Heir. The stronger the abdication values, the more chances to make a successful abdication.
When the abdication button is selected, the game will evaluate the factors and if it is successful (dice roll), the king will abdicate and the primary heir will succeed the king. The abdicated king will have two possible outcomes: voluntary or forced abdication. If the dice roll has been tight the result will be forced abdication with a loyalty penalty for life: forced abdication. If the dice roll has not been tight, the king will have voluntary abdication with a loyalty boost for life: voluntary abdication.
If the abdication is not successful and the king hangs on, the legitimacy will take a hit and the loyalty of all the characters in the nation will have a negative factor: king rejected abdication for 24 months. However, the king will gain +1 Charisma and other perks.
After abdication has been tried, it cannot be tried again for 60 months on the same character.
Why:
Observation: Kings have abdicated many times in history, some voluntary and some others forced.
Suggestion: I would like to have the option to start an abdication process to the current king.
How:
The abdication mechanic will not be guaranteed, it will depend on various factors:



In summary, similar to Elective Succession factors value to elect the primary Heir. The stronger the abdication values, the more chances to make a successful abdication.
When the abdication button is selected, the game will evaluate the factors and if it is successful (dice roll), the king will abdicate and the primary heir will succeed the king. The abdicated king will have two possible outcomes: voluntary or forced abdication. If the dice roll has been tight the result will be forced abdication with a loyalty penalty for life: forced abdication. If the dice roll has not been tight, the king will have voluntary abdication with a loyalty boost for life: voluntary abdication.
If the abdication is not successful and the king hangs on, the legitimacy will take a hit and the loyalty of all the characters in the nation will have a negative factor: king rejected abdication for 24 months. However, the king will gain +1 Charisma and other perks.
After abdication has been tried, it cannot be tried again for 60 months on the same character.
Why:
- The player may want to try the chances of a failed abdication to reinforce the current king stats in exchange for loyalty and legitimacy.
- The player may want to trigger a succession to have a better king or for RP reasons.
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