I'm trying to make ACs shoot multiple times. Same with pulse lasers.
MGs do this. And missiles.
But no matter what I set "shotswhenfired" to, the game just groups the damage and applies it as one hit.
Is there something buggy here?
MGs do this. And missiles.
But no matter what I set "shotswhenfired" to, the game just groups the damage and applies it as one hit.
Is there something buggy here?