So SD is way better. Great improvements, superior mechanics, much more diversity. Explain why it is failing.
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Dog I've played Wargame off and on since EE, and I played the hell out of WRD. Pretty sure I'm in the thousand hour club at this point. I'm not calling it a bad game . I'm saying that there aren't too many mechanical differences between the two, and that SD44 has a ton of new infantry mechanics that would be nice in the next Cold War entry.
But neither one is particularly popular. WRD just managed to eke out a meager existence for longer. If it had been released today, I suspect it would have done equally poorly. I don't know why. I'm an old with interests that are far outside the mainstream.
I'd like both to suceed. I get that there's memes about how common WW2 games are, but there are very few well done hard historical 3D WW2 games. Atchung (fucking German, how does it work?) Panzer /Graviteam Tactics is the only good one out there and if you've played it you'll know just how fucking dire it is.
The same is true for Cold War games, although they're sadly lacking in operational wargames too beyond the awesome Vietnam 65 and a few spreadsheet sims.
Certainly as someone who enjoys SP and MP I think more investment in SP is warranted right now although obviously more MP balancing is direly needed so that armor decks are viable in 1v1 without being game winning in bigger formats for example, or so that 3FSJ and 15th Scots are good but not in a league of their own.
The MP system already outclasses most offerings in the field, but the SP is anemic. Steal some ideas (but not the god awful UI) from the Graviteam Tactics campaigns and or CoH1 and really go whole hog on it.
I was expecting a campaign with 1st Canadian Army to fight to and close the Falaise pocket using 1 Pancera and 3RD Canadian, with maybe the other side also playable. That would have been awesome. And the Cotentin Peninsula, Cherbourg and Operation Cobra with the 2nd Inf , 3AD and 82 AB? Would have been great.
Instead we got some nice but very short campaigns with good ideas.
Maybe what Eugen needs to do is acknowledge that RTS games just aren't well loved anymore and get real experimental with a pseudo early access period using the beta system. I don't know. I'm just a fan worried that this might be the last game I see from them.
Oh and I'm frustrated that people like you are making this out to be a pissing contest between two great games no one likes rather than getting worried that both have declining player count averages.