Prelude:
The Idea of city states wielding power over Empires is long since passed, never mind a tiny fishing settlement in the north of the Peloponnese. The question is can Patrai stand up the might of Sparta, the Diadochi and maybe even Rome? Even if they are successful, will they restore Greece to its former glory or prove to be yet another conquering power? Can a Local Power defy the whims of Empires, or will it just end up another pawn?
I didn’t ever intend on making an AAR, I played a game as Patrai, as I had a dozen times before, I enjoyed it so much and had such an interesting playthrough that I went onto the forums looking for other people talking about their playthroughs.
I read a couple of AARs and noticed very few people play small nations and if they do they get big quickly. I think this is a shame because I find that I:R is very tedious when playing large nations but is extremely fun when playing small nations, as such I am going to write an AAR Patrai game. I hope that this AAR inspires others to play small nations.
Originally I had intended to to a write up of my Previous game, but after writing the first 3 chapters, I decided that a half remembered game wasn’t alive enough to make into an AAR. So I have rewritten this AAR to be about a new Patrai game that I am playing while writing.
I don’t want this to be a narrative driven AAR, since most people playing I:R, I assume play for the game and not the narrative, so I won’t go in depth into characters in this AAR, I will simply explain my actions and why I am doing them, most importantly I shall let the Game create the story, showing why Small states are so interesting to me. I will also try to keep the AAR quite short (unlike this prelude, which you can skip at any point), because I don’t think people want to read though 30 pages of my writing, hopefully it will be short and sweet at under 10 chapters.
The Idea of city states wielding power over Empires is long since passed, never mind a tiny fishing settlement in the north of the Peloponnese. The question is can Patrai stand up the might of Sparta, the Diadochi and maybe even Rome? Even if they are successful, will they restore Greece to its former glory or prove to be yet another conquering power? Can a Local Power defy the whims of Empires, or will it just end up another pawn?
I didn’t ever intend on making an AAR, I played a game as Patrai, as I had a dozen times before, I enjoyed it so much and had such an interesting playthrough that I went onto the forums looking for other people talking about their playthroughs.
I read a couple of AARs and noticed very few people play small nations and if they do they get big quickly. I think this is a shame because I find that I:R is very tedious when playing large nations but is extremely fun when playing small nations, as such I am going to write an AAR Patrai game. I hope that this AAR inspires others to play small nations.
Originally I had intended to to a write up of my Previous game, but after writing the first 3 chapters, I decided that a half remembered game wasn’t alive enough to make into an AAR. So I have rewritten this AAR to be about a new Patrai game that I am playing while writing.
I don’t want this to be a narrative driven AAR, since most people playing I:R, I assume play for the game and not the narrative, so I won’t go in depth into characters in this AAR, I will simply explain my actions and why I am doing them, most importantly I shall let the Game create the story, showing why Small states are so interesting to me. I will also try to keep the AAR quite short (unlike this prelude, which you can skip at any point), because I don’t think people want to read though 30 pages of my writing, hopefully it will be short and sweet at under 10 chapters.
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