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magnusvejby

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Mar 14, 2014
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Hey, this has might been brought up before, if it has im sorry. So I was looking through the achievements on steam, and I have mentioned this in other threads, but it seems like only 17% of all EU4 players, have gotten a royal marrige, and only 10% in CK2 has married another character.

I know it has something to do with not many plays Ironman, but how can it be that only 10% has married another character.

I ain't know if paradox can do something about it or if it's steam.

But currently in most other steam games, it's great if you can have an achievement, that only 10% of players have, thats pretty rare. But not in CK2, 10% is the MOST gained achievement.

It's probaly a bit too late to fix it now, but can you please do something about it, in EU5-CK3-VIC3?

Right now it's not a big satisfaction to get an achievement, that only 0,56% of EU4 players has. But in other games it's a big deal to get an achievement, that only 6% has.

So I would love in the next games, that there was done somthing about it. I don't really have any solution, but it would be great if Paradox could make the achievements a bit more "Mainstream"
 
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It's because achievements are locked to Ironman only, which is extremely annoying in games like CK2 where Seduction needs to be modded out because it's so unbalanced and broken. Other than that, the perpetual autosaving is a major annoyance for some.

I don't really see why it matters how many people have a certain achievement in a SP game....
 
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I don't really see why it matters how many people have a certain achievement in a SP game....

Well the main reason for why it matters to me, is just because it's fun for me to compare. Right now, you can't really compare that well, when you can see that only 10% has gotten a marrige. But still most players, must have played ironman just once, and one of the first things you do in CK2 is get a marrige. So 10% is surprisingly small.
That could be a steam thing idk.
 
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Well the main reason for why it matters to me, is just because it's fun for me to compare. Right now, you can't really compare that well, when you can see that only 10% has gotten a marrige. But still most players, must have played ironman just once, and one of the first things you do in CK2 is get a marrige. So 10% is surprisingly small.
That could be a steam thing idk.

Most people simply never play Ironman. That's the simple answer. I imagine many many players start up a few games (the games have been on plenty of sales, so there is probably a lot of people who bought them on impulse), but never get to the point where they play ironman. It is POSSIBLE to play Ironman withouth getting the "Get marries" achivment, if you really try, but what it shows us is that only 10% of the people who have ever played the game have ever tried Ironman.
 
The thing is that with most game makers, Steam is thoroughly integrated into the gaming experience. I think of Skyrim as probably the most prototypical "Steam game" where even the modding is done through Steam.

It really isn't like that with Paradox and it's somewhat intentional. The only reason they embraced Steam was (for better or worse) to force deploy patches. I had a substantial library in Steam for years and still bought Paradox stuff off of GG up until they required us to buy through Steam. A lot of modding the way Paradox implements it actually requires you to pull the game files onto a separate directory for a variety of reasons. I think that culturally, most users of Paradox games just don't care to jump through all of the hoops they put up in order to get the achievements.

With Skyrim, you could be heavily modded and/or console cheat and still get achievements, but with Paradox they seem to bifurcate the "achievement-getting" play mode from the modding/sandbox mode.
 
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I fail to see how this is important or what exactly you want done about it.

A few posts up I said why I would like this, thats kinda why it's important
But as said above, most people don't play Ironman, but I would not like you just could cheat your way to achievements either.
So I don't have any real solution.

The thing is that with most game makers, Steam is thoroughly integrated into the gaming experience.
Those words is pretty clever words, and that was something that i did not realise when I wrote this thread, and I do not have a solution to this problem my self. The only thing i can think about is paradox promoting ironman somehow.


Hopefully paradox will just give this a thought when making their next game, or maybe not include achviements at all, that would might let the players be more creative.
Or maybe just split the achivements, to Ironman and non Ironman.

Note this is just ideas, not something that HAS to be in game. Im not saying the current achviement system is bad, it gives the players fun goals, like "The iron Prince" or "Land of the eastern jade", but I would just like some more "achievement contribution".
 
A few posts up I said why I would like this, thats kinda why it's important
But as said above, most people don't play Ironman, but I would not like you just could cheat your way to achievements either.
So I don't have any real solution.


Those words is pretty clever words, and that was something that i did not realise when I wrote this thread, and I do not have a solution to this problem my self. The only thing i can think about is paradox promoting ironman somehow.


Hopefully paradox will just give this a thought when making their next game, or maybe not include achviements at all, that would might let the players be more creative.
Or maybe just split the achivements, to Ironman and non Ironman.

Note this is just ideas, not something that HAS to be in game. Im not saying the current achviement system is bad, it gives the players fun goals, like "The iron Prince" or "Land of the eastern jade", but I would just like some more "achievement contribution".

I'd be fine with them not requiring Ironman for some or all of the achievements. I mean, you are right. Who the hell has played this game for more than 5 mins and not done a RM?
 
Yea its the ironman need for achievements.

Only solution I can think of, that would make the 'need to be ironman to be worth something' crowd is to have 2 sets of achievments.

One ironman only and one without. Thinking about same set just Ironman could have a golden special border Icon.
For me Achievements are reminder of Oh you did that. Or Hey thats something special that can happen to you which is neat.
And not something to strive for to compare with others.

But its discussed to all end by now.

I like achievements I also like Ironman.
But after (I think about) 4 save game corruptions in Ironman, I will never again touch ironman again in PDX games. They just take too long/don't have the time to start over when something like that happens.
Just have to have the discipline to not reload. I keep deleting my save files regular.

And I play CK2/EU4/vicky2 without steam running. No reason If i can't get achievements without Ironman.
 
I have about 300 hours in CK2. Nearly all before they added Iron Man was even available (I put a couple of hours in after Rajas. P
Such a large difference is probably due to this more than anything as EUIV had day one ironman.

Further, character creator is iron man incompatible so I still don't have the achievement in my post iron-man game - in EU4 custom nation arrived much later.
The iron man system for achievements really highlights a flaw with Steam though, if you give actual numbers of achievement given instead of percentage it wouldn't matter. (Also steam counts editions bought - not mattering if they've been played.
 
I kind of "have" to play ironman, otherwise I just end up opening the console and absolutely wrecking the world in the process... I wish there was a way to play without the console on mode other than ironman
 
I have played hundreds of hours of CK2 and EU4 and have zero achievements. Three big reasons:

1) I don't care about them. Lots of people love them, but to me they seem pretty pointless.

2) Ironman is slower, with the autosaves. It was even worse back when they had to be uploaded to the cloud.

3) I like mods. With them, I can play a customized game experience which is closer to my ideal game when my desires and Paradox's design diverge.

I'm not sure why it matters. If you want to compare with other ironman players, you can normalize to the number of the most common achievement and figure out how rare your accomplishment is relative to ironman players.
 
I played EU4 ironman because some achievements are really tough, and looked like a fun challenge (spent a lot of time trying to get sunset invasion for exemple; I liked both the historical and gameplay twist). In CK2, there's nothing that really feels like an achievement; much easier in my view so I just don't go through the trouble of going ironman while I already play with house rules and play in a less competitive way. I also commonly run some light "home made" mods; I removed agantic usccession for a time for exemple, or just added about 20 republics all around the world, or removed some AI restrictions.
 
I do aim for achievements. I do not buy the games for that reason of course but once I own them I enjoy aiming for the achievements. The great thing about the achievements on Paradox titles, EU IV in particular is they do coax players into picking some more odd and obscure nations and game play paths they are less likely to consider on their own.

I recently managed World Conquest on EU IV and I won't lie I was proud of the fact I had done it and pleased by the little badge to prove it. I agree it doesn't all matter in the grand scheme of things but the OP does have a point, it's nice to compare what you have managed to do compared to others I do believe it creates more game content by this type of ''Oh I'm going to try for boobs achievement next''

The sad reality is I have mixed feelings about the current implementation and Ironman. I like Ironman because it disables the console and removes the temptation if you fuck up it also does stop major save scumming which I also like. The removal of Ironaman from cloud only was a very good step but It is still somewhat tedious with the saving although now it is faster when the save is local so you do get used to it. There is no ideal option for this; I do believe achievements should be tied into an environment where you can't cheat as they are now. The only thing I think should be adjusted now is allow custom rulers for CK2. Yes I suppose you can make super rulers but in the grand scheme of things so what. It's hardly a huge game changer and custom ruler starts are far more fun as it feels like 'you' and 'your family' somehow. They should just allow Ironamn and Achievements through this mode, the price isn't all that high there really.