Hi everobody and sorry for my english ,
I won't to test something with the on_action files and battle event like getting killed , wounded or caught.
Basically we have this
These define what can happen to all characters involve in a battle , each day right ?
I wonder what is the meaning of the "3000 = 0" and what is the uses of the number in it. Below these number there is event which can occur , is that right ? Number before the # is the event id but what represent the number before the = ?
I won't to test something with the on_action files and battle event like getting killed , wounded or caught.
Basically we have this
on_combat_pulse = {
random_events = {
3000 = 0
10 = 242 # Killed
20 = 243 # Wounded
10 = 244 # Maimed
5 = 245 # Serious head injury
20 = 246 # Improves martial education
10 = 247 # Flat improvement to martial skill
10 = 248 # Knowledge boost in capital from battle.
10 = 255 # Marshal: Unnecessary violence
15 = 270 # Gain Brave
15 = 271 # Gain Craven
10 = 272 # Gain Wroth
10 = 273 # Gain Patient
These define what can happen to all characters involve in a battle , each day right ?
I wonder what is the meaning of the "3000 = 0" and what is the uses of the number in it. Below these number there is event which can occur , is that right ? Number before the # is the event id but what represent the number before the = ?