Huzzah!
I'm pretty dure we haven't fought one of those yet, even if we've identified it already. I'll be interested to see what it was.
Yeah, I think we'd remember if we had fought one of THOSE before. Tough guy...
Huzzah!
I'm pretty dure we haven't fought one of those yet, even if we've identified it already. I'll be interested to see what it was.
Damn... I hope those guys don't come in bigger groups.
Then again, if it was a missile ship, our point defences are so good these days that I'd be rather confident about surviving even if it could get to firing range.
It's hard to say... since we started using these Constellation class Carriers, no hostile ship has ever survived long enough to launch a missile at us. Not that I recall, anyway.
Third strike killed it. That took 93 missiles, 90 of them hits, to kill that monster.
And we have a Third Fleet now? When did that happen?
It's the transports etc, not another battlefleet.
Ah, It's been so long since I've checked in with this thread! I'm catching up now... where is Konstantin now, may I ask?
Yesu destroyed. Now to try and take out the other one... After engaging the three earlier targets (including one that required 93 missiles to take down), I'm out of Aircraft missiles... I can either redistribute some missiles from our Cruisers to reload the Fighters for another attack, or bring the Cruisers in to gun the remaining PDC down in an old-fashioned gunnery duel.
My bad... after transferring in the last of the spare rounds on the ESN Bounty ammo vessel, the Carriers do in fact have enough reloads left for one more Fighter strike, without taking any of the Cruisers' load-out. One more strike it is.
Did any of your missiles get intercepted?
hmm, missiles. You never seem to have brought enough. I'm surprised you only have one ammo vessel, right now my fleet is running around with 4 of them and it -still- doesn't feel like it's enough.
As an example, after a fight against an NPR I used about 1500 missiles to take out a fleet of about 15 ships. They started fleeing, so I persued .. right into the arms of a 28-ship second fleet that apparently was not that far behind the first one. Auch.
Good thing that my fleet runs faster. Now I just hope I have enough missiles in the stockpile to come back and win this
As an aside, can we get the specs for the current generation of Storm class PD vessels?
The Storms are unchanged from the initial design, except for Engine and Fuel Tankage upgrades. However, we have research projects due to complete in a few months that will allow a great increase in their capabilities.
Myeah, I have no idea where to find the post describing them in this thread though. If you hadn't noticed, it's kinda large ..![]()
Storm class Gauss PD Frigate 7,500 tons 566 Crew 2029 BP TCS 150 TH 402.5 EM 450
7666 km/s Armour 5-34 Shields 15-250 Sensors 1/1/0/0 Damage Control Rating 4 PPV 48
Annual Failure Rate: 112% IFR: 1.6% Maint Capacity 676 MSP Max Repair 360 MSP Est Time: 1.33 Years
Internal Confinement Fusion Drive E7.8 (10) Power 115 Fuel Use 78% Signature 40.25 Armour 0 Exp 12%
Fuel Capacity 270,000 Litres Range 83.1 billion km (125 days at full power)
Delta R250/17.5 Shields (6) Total Fuel Cost 105 Litres per day
Triple Gauss Cannon R3-100 Turret (2x9) Range 30,000km TS: 20000 km/s Power 0-0 RM 3 ROF 5 1 1 1 0 0 0 0 0 0 0
Fire Control 2042 S16 96-20000 H70 (1) Max Range: 192,000 km TS: 20000 km/s 95 90 84 79 74 69 64 58 53 48
This design is classed as a Military Vessel for maintenance purposes