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I just build them up until their self sustaining-that takes a lot of colonists, so one more or less hardly matters (Gambia, for example, needs a 2000 population city just for zero growth.)
Do you really like seeing colonies starve to non-existence-what a waste of money. Normally I do prefer Dakar or Senegal, but you can't always guarantee getting them-and I think I meant Guinea in my original post.
And a city in the area is a definite strategic asset, especially if you place a large fleet there-for some reason the AI will find it an irresistable target (particularly Spain or Portugal) and you can kill them in droves quite economically!
I am yet to see a colony to starve to non existence. It takes a very long time. It still is more economical than building a city in Africa while u could use those settlers in India.
I don't need places where the AI can excel at its attrition stupidity
I tend to conquer Cape Verde around there anyway, much more economical
All cities up to 1000+ too if necessary-700 cities are so lame.
It's the naval trap that's important, more than the attritional possibilities. Besides, as long as they're there, their not doing something more annoying with those ships and troops.
I was just pointing out that making a colony grow out of itself in Africa is less profitable than using those settlers in Asia. Which it is. Evidently if u want to populate Africa, u just have to do so
Apart from that one city, I normally do ignore Africa these days-well, apart from Table and the South African Provinces where I can absorb the natives-I prefer colonising to building TPs anyway.