So far I've only found two files to edit that effect traits:
traits.txt in the db folder.
trait_names.csv in the config folder.
I copied existing traits from inside those two files, pasted and edited to my wishes. I couldnt find any refernces to the trait portrait....
Now when loading up CK I get a tone and it stops loading, so I guess I get an error box pop up in the background. Cant alt-tab so I have no idea what it says.
Triggered a new event (number 999999) to get the trait, nothing happened.
Now Im confused.... I've done shedloads of editing on EU2 so Im not exactly new at this.
So two questions. Do I only need to edit those two files to make a new trait, or have I missed one somewhere?
WHats the highest number available for events? I reckon the event number was too high so it wouldnt fire, as far as I can see there were no errors in the code used. Copied from another gaining trait event.
Cheers for any help.
traits.txt in the db folder.
trait_names.csv in the config folder.
I copied existing traits from inside those two files, pasted and edited to my wishes. I couldnt find any refernces to the trait portrait....
Now when loading up CK I get a tone and it stops loading, so I guess I get an error box pop up in the background. Cant alt-tab so I have no idea what it says.
Triggered a new event (number 999999) to get the trait, nothing happened.
Now Im confused.... I've done shedloads of editing on EU2 so Im not exactly new at this.
So two questions. Do I only need to edit those two files to make a new trait, or have I missed one somewhere?
WHats the highest number available for events? I reckon the event number was too high so it wouldnt fire, as far as I can see there were no errors in the code used. Copied from another gaining trait event.
Cheers for any help.