It's always fun to create a unique character for yourself to lead your mercenary company, choosing your background always gives your character a unique flavour... but other than some optional dialogue during the campaign and which skill points you start with, what does it actually do?
Character creation should have more options, ones that affect gameplay and not just flavour text. Such as after the usual choices (ancestral origin, how you became a mercenary, etc) you get a "Character Trait" screen that gives you "points", say 5 for ease of reference, and these let you buy Traits that flesh out your PC.
Some examples could be:
Inspirational = When you're on the field, Lance Resolve gains are doubled. (Cost 3 points).
Ancestral Relic = Instead of a Blackjack, your Ancestral Battlemech is actually a Star League era remnant. (Cost 3 points for a Medium, 4 points for a Heavy, 5 points for an Assault).
Etc.
Character creation should have more options, ones that affect gameplay and not just flavour text. Such as after the usual choices (ancestral origin, how you became a mercenary, etc) you get a "Character Trait" screen that gives you "points", say 5 for ease of reference, and these let you buy Traits that flesh out your PC.
Some examples could be:
Inspirational = When you're on the field, Lance Resolve gains are doubled. (Cost 3 points).
Ancestral Relic = Instead of a Blackjack, your Ancestral Battlemech is actually a Star League era remnant. (Cost 3 points for a Medium, 4 points for a Heavy, 5 points for an Assault).
Etc.
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