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Offset is only here for the event to be checked every year (and a little more) because deathdate is in 1820. Foreign control doesn't have to be effective for 400 days, but only when event is checked.
With offset 5, event will certainly fire within 5 days after control is lost.


No problem to me for the use of two extra cultures in India. Will new map need more cultures than the added two?
 
YodaMaster said:
Offset is only here for the event to be checked every year (and a little more) because deathdate is in 1820. Foreign control doesn't have to be effective for 400 days, but only when event is checked.
With offset 5, event will certainly fire within 5 days after control is lost.


Ahh, okay, as soon as I typed that, I started feeling as if I was conceptualizing it wrong, but it was late. :eek:o

That said, the offset should be small, as the empire rapidly collapsed after the capture of Vijayanagar, the city.
 
YodaMaster said:
No problem to me for the use of two extra cultures in India. Will new map need more cultures than the added two?

The only other culture we might consider is possibly Gond with the new map, as otherwise Hindi will be rather powerful and formiddable culture to have. On map-wise Gond culture would be in parts of the current provinces Gondwana, Raipur, Sambalpur, and Bastar. However, I'm not entirely sure that we'd need to make the distinction.
 
According to the following map and two wikipedia entries, Gondwana(552) should be mountains and Bundelkhand(545) should be forest.

http://www.columbia.edu/itc/ealac/landesman/summer_public_html/week1/maps/images/topographic.jpg

Gondwana
The region is part of the northern Deccan plateau, with an average height of about 600–700 metres. Much of it is rugged and hilly.
http://en.wikipedia.org/wiki/Gondwana_(India)

Bundelkhand
The region is part of the Narmada Valley dry deciduous forests ecoregion. The original vegetation consisted of tropical dry forest, dominated by teak (Tectona grandis) associated with ebony (Diospyros melanoxylon), Anogeissus latifolia, Lagerstroemia parvifolia, Terminalia tomentosa, Lannea coromandelica, Hardwickia binata, and Boswellia serata. It was mostly forested until the late 18th century, when intensive logging of the forests accelerated.
http://en.wikipedia.org/wiki/Bundelkhand
 
what to do with monarchs for Sindh?

Perhaps exchanging Mughal governors with Local rulers/council would suffice.
Are there any other concerns?
 
Garbon said:
The only other culture we might consider is possibly Gond with the new map, as otherwise Hindi will be rather powerful and formiddable culture to have. On map-wise Gond culture would be in parts of the current provinces Gondwana, Raipur, Sambalpur, and Bastar. However, I'm not entirely sure that we'd need to make the distinction.

What about Gondwana. I can´t find any info of Gondwana in the actual time period?

Moreover, the indian provinces is hugely poor compared to Europe and compared to historical reality. India was along with China the richest and most populated area in the 15th century. I have dramatically increased the population and the tax values to reflect this.
 
Building off of Judge's events/ideas, here's a new event and an AI file for the Marathas.

Code:
#(1647-1680) Shivaji's Ambition
event = { 

        id = 216006
        random = no 
        country = MAH 
	name = "EVENTNAME216006" #Shivaji's Ambition
	desc = "EVENTHIST216006"
        style = 3 

        date = { day = 1 month = january year = 1647 } 
        offset = 60 
        deathdate = { day = 3 month = april year = 1680 } 


	action_a ={ 
                name = "ACTIONNAME216006A" #Shivaji will show us the way 
                command = { type = treasury value = 100 } 
		command = { type = land value = 500 } 
		command = { type = breakvassal which = THE }
		command = { type = breakvassal which = HYD }
		command = { type = breakvassal which = DAM }
		Command = { type = breakvassal which = MOG }
		command = { type = relation which = MYS value = 50 } 
		command = { type = relation which = ORI value = 50 } 
		command = { type = relation which = JAI value = 50 }
		command = { type = relation which = VIJ value = -50 }  
		command = { type = CAV which = -2 value = 5000 }
		command = { type = CAV which = -1 value = 5000 }
	} 
	action_b ={
                name = "ACTIONNAME216006B" #Don´t anger the Muslims for now 
                command = { type = relation which = MOG value = 100 } 
		command = { type = relation which = HYD value = 100 } 
                command = { type = treasury value = 200 } 
		command = { type = infra value = 500 } 
        } 

}

#-# In 1647 the seventeen-year-old Shivaji began to form the Maratha state with the captures of the region of Pune and the forts of Kondana and Rajgad. Quickly he undermined Bijapur´s authority and established the first Maratha homeland.

Code:
Europa Universalis.
#
# Maratha AI
# MAH_1650_Shivaji.ai
#
# Judge 01-11-2006 
# Garbon 12-22-2006
# 
# preferred areas for expansion

# The amount of provinces we try to colonize at the same time
expansion = 0

# % of the time we prefer to establish a tradingpost if both are good.
tradingpost = 20

# Bonus for areas to establish colonies adjacent to previous ones.
neighbour = 10

# Bonus/Penalty for establish colonies adjacent to other countries.
enemies = -1

# 100 = max trader rate, lesser means slower focus on sending a trader.
traders = 100

# 100 = Total monopolist, will refuse trade as much as possible.
monopoly = -500

# 100 = Total warmonger, 0 = absolute pacifist
war = 55
ferocity = no

#Which countries to conquer if possible. (to guide nation historically)
combat = { DAM U02 HYD THE MOG GUJ ORI SYR NAF MLW JAI }

#How important is it to gather troops close to base
base = 0.1
#How important is it to be as close to target position when gathering troops.
front = 5.0

#Evaluation factors for conquer plans 
conquer = 
{ 
	# multiply enemy province value 
	enemy = 5.0 
	# multiplying supply factor 
	supply = 0.1 
	# factor for distance to not owner provinces 
	distance = 1.0
	# factor for owned provines 
	owner = 1.0 
	# Multiplier for provinces not in supply. 
	notsupply = 1.0 
	# Multiplying the base constant for conquer. 
	base = 3.0 
} 

# Modifiers for garrison plans 
garrison = 
{ 
	fortress = 1.0 
	strategic = 3.0 
	size = 1.0 
	supply = 2.0 
	war = 5.0 
}

Code:
MAH = { #Mahrattis
	[color=red]date = { day = 1 month = january year = 1650 }[/color]
	[color=yellow]date = { day = 1 month = january year = 1647 }[/color]
	expirydate = { year = 1820 }
	minimum = { 550 548 551 }
	extra = { 549 }
	capital = 550
	group = muslim
	religion = hinduism
	culture = marathi
	[color=red]ai = "SmallTrade1.ai"[/color]
	[color=yellow]ai = "MAH_1650_Shivaji.ai"[/color]
}

And then as per the discussion about the weakness of the Marathas, the following dp changes:

From:
Code:
MAH;LightBrown;LightBrown;muslim;MOG;MOG;MUS;MOG;7;2;3;9;5;4;2;7;0;Mahrattis

To:
Code:
MAH;LightBrown;LightBrown;muslim;MOG;MOG;MUS;MOG;7;2;3;9;[color=yellow]6[/color];[color=yellow]6[/color];[color=yellow]4[/color];7;0;Mahrattis
 
Garbon said:
Building off of Judge's events/ideas, here's a new event and an AI file for the Marathas.

Code:
#(1647-1680) Shivaji's Ambition
event = { 

        id = 216006
        random = no 
        country = MAH 
	name = "EVENTNAME216006" #Shivaji's Ambition
	desc = "EVENTHIST216006"
        style = 3 

        date = { day = 1 month = january year = 1647 } 
        offset = 60 
        deathdate = { day = 3 month = april year = 1680 } 


	action_a ={ 
                name = "ACTIONNAME216006A" #Shivaji will show us the way 
                command = { type = treasury value = 100 } 
		command = { type = land value = 500 } 
		command = { type = breakvassal which = THE }
		command = { type = breakvassal which = HYD }
		command = { type = breakvassal which = DAM }
		Command = { type = breakvassal which = MOG }
		command = { type = relation which = MYS value = 50 } 
		command = { type = relation which = ORI value = 50 } 
		command = { type = relation which = JAI value = 50 }
		command = { type = relation which = VIJ value = -50 }  
		command = { type = CAV which = -2 value = 5000 }
		command = { type = CAV which = -1 value = 5000 }
	} 
	action_b ={
                name = "ACTIONNAME216006B" #Don´t anger the Muslims for now 
                command = { type = relation which = MOG value = 100 } 
		command = { type = relation which = HYD value = 100 } 
                command = { type = treasury value = 200 } 
		command = { type = infra value = 500 } 
        } 

}

#-# In 1647 the seventeen-year-old Shivaji began to form the Maratha state with the captures of the region of Pune and the forts of Kondana and Rajgad. Quickly he undermined Bijapur´s authority and established the first Maratha homeland.

Code:
Europa Universalis.
#
# Maratha AI
# MAH_1650_Shivaji.ai
#
# Judge 01-11-2006 
# Garbon 12-22-2006
# 
# preferred areas for expansion

# The amount of provinces we try to colonize at the same time
expansion = 0

# % of the time we prefer to establish a tradingpost if both are good.
tradingpost = 20

# Bonus for areas to establish colonies adjacent to previous ones.
neighbour = 10

# Bonus/Penalty for establish colonies adjacent to other countries.
enemies = -1

# 100 = max trader rate, lesser means slower focus on sending a trader.
traders = 100

# 100 = Total monopolist, will refuse trade as much as possible.
monopoly = -500

# 100 = Total warmonger, 0 = absolute pacifist
war = 55
ferocity = no

#Which countries to conquer if possible. (to guide nation historically)
combat = { DAM U02 HYD THE MOG GUJ ORI SYR NAF MLW JAI }

#How important is it to gather troops close to base
base = 0.1
#How important is it to be as close to target position when gathering troops.
front = 5.0

#Evaluation factors for conquer plans 
conquer = 
{ 
	# multiply enemy province value 
	enemy = 5.0 
	# multiplying supply factor 
	supply = 0.1 
	# factor for distance to not owner provinces 
	distance = 1.0
	# factor for owned provines 
	owner = 1.0 
	# Multiplier for provinces not in supply. 
	notsupply = 1.0 
	# Multiplying the base constant for conquer. 
	base = 3.0 
} 

# Modifiers for garrison plans 
garrison = 
{ 
	fortress = 1.0 
	strategic = 3.0 
	size = 1.0 
	supply = 2.0 
	war = 5.0 
}

Code:
MAH = { #Mahrattis
	[color=red]date = { day = 1 month = january year = 1650 }[/color]
	[color=yellow]date = { day = 1 month = january year = 1647 }[/color]
	expirydate = { year = 1820 }
	minimum = { 550 548 551 }
	extra = { 549 }
	capital = 550
	group = muslim
	religion = hinduism
	culture = marathi
	[color=red]ai = "SmallTrade1.ai"[/color]
	[color=yellow]ai = "MAH_1650_Shivaji.ai"[/color]
}

And then as per the discussion about the weakness of the Marathas, the following dp changes:

From:
Code:
MAH;LightBrown;LightBrown;muslim;MOG;MOG;MUS;MOG;7;2;3;9;5;4;2;7;0;Mahrattis

To:
Code:
MAH;LightBrown;LightBrown;muslim;MOG;MOG;MUS;MOG;7;2;3;9;[color=yellow]6[/color];[color=yellow]6[/color];[color=yellow]4[/color];7;0;Mahrattis

Looking great :D
 
Downloadable set of Indian cultural files in a day or two. I made all the changes on a computer without eu2 installed, so I haven't had time to check to see that everything works. Here's the basic set of changes though: (I'm currently using lithuanian for tamil and cambodian for telugu, with kannada as dravidian)

Province culture changes:
Code:
#Dravidian -> Telugu

563;Bastar;inland;hinduism;cambodian;
564;Palakimedi;coastal;hinduism;cambodian;
565;Yanam;coastal;hinduism;cambodian;


#Dravidian -> Tamil

572;Pondicherry;coastal;hinduism;lithuanian;
573;Cochin;coastal;hinduism;lithuanian;
574;Trivandrum;coastal;hinduism;lithuanian;
575;Madurai;coastal;hinduism;lithuanian;
576;Colombo;coastal;buddhism;lithuanian;
577;Jaffna;coastal;buddhism;lithuanian;


#Dravidian -> Marathi

566;Hyderabad;inland;hinduism;marathi;


#Hindi -> Afghani

1523;Thar;inland;sunni;afghani;


#Bengali -> Hindi

554;Tirhut;inland;hinduism;hindi;
562;Sambalpur;inland;hinduism;hindi;

Event changes:
Code:
#(1489-1520) The Sultanate of Ahmadnagar
#by Crook
event = {
	id = 30333 #triggered by THE_30332
	random = no
	country = U02
	name = "EVENTNAME30333" #Independence of Ahmadnagar
	desc = "EVENTHIST30332"
	#-#

	action_a = {
		name = "ACTIONNAME30333A" #Who can stop us?
		command = { type = INF which = -2 value = 10000 }
		command = { type = CAV which = -2 value = 10000 }
		command = { type = relation which = VIJ value = -200 }
		command = { type = relation which = THE value = -150 }
		command = { type = breakvassal which = THE }
		command = { type = religion which = sunni }
		[color=yellow]command = { type = add_countryculture which = marathi }[/color]
		command = { type = trigger which = 410058 } #THE: The Sultanate of Ahmadnagar
	}
}

#(1526) The End of the Bahmanid Empire
event = {
	id = 30346
	trigger = {
		NOT = { 
			exists = HYD
		[color=yellow]	countrysize = 30[/color]
		}
	}
	random = no
	country = THE
	name = "EVENTNAME30346" #Death of the last ruler
	desc = "EVENTHIST30346"
	#-#

	date = { day = 29 month = december year = 1526 }

	action_a = {
		name = "ACTIONNAME30346A" #Rule from Bijapur
		command = { type = flagname which = "" }
		command = { type = country which = HYD }
		command = { type = stability value = 1 }
		command = { type = domestic which = centralization value = 1 }
		command = { type = domestic which = land value = 1 }
		command = { type = domestic which = quality value = 1 }
		command = { type = infra value = 250 }
		[color=yellow]command = { type = remove_countryculture which = marathi }[/color]
	}
}

#(1529-1545) The Nayakas
event = {
	id = 328100
	trigger = {
		OR = {
			owned = { province = 568 data = -1 }
			owned = { province = 572 data = -1 }
			owned = { province = 575 data = -1 }
		}
		NOT = { domestic = { type = centralization value = 7 } }
	}
	random = no
	country = VIJ
	name = "EVENTNAME328100" #The Nayakas
	desc = "EVENTHIST328100"
	#-#

	date = { day = 1 month = december year = 1529 }
	offset = 10
	deathdate = { day = 1 month = january year = 1545 }

	action_a = {
		name = "ACTIONNAME328100A" #Grant them more control
		command = { type = independence which = IST }
		command = { type = independence which = EDE }
		command = { type = independence which = PET }
		command = { type = independence which = COI }
		command = { type = independence which = FAT }
		command = { type = independence which = TAN }
		command = { type = stability value = 1 }
		command = { type = domestic which = centralization value = 1 }
		[color=yellow]command = { type = remove_countryculture which = lithuanian }[/color]
	}
	action_b = {
		name = "ACTIONNAME328100B" #Exert greater control on the outlying regions
		command = { type = stability value = -2 }
		command = { type = revolt which = 568 } #Mangalore
		command = { type = revolt which = 572 } #Pondicherry
		command = { type = revolt which = 575 } #Madurai
		command = { type = revolt which = -1 }
		command = { type = revoltrisk which = 24 value = 5 }
		command = { type = domestic which = centralization value = -2 }
	}
}

#(1565-1820) The Fall of the City of Victory
event = {
	id = 3823
	trigger = {
		NOT = {
			control = { province = 567 data = -1 }
			[color=red]stability = 1[/color]
		}
		OR = {
			war = { country = HYD country = VIJ }
			war = { country = DAM country = VIJ }
			war = { country = U02 country = VIJ }
			war = { country = THE country = VIJ }
			control = { province = 567 data = REB }
		}
	}
	random = no
	country = VIJ
	name = "EVENTNAME3823" #The Fall of The City of Victory
	desc = "EVENTHIST3823"
	#-#

	date = { day = 1 month = january year = 1565 }
	[color=red]offset = 400[/color]
	[color=yellow]offset = 5[/color]
	deathdate = { year = 1820 }

	action_a = {
		name = "ACTIONNAME3823A" #Cut our losses and regroup
		command = { type = stability value = 3 }
		command = { type = revoltrisk which = 60 value = 10 }
		[color=yellow]command = { type = remove_countryculture which = lithuanian }[/color]
		command = { type = domestic which = centralization value = -3 }
		command = { type = fortress which = -2 value = -1 } #Vijayanagar and Penukonda are essentially in the same province
		command = { type = independence which = DAM }
		command = { type = independence which = HYD }
		command = { type = independence which = IST }
		command = { type = independence which = EDE }
		command = { type = independence which = PET }
		command = { type = independence which = COI }
		command = { type = independence which = FAT }
		command = { type = independence which = TAN }
		command = { type = independence which = MYS }
		command = { type = independence which = SYR }
		command = { type = independence which = NAF }
		command = { type = independence which = MLW }
		command = { type = independence which = U02 }
		command = { type = casusbelli which = MYS value = 60 } #5 years CB on MYS
		command = { type = casusbelli which = HYD value = 60 } #5 years CB on HYD
		command = { type = secedeprovince which = MOG value = 545 } #Bundelkhand
		command = { type = secedeprovince which = MOG value = 546 } #Malwa
		command = { type = secedeprovince which = MOG value = 547 } #Gujarat
		command = { type = secedeprovince which = MOG value = 553 } #Raipur
		command = { type = secedeprovince which = BGL value = 560 } #Odisa
		command = { type = secedeprovince which = BGL value = 561 } #Berhampur
		command = { type = secedeprovince which = U02 value = 548 } #Bombay
		command = { type = secedeprovince which = DAM value = 549 } #Goa
		command = { type = secedeprovince which = DAM value = 550 } #Maharashtra
		command = { type = secedeprovince which = HYD value = 563 } #Bastar
		command = { type = secedeprovince which = ORI value = 564 } #Palakimedi
		command = { type = secedeprovince which = HYD value = 565 } #Yanam
		command = { type = trigger which = 392000 } #PET: The Fall of The City of Victory
		command = { type = trigger which = 371000 } #IST: The Fall of The City of Victory
		command = { type = trigger which = 362000 } #EDE: The Fall of The City of Victory
	}
	action_b = {
		name = "ACTIONNAME3823B" #Protect the whole nation!
		command = { type = stability value = -8 }
		command = { type = treasury value = -400 }
		command = { type = infra value = -1000 }
		command = { type = trade value = -1000 }
		command = { type = relation which = HYD value = -400 }
		command = { type = relation which = MYS value = -400 }
		command = { type = revoltrisk which = 60 value = 15 }
		command = { type = desertion which = -1 value = 5000 }
		command = { type = desertion which = -1 value = 5000 }
		command = { type = revolt which = 566 } #Hyderabad
		command = { type = revolt which = 566 } #Hyderabad
		command = { type = revolt which = 566 } #Hyderabad
		command = { type = revolt which = 570 } #Mysore
		command = { type = revolt which = 570 } #Mysore
		command = { type = revolt which = 570 } #Mysore
		command = { type = revolt which = 546 } #Malwa
		command = { type = revolt which = 546 } #Malwa
		command = { type = revolt which = 547 } #Gujarat
		command = { type = revolt which = 547 } #Gujarat
		command = { type = revolt which = 565 } #Yanam
		command = { type = revolt which = 565 } #Yanam
		command = { type = revolt which = 568 } #Mangalore
		command = { type = revolt which = 568 } #Mangalore
		command = { type = revolt which = 569 } #Kerala
		command = { type = revolt which = 569 } #Kerala
		command = { type = revolt which = 573 } #Cochin
		command = { type = revolt which = 573 } #Cochin
		command = { type = revolt which = 574 } #Trivandrum
		command = { type = revolt which = 574 } #Trivandrum
		command = { type = revolt which = 575 } #Madurai
		command = { type = revolt which = 575 } #Madurai
		command = { type = revolt which = 572 } #Pondicherry
		command = { type = revolt which = 572 } #Pondicherry
	}
}

New events:
Code:
#(1700-1820) Telugu in Hyderabad
#by Garbon
event = {
	id = 338264
	trigger = {
		OR = {
			owned = { province = 563 data = -1 } #Bastar
			owned = { province = 564 data = -1 } #Yanam
			owned = { province = 565 data = -1 } #Palakimedi
			AND= {
				owned = { province = 571 data = -1 } #Madras
				event = 338265 #ProvinceSpec*571: Telugu in Madras
			}
		}
	}
	random = no
	province = 566 #Hyderabad
	name = "EVENTNAME338264" #Telugu in Hyderabad
	desc = "EVENTHIST338264"
	#-#

	date = { year = 1700 }
	offset = 3000
	deathdate = { year = 1820 }

	action_a = {
		name = "ACTIONNAME338264A" #Telugu becomes influential in this province
		command = { type = population which = 566 value = 500 } #Hyderabad
		command = { type = provinceculture which = 566 value = cambodian } #Hyderabad
	}
}

#(1700-1820) Telugu in Madras
#by Garbon
event = {
	id = 338265
	trigger = {
		OR = {
			owned = { province = 563 data = -1 } #Bastar
			owned = { province = 564 data = -1 } #Yanam
			owned = { province = 565 data = -1 } #Palakimedi
			AND= {
				owned = { province = 566 data = -1 } #Madras
				event = 338264 #ProvinceSpec*566: Telugu in Hyderabad
			}
		}
	}
	random = no
	province = 571 #Madras
	name = "EVENTNAME338265" #Telugu in Madras
	desc = "EVENTHIST338264"
	#-#

	date = { year = 1700 }
	offset = 3000
	deathdate = { year = 1820 }

	action_a = {
		name = "ACTIONNAME338265A" #Telugu becomes influential in this province
		command = { type = population which = 571 value = 500 } #Madras
		command = { type = provinceculture which = 571 value = cambodian } #Madras
	}
}

#-# During the course of the 18th century, the rise of various states and small population migrations led to the Telugu language becoming predominant in the eastern portion of Central India.
 
I just made these two (fantasy) events for the Mughals.

I'm going to test them in a minute, but see what you think anyway. :)

Code:
# FANTASY TIMURID SEQUENCE #

#(1660-1700) Aurangzîb's Ambition
event = {
	id = 230020
	trigger = {
		stability = 3
		atwar = no
		monarch = 090005 #Aurangzîb
		countrysize = 25
		religion = sunni
		NOT = {
			exists = TIM
		}
		OR = {
			event = 296770
			event = 296771
		}
	}
	random = no
	country = MOG
	name = "EVENTNAME230020" #Aurangzîb's Ambition
	desc = "EVENTHIST230020"

	date = { day = 1 month = march year = 1660 }
	offset = 1080
	deathdate = { day = 1 month = march year = 1700 }

	action_a = {
		name = "ACTIONNAME230020A" #The time is now! Raise the black banner!
		command = { type = flagname which = Timurid }
		command = { type = domestic which = QUALITY value = -2 }
		command = { type = INF which = -2 value = 10000 }
		command = { type = INF which = -1 value = 10000 }
		command = { type = INF which = -1 value = 10000 }
		command = { type = CAV which = -2 value = 20000 }
		command = { type = ART which = -2 value = 10 }
		command = { type = cash value = 1000 }
		command = { type = relation which = TUR value = -400 }
		command = { type = relation which = PER value = -400 }
		command = { type = relation which = CHI value = -400 }
		command = { type = relation which = MCH value = -400 }
		command = { type = addcore which = 526 } #Meched
		command = { type = addcore which = 527 } #Kerman
		command = { type = addcore which = 528 } #Lut
		command = { type = addcore which = 529 } #Tabaristan
		command = { type = addcore which = 530 } #Tabriz
		command = { type = addcore which = 534 } #Fars
		command = { type = addcore which = 535 } #Hormouz
		command = { type = addcore which = 536 } #Mekran
		command = { type = addcore which = 537 } #Baluchistan
		command = { type = addcore which = 538 } #Kalat
		command = { type = addcore which = 1526 } #Zahedan
		command = { type = addcore which = 1528 } #Kushka
		command = { type = addcore which = 1529 } #Zahedan
		command = { type = addcore which = 1530 } #Khorasan
		command = { type = addcore which = 1531 } #Herat
		command = { type = addcore which = 1532 } #Bukhara
		command = { type = addcore which = 1592 } #Surkhandarya
		command = { type = addcore which = 1591 } #Samarkand
		command = { type = addcore which = 1594 } #Uzbek
		command = { type = addcore which = 1598 } #Tadijikstan
		command = { type = addcore which = 1599 } #Kirgisistan
		command = { type = land value = 3000 }
		command = { type = war which = PER }
		command = { type = war which = UZB }
		command = { type = stability value = -6 }
		#command = { type = AI which = Mughal.ai }
		command = { type = trigger which = 230021 } #MOG: The Great Capital
	}
	action_b = {
		name = "ACTIONNAME230020B" #No, we must maintain the status quo...
		command = { type = relation which = TUR value = 100 }
		command = { type = relation which = PER value = 100 }
		command = { type = relation which = CHI value = 100 }
		command = { type = relation which = MCH value = 100 }
		command = { type = stability value = 1 }
	}
}
#-#Aurangzîb was the last great Mughal ruler, ruling India for 48 glorious years. He expanded the Mughal
Empire to its greatest extent, encompassing all but the southern tip of the Indian subcontinent. His constant
policies of war, however, left the empire dangerously overextended, isolated from its strong Rajput allies, and
with a population that (except for the Muslim minority) expressed resentment, if not outright rebellion, to his
reign. After over a century of uninterrupted glory and expansion, Aurangzîb set his eyes on recovering the once
great Timurid capital of Samarkand. The city - which had been under Uzbeck rule since the foundation of the Mughal
dynasty by Aurangzîb's mighty ancestor, Babur - had fallen into decline in recent decades. Aurangzîb believed that
by striking at the decadent Uzbeks and their Persian allies quickly, he could recover Samarkand and re-establish
the empire of his ancestors from the great city. My lord, if we do this, we shall likely incur the wrath of the
Turks, Safavids and Manchu Chinese...


Code:
#1660-1700) The Great Capital
event = {
	id = 230021
	trigger = {
                event = 230020 #Aurangzîb's Ambition
		stability = 3
		atwar = no
		owned = { province = 543 data = MOG } #Delhi
		control = { province = 543 data = MOG }
		owned = { province = 1592 data = MOG } #Samarkand
		control = { province = 1592 data = MOG }
	}
	random = no
	country = MOG
	name = "EVENTNAME230021" #The Great Capital
	desc = "EVENTHIST230021"

	date = { day = 1 month = march year = 1660 }
	offset = 1080
	deathdate = { day = 1 month = march year = 1700 }

	action_a = {
		name = "ACTIONNAME230021A" #Move to Samarkand and focus our efforts in Persia
		command = { type = capital which = 1592 } #Samarkand
		command = { type = remove_countryculture which = aleutian }
		command = { type = remove_countryculture which = hindi }
		command = { type = remove_countryculture which = bengali }
		command = { type = add_countryculture which = afghani }
		command = { type = add_countryculture which = persian }
		command = { type = domestic which = CENTRALIZATION value = 3 }
		command = { type = stability value = -2 }
	}
	action_b = {
		name = "ACTIONNAME230021B" #Remain in Delhi and focus on subjugating India
		command = { type = relation which = TUR value = 100 }
		command = { type = relation which = PER value = 100 }
		command = { type = relation which = CHI value = 100 }
		command = { type = relation which = MCH value = 100 }
	}
}
#-#With the recapture of Samarkand by the forces of Aurangzîb in the late 17th century, the Mughals were
finally able to move their court to the ancient seat of Tamerlane and his Timurid successors. By doing so however,
they quickly succeeded in alienating their Indian subjects to the east...


shield_mongol-timurid.bmp

smallshield_mongol-timurid.bmp

flagmogtimuridql8.png


EDIT: I'm not 100% on cultures yet. It's prolly' best to keep one or two Indian ones (west indian, ie, nearer Samarkand) and lose the eastern ones...

Finally, feel free to switch A & B so as to change the chances of the AI going with the ahistorical option. :cool:
 
Last edited:
YodaMaster said:
As Alternative, why not, but a and b should be reverted in 230020 for possible inclusion.

Yes, I added that clause at the end of my post. :)

We don't agree with red and black for Timurids. No evidence of such colors.

On the contrary, they are the traditionally accepted colours of Timur. There is no (or little) evidence of them carrying blue & white banners into battle, however...
 
mandead said:
On the contrary, they are the traditionally accepted colours of Timur. There is no (or little) evidence of them carrying blue & white banners into battle, however...

Not really. Read the AGCEEP Timurids thread for more info. My connection is too slow at the moment to get the link.
 
Interesting idea, although I'm not sure why the event is specific to that monarch. If anything, I like the idea of taking the second event, adding the core lines to it, as a generic event that would cover how all of the early Mughals would actually wanted to regain Samarkand if it had been at all feasible.
 
Indeed.

Mad King James said:
I haven't found any evidence to support the blue and white flag, while I have found quite a bit of evidence supporting the black and red one, both written, drawn in portolans, and related to by historical sources visiting Timur and Shah Rukh.

Along with the various threads/images of the black/red flag I've seen myself, I have no reason to doubt MKJ's findings...
 
There are currently no events depriving the Timurids (upon becoming the Mughals) of Mongol and Turkoman cultures. Thus, they should begin with said cultures, or there should be events removing them...
 
I've edited my events (previous page) and suggest the following amendments:

1520_MOG_Mughals:

Code:
	culture = {
[COLOR=Yellow]		type = mongol[/COLOR]
		type = canary
		type = afghani
		type = hindi
	}

1648_MOG_Mughals:

Code:
	culture = {
[COLOR=Yellow]		type = mongol
		type = canary[/COLOR]
		type = aleutian
		type = hindi
		type = bengali
	}

This is the best solution, unless culture adding/removing events are done...
 
When we get a larger map I strongly suggest that AGCEEP take a close look at the WATK map. The rajput states fex are much more correct here.
 
Judge said:
When we get a larger map I strongly suggest that AGCEEP take a close look at the WATK map. The rajput states fex are much more correct here.

Unlikely, if you look in I think this thread (or perhaps the specific map thread), Jinnai, Kasperus, and I had a discussion about the Rajput area that led to thinking that the proposed map layout and keeping Rajputana as one state is in the best interests of the AGCEEP. Feel free to suggest why think otherwise, as we likely won't revisit the area without renewed debate.