#(1419-1436) Penglai Has Been Discovered
event = {
id = 3100000
trigger = {
OR = {
discovered = 24 #Jalisco #Aztec-Tlaxcala
discovered = 26 #Michoacбn
discovered = 30 #Atlixco
discovered = 31 #Tehuantepec
discovered = 162 #Cali #Chimu-Inca
discovered = 164 #Guayaquil
discovered = 165 #Cajamarca
discovered = 166 #Huanuco
discovered = 168 #Lima
discovered = 170 #Arequipa
discovered = 171 #Moquega
discovered = 172 #Arica
discovered = 173 #Atacama
discovered = 174 #Coquimbo
}
}
random = no
country = CHI
name = "EVENTNAME3100000" #Penglai Has Been Discovered
desc = "EVENTHIST3100000"
#-#In Chinese mythology, there is a land called Penglai. It was a mysterious mountain island in the Eastern Sea, where the Eight Daoist Immortals lived. They experienced no illness or pain and lived forever. Each of their's power can be transferred to a tool of power that can give life or destroy evil. In Penglai, there is no winter, bowls of rice and glasses of wine are never empty, and enchanted fruits give unearthly power. There was silver and gold fairy palace on the mount, and trees full of jewels. The first emperor of China, Qin Shi Huang, hoped to find Mount Penglai. He sought immortality, and this desire killed him.\n \n The legends of Penglai filled the minds of the Ming emperors. Yongle, who had usurped the throne, sought to prove his legitimacy with all his might. One of his forces was to be the grandiose Treasure Fleet, commanded by tall and courageous explorer. Zheng He managed to explore the Indian and Malay coasts during four expeditions. In 1417-1418, a new expedition discovered that Penglai was much further away from Ryukyu or Japan. But the emperor's desire to immortalise himself convinced him to allow Zheng He to go further.\n \n The fleet is sailing on the eastern tailwinds, on a path of no return. The distances were extremely long and the sea was rough. If there are parts of land, they are sparsely populated. A large part of the fleet dies at sea. Despair and restlessness are growing on the ships, but Zheng He understands what it is for. Finally, after many months of travel, the Chinese encounter another world. What was described in the myths has become visible. Penglai is here. Meeting local barbarians is even more shocking - they are like us, and what is on their mind? In the end, the Zheng He states...
date = { day = 0 month = january year = 1419 }
offset = 180
deathdate = { day = 0 month = january year = 1436 }
action_a = {
name = "ACTIONNAME3100000A" #A Discovery awaits us
command = { type = stability value = 1 }
command = { type = naval value = 300 }
command = { type = treasury value = -50 }
command = { type = warships which = 653 value = 2 } #Shanghai
command = { type = sleepevent which = 10046 } #CHI: Fate of the Treasure Fleet
}
action_b = {
name = "ACTIONNAME3100000B" #We must take care of our neighbours, not savages
command = { type = stability value = 1 }
command = { type = relation which = -1 value = 25 }
command = { type = relation which = -1 value = 25 }
command = { type = relation which = -1 value = 25 }
command = { type = relation which = -1 value = 25 }
command = { type = relation which = -1 value = 25 }
command = { type = treasury value = -50 }
command = { type = sleepevent which = 3100001 } #CHI: Meet the Aztecs
command = { type = sleepevent which = 3100002 } #CHI: Meet the Zapotecs
command = { type = sleepevent which = 3100003 } #CHI: Meet the Incas
command = { type = sleepevent which = 3100004 } #CHI: Meet the Chimu
command = { type = sleepevent which = 3100006 } #CHI: Fate of the Treasure Fleet
}
}
#(1419-1435) Meet the Aztecs
event = {
id = 3100001
trigger = {
event = 3100000 #CHI: Penglai Has Been Discovered
OR = {
discovered = 24 #Jalisco
discovered = 26 #Michoacбn
}
exists = AZT
}
random = no
country = CHI
name = "EVENTNAME3100001" #Meet the Aztecs
desc = "EVENTHIST3100001"
#-#Delighted to be on land, the expedition found a completely different culture. Great pyramids on which sacrifices to barbarian gods were performed, a city build on a lake, swords made of volcanic glass. The fields were full of edible plants and amazing animals. But most importantly, there were wise and friendly people with whom we would have to establish contact.
date = { day = 0 month = january year = 1419 }
offset = 180
deathdate = { day = 0 month = january year = 1435 }
action_a = {
name = "ACTIONNAME3100001A" #We are pleased
command = { type = trigger which = 3100500 } #AZT: Arrival from the West
command = { type = trade value = 100 }
}
}
#(1419-1435) Meet the Zapotecs
event = {
id = 3100002
trigger = {
event = 3100000 #CHI: Penglai Has Been Discovered
OR = {
discovered = 30 #Atlixco
discovered = 31 #Tehuantepec
}
exists = ZAP
}
random = no
country = CHI
name = "EVENTNAME3100002" #Meet the Zapotecs
desc = "EVENTHIST3100002"
#-#Delighted to be on land, the expedition found a completely different culture. Great pyramids on which sacrifices to barbarian gods were performed, a city build on a lake. They developed their own calendar and logosyllabic system. The fields were full of edible plants and amazing animals. But most importantly, there were wise and friendly people with whom we would have to establish contact.
date = { day = 0 month = january year = 1419 }
offset = 180
deathdate = { day = 0 month = january year = 1435 }
action_a = {
name = "ACTIONNAME3100001A" #We are pleased
command = { type = trigger which = 3100600 } #ZAP: Arrival from the West
command = { type = trade value = 100 }
}
}
#(1419-1435) Meet the Incas
event = {
id = 3100003
trigger = {
event = 3100000 #CHI: Penglai Has Been Discovered
OR = {
discovered = 168 #Lima
discovered = 170 #Arequipa
discovered = 171 #Moquega
discovered = 172 #Arica
discovered = 173 #Atacama
discovered = 174 #Coquimbo
}
exists = INC
}
random = no
country = CHI
name = "EVENTNAME3100003" #Meet the Incas
desc = "EVENTHIST3100003"
#-#Delighted to be on land, the expedition found a completely different culture. A city with irrigation systems, palaces and temples, and a wide network of roads. They are good with textiles, ceramics, and precious metals. The fields were full of edible plants and amazing animals. But most importantly, there were wise and friendly people with whom we would have to establish contact.
date = { day = 0 month = january year = 1419 }
offset = 180
deathdate = { day = 0 month = january year = 1435 }
action_a = {
name = "ACTIONNAME3100001A" #We are pleased
command = { type = trigger which = 3100700 } #INC: Arrival from the West
command = { type = trade value = 100 }
}
}
#(1419-1435) Meet the Chimu
event = {
id = 3100004
trigger = {
event = 3100000 #CHI: Penglai Has Been Discovered
OR = {
discovered = 162 #Cali
discovered = 164 #Guayaquil
discovered = 165 #Cajamarca
discovered = 166 #Huanuco
}
exists = CHM
}
random = no
country = CHI
name = "EVENTNAME3100004" #Meet the Chimu
desc = "EVENTHIST3100004"
#-#Delighted to be on land, the expedition found a completely different culture. A city with irrigation systems, palaces and temples, and a wide network of roads. The belief in the gods of nature, especially the Sun, did not interfere with the existence of other religions. The fields were full of edible plants and amazing animals. But most importantly, there were wise and friendly people with whom we would have to establish contact.
date = { day = 0 month = january year = 1419 }
offset = 180
deathdate = { day = 0 month = january year = 1435 }
action_a = {
name = "ACTIONNAME3100001A" #We are pleased
command = { type = trigger which = 3100800 } #CHM: Arrival from the West
command = { type = trade value = 100 }
}
}
#(1419-1600) The Zheng He exchange
event = {
id = 3100005
trigger = {
OR = {
owned = { province = 6 data = -1 } #Columbia #All Pacific shore
owned = { province = 7 data = -1 } #Nehalem
owned = { province = 8 data = -1 } #Sacramento
owned = { province = 9 data = -1 } #Monterey
owned = { province = 10 data = -1 } #Sierra Madre
owned = { province = 11 data = -1 } #San Bernadino
owned = { province = 12 data = -1 } #Ensenada
owned = { province = 13 data = -1 } #Baja
owned = { province = 15 data = -1 } #Altar
owned = { province = 17 data = -1 } #Empalme
owned = { province = 24 data = -1 } #Jalisco
owned = { province = 25 data = -1 } #Saltillo
owned = { province = 26 data = -1 } #Michoacбn
owned = { province = 27 data = -1 } #Zacatecas
owned = { province = 28 data = -1 } #Tampico
owned = { province = 29 data = -1 } #Tlaxcala
owned = { province = 30 data = -1 } #Atlixco
owned = { province = 31 data = -1 } #Tehuantepec
}
}
random = no
country = CHI
name = "EVENTNAME3100005" #The Zheng He exchange
desc = "EVENTHIST3100005"
#-#Zheng He's ships, fantastic as Chinese might, have returned home. The success of his long-distance expedition quickly spread through the imperial court. But the emperor himself rejoiced the most, anticipating his own immortality. The discovery caused quite a stir in Chinese philosophical circles. Meeting nomadic barbarians who resembled the Chinese in their lifestyle and even physiognomy renewed interest in the Tianxia concept. It rejects any notion of borders, nation-states or war, be it domestic or international. Word of the journey spread across the country, finding adventurers willing to sacrifice everything to get to Penglai. But more profound changes were about to come. Already Zheng He brought a pineapple to Forbidden City in his voyage, and they would be followed by maize and potatoes, that with a caloric yield per cultivated surface similar to that of rice, would trigger an unprecedented population growth. The Zheng He exchange drastically altered both worlds, but at the time it also greatly contributed to the prestige of the Chinese civilization, that after having restored internal harmony and external supremacy, had discovered a New World.
date = { day = 0 month = january year = 1419 }
offset = 100
deathdate = { day = 0 month = january year = 1600 }
action_a = {
name = "ACTIONNAME285126A" #Great reputation
command = { type = vp value = 50 }
command = { type = relation which = KOR value = 50 }
command = { type = relation which = NIP value = 50 }
command = { type = relation which = HAM value = 50 }
command = { type = relation which = MCH value = 50 }
command = { type = relation which = TIB value = 50 }
command = { type = relation which = CHG value = 50 }
command = { type = relation which = MGL value = 50 }
command = { type = relation which = LCH value = 50 }
command = { type = relation which = MUB value = 50 }
command = { type = relation which = MYG value = 50 }
command = { type = relation which = BRM value = 50 }
command = { type = relation which = LAX value = 50 }
command = { type = relation which = LNA value = 50 }
command = { type = relation which = CHA value = 50 }
command = { type = relation which = ARK value = 50 }
command = { type = relation which = MON value = 50 }
command = { type = relation which = AYU value = 50 }
command = { type = relation which = CAM value = 50 }
command = { type = relation which = PAK value = 50 }
command = { type = relation which = MLC value = 50 }
command = { type = relation which = BEI value = 50 }
command = { type = relation which = KUT value = 50 }
command = { type = relation which = ATJ value = 50 }
command = { type = relation which = SIA value = 50 }
command = { type = relation which = PAL value = 50 }
command = { type = relation which = MTR value = 50 }
command = { type = relation which = GUJ value = 50 }
command = { type = relation which = DLH value = 50 }
command = { type = relation which = RAJ value = 50 }
command = { type = relation which = MLW value = 50 }
command = { type = relation which = GON value = 50 }
command = { type = relation which = HYA value = 50 }
command = { type = relation which = JAI value = 50 }
command = { type = relation which = ORI value = 50 }
command = { type = relation which = BGL value = 50 }
command = { type = relation which = BMD value = 50 }
command = { type = relation which = VIJ value = 50 }
command = { type = relation which = CLC value = 50 }
command = { type = relation which = COC value = 50 }
command = { type = relation which = TRV value = 50 }
command = { type = relation which = LNK value = 50 }
command = { type = badboy value = -2 }
}
}
#(1436) Fate of the Treasure Fleet
event = {
id = 3100006
random = no
country = CHI
name = "EVENTNAME10046" #Fate of the Treasure Fleet
desc = "EVENTHIST3100006"
#-#After the death of Xuan Zong, the Three Yang became counsels to the Imperial administration. Although Zheng He died, the rumors of an open Penglai interested Confucian officials who sought to balance costly maintenance of the massive Treasure Fleet with immeasurable benefits of wealth and harmony. In addition, new trade relations in the lands called Fusong, could strengthen China's dominant role. This encouraged the Emperor to continue his expeditions.
date = { day = 1 month = april year = 1436 }
offset = 120
deathdate = { day = 1 month = october year = 1436 }
action_a = {
name = "ACTIONNAME3100006A" #We can explore at the expense of cheaper ones
command = { type = colonists value = -2 }
command = { type = merchants value = -2 }
command = { type = diplomats value = -1 }
command = { type = land value = 2000 }
command = { type = infra value = 2000 }
command = { type = naval value = -3000 }
command = { type = trade value = -1000 }
command = { type = domestic which = INNOVATIVE value = -1 }
command = { type = domestic which = LAND value = 1 }
command = { type = domestic which = OFFENSIVE value = -1 }
command = { type = ADM which = -1 value = 90 }
command = { type = DIP which = -1 value = 90 }
command = { type = inflation value = 1 }
command = { type = clrflag which = [treasure_fleet_voyages] }
command = { type = setflag which = [penglai] }
command = { type = sleepevent which = 10047 } #CHI: Dismantling of the fleet
}
action_b = {
name = "ACTIONNAME3100006B" #We will rule the seas forever!
command = { type = warships which = -1 value = 10 }
command = { type = transports which = -3 value = 5 }
command = { type = gainbuilding which = 653 value = shipyard } #Shanghai
command = { type = losebuilding which = -1 value = bailiff }
command = { type = losebuilding which = -1 value = bailiff }
command = { type = colonists value = 6 }
command = { type = merchants value = 6 }
command = { type = diplomats value = 2 }
command = { type = land value = -4000 }
command = { type = infra value = -5000 }
command = { type = naval value = 6000 }
command = { type = trade value = 4000 }
command = { type = wakeleader which = 032300 } #New explorer #Wang Jing Hong (CHI)
command = { type = domestic which = ARISTOCRACY value = -1 }
command = { type = domestic which = MERCANTILISM value = -2 }
command = { type = domestic which = LAND value = -2 }
command = { type = treasury value = -1400 }
command = { type = revoltrisk which = 180 value = 9 }
command = { type = revoltrisk which = 120 value = 6 }
command = { type = revoltrisk which = 60 value = 3 }
command = { type = inflation value = 4 }
command = { type = ADM which = -2 value = 180 }
command = { type = DIP which = 2 value = 180 }
command = { type = setflag which = [treasure_fleet_voyages] }
command = { type = setflag which = [penglai] }
command = { type = sleepevent which = 10047 } #CHI: Dismantling of the fleet
command = { type = sleepevent which = 10005 } #CHI: Japanese Pirates Attack
command = { type = sleepevent which = 10006 } #CHI: Pirates besiege Nanjing
}
action_c = {
name = "ACTIONNAME3100006C" #Burn all expedition records
command = { type = gainmanufactory which = -2 value = luxury }
command = { type = gainbuilding which = -1 value = bailiff }
command = { type = losebuilding which = -1 value = shipyard }
command = { type = colonists value = -4 }
command = { type = merchants value = -4 }
command = { type = diplomats value = -2 }
command = { type = stability value = 1 }
command = { type = land value = 4500 }
command = { type = infra value = 4500 }
command = { type = naval value = -7000 }
command = { type = trade value = -2000 }
command = { type = domestic which = ARISTOCRACY value = 1 }
command = { type = domestic which = INNOVATIVE value = -1 }
command = { type = domestic which = MERCANTILISM value = 1 }
command = { type = domestic which = LAND value = 2 }
command = { type = domestic which = OFFENSIVE value = -1 }
command = { type = clrflag which = [treasure_fleet_voyages] }
}
}
#(1460-1470) Chinese Horses
event = {
id = 3100007
trigger = {
flag = [penglai]
OR = {
event = 3100001 #CHI: Meet the Aztecs
event = 3100002 #CHI: Meet the Zapotecs
event = 3100003 #CHI: Meet the Incas
event = 3100004 #CHI: Meet the Chimu
}
}
random = no
country = CHI
name = "EVENTNAME3100007" #Chinese Horses
desc = "EVENTHIST3100007"
#-#The world explored by the Penglai, also nicknamed Fusong, was very different from the Asian world. They had their own architecture, art, writing, economy, and religion. The aliens could boast of their knowledge of astronomy, but the Chinese had much more to offer. The Four Great Inventions: the compass, gunpowder, papermaking, and printing, elevated the Celestial Empire and were to impress the East. However, trade made it necessary to learn about one more thing: horses. The emperor had to fill the shortage of horses, and at the same time give them to the nations as a gift.
date = { day = 1 month = january year = 1460 }
offset = 1000
deathdate = { day = 1 month = january year = 1470 }
action_a = {
name = "ACTIONNAME3100007A" #Send by sea to all nations
command = { type = treasury value = -200 }
command = { type = manpower value = -20 }
command = { type = trigger which = 3100502 } #AZT: Valuable Imperial Gift
command = { type = trigger which = 3100602 } #ZAP: Valuable Imperial Gift
command = { type = trigger which = 3100702 } #INC: Valuable Imperial Gift
command = { type = trigger which = 3100802 } #CHM: Valuable Imperial Gift
}
action_b = {
name = "ACTIONNAME3100007B" #Send by sea to the Incas and Aztecs
command = { type = treasury value = -100 }
command = { type = manpower value = -10 }
command = { type = trigger which = 3100502 } #AZT: Valuable Imperial Gift
command = { type = trigger which = 3100702 } #INC: Valuable Imperial Gift
}
action_c = {
name = "ACTIONNAME3100007C" #It's too expensive
command = { type = relation which = AZT value = -15 }
command = { type = relation which = ZAP value = -15 }
command = { type = relation which = INC value = -15 }
command = { type = relation which = CHM value = -15 }
command = { type = sleepevent which = 3100501 } #AZT: Chinese Influences
command = { type = sleepevent which = 3100601 } #ZAP: Chinese Influences
command = { type = sleepevent which = 3100701 } #INC: Chinese Influences
command = { type = sleepevent which = 3100801 } #CHM: Chinese Influences
command = { type = sleepevent which = 3100008 } #CHI: Buddhist Preachers
command = { type = sleepevent which = 3100009 } #CHI: Chinese Vessels
command = { type = sleepevent which = 3100010 } #CHI: Gunpowder Export
}
}
#(1470-1480) Buddhist Preachers
event = {
id = 3100008
trigger = {
flag = [penglai]
OR = {
event = 3100001 #CHI: Meet the Aztecs
event = 3100002 #CHI: Meet the Zapotecs
event = 3100003 #CHI: Meet the Incas
event = 3100004 #CHI: Meet the Chimu
}
}
random = no
country = CHI
name = "EVENTNAME3100008" #Buddhist Preachers
desc = "EVENTHIST3100008"
#-#An influx of Chinese merchants introduced the people of Fusong to our greatest inventions. Some of them were accepted by local monks and nobles. As a thank you, merchants introduced the newcomers to the teachings of Chinese Buddhism. It was a mixture of the Mahayana belief in lifelong enlightenment and elements of Taoism. According to it, Buddha is not just a teacher, but a god to whom one should pray for help and salvation. Some of the merchants who were knowledgeable in management were familiar with Confucius. These beliefs contrasted with the polytheism and sometimes bloody nature of Eastern customs. Seeing the potential to bring the two worlds closer together, the emperor ordered preachers to be sent among the Fusong people.
date = { day = 1 month = january year = 1470 }
offset = 1000
deathdate = { day = 1 month = january year = 1480 }
action_a = {
name = "ACTIONNAME3100007A" #Send by sea to all nations
command = { type = treasury value = -200 }
command = { type = missionaries value = -4 }
command = { type = trigger which = 3100503 } #AZT: A New Belief
command = { type = trigger which = 3100603 } #ZAP: A New Belief
command = { type = trigger which = 3100703 } #INC: A New Belief
command = { type = trigger which = 3100803 } #CHM: A New Belief
}
action_b = {
name = "ACTIONNAME3100007B" #Send by sea to the Incas and Aztecs
command = { type = treasury value = -100 }
command = { type = missionaries value = -2 }
command = { type = trigger which = 3100503 } #AZT: A New Belief
command = { type = trigger which = 3100703 } #INC: A New Belief
}
action_c = {
name = "ACTIONNAME3100007C" #It's too expensive
command = { type = relation which = AZT value = -15 }
command = { type = relation which = ZAP value = -15 }
command = { type = relation which = INC value = -15 }
command = { type = relation which = CHM value = -15 }
command = { type = sleepevent which = 3100501 } #AZT: Chinese Influences
command = { type = sleepevent which = 3100601 } #ZAP: Chinese Influences
command = { type = sleepevent which = 3100701 } #INC: Chinese Influences
command = { type = sleepevent which = 3100801 } #CHM: Chinese Influences
command = { type = sleepevent which = 3100009 } #CHI: Chinese Vessels
command = { type = sleepevent which = 3100010 } #CHI: Gunpowder Export
}
}
#(1480-1490) Chinese Vessels
event = {
id = 3100009
trigger = {
flag = [penglai]
OR = {
event = 3100001 #CHI: Meet the Aztecs
event = 3100002 #CHI: Meet the Zapotecs
event = 3100003 #CHI: Meet the Incas
event = 3100004 #CHI: Meet the Chimu
}
}
random = no
country = CHI
name = "EVENTNAME3100009" #Chinese Vessels
desc = "EVENTHIST3100009"
#-#When the people of Fusong first saw the sails of the Treasure Fleet, they thought they were sea monsters. This is not surprising, as they could only see a few fishing boats at sea. Now they were inspired by the majesty and power of the ships from China. The ties with the peoples of the East deepened, and now shipbuilding masters were sent to Fusong at the imperial expense to teach the locals how to build their own boats.
date = { day = 1 month = january year = 1480 }
offset = 1000
deathdate = { day = 1 month = january year = 1490 }
action_a = {
name = "ACTIONNAME3100007A" #Send by sea to all nations
command = { type = treasury value = -200 }
command = { type = trigger which = 3100504 } #AZT: Large Wooden Vessel
command = { type = trigger which = 3100604 } #ZAP: Large Wooden Vessel
command = { type = trigger which = 3100704 } #INC: Large Wooden Vessel
command = { type = trigger which = 3100804 } #CHM: Large Wooden Vessel
}
action_b = {
name = "ACTIONNAME3100007B" #Send by sea to the Incas and Aztecs
command = { type = treasury value = -100 }
command = { type = trigger which = 3100504 } #AZT: Large Wooden Vessel
command = { type = trigger which = 3100704 } #INC: Large Wooden Vessel
}
action_c = {
name = "ACTIONNAME3100007C" #It's too expensive
command = { type = relation which = AZT value = -15 }
command = { type = relation which = ZAP value = -15 }
command = { type = relation which = INC value = -15 }
command = { type = relation which = CHM value = -15 }
command = { type = sleepevent which = 3100501 } #AZT: Chinese Influences
command = { type = sleepevent which = 3100601 } #ZAP: Chinese Influences
command = { type = sleepevent which = 3100701 } #INC: Chinese Influences
command = { type = sleepevent which = 3100801 } #CHM: Chinese Influences
command = { type = sleepevent which = 3100010 } #CHI: Gunpowder Export
}
}
#(1490-1500) Gunpowder Export
event = {
id = 3100010
trigger = {
flag = [penglai]
OR = {
event = 3100001 #CHI: Meet the Aztecs
event = 3100002 #CHI: Meet the Zapotecs
event = 3100003 #CHI: Meet the Incas
event = 3100004 #CHI: Meet the Chimu
}
}
random = no
country = CHI
name = "EVENTNAME3100010" #Gunpowder Export
desc = "EVENTHIST3100010"
#-#The discovery of gunpowder by the Chinese was a milestone that changed the warcraft. One of the great inventions that was perfected to the end. For the people of Fusong, the Chinese fire shot was something that could not be explained. The work of divine hands. This quickly became an advantage for the Chinese, who seized control of the local trade. And only now is it time to teach the newcomers how to make and fire the divine weapon.
date = { day = 1 month = january year = 1490 }
offset = 1000
deathdate = { day = 1 month = january year = 1500 }
action_a = {
name = "ACTIONNAME3100007A" #Send by sea to all nations
command = { type = treasury value = -200 }
command = { type = trigger which = 3100505 } #AZT: The Divine Weapon of Fire
command = { type = trigger which = 3100605 } #ZAP: The Divine Weapon of Fire
command = { type = trigger which = 3100705 } #INC: The Divine Weapon of Fire
command = { type = trigger which = 3100805 } #CHM: The Divine Weapon of Fire
}
action_b = {
name = "ACTIONNAME3100007B" #Send by sea to the Incas and Aztecs
command = { type = treasury value = -100 }
command = { type = trigger which = 3100505 } #AZT: The Divine Weapon of Fire
command = { type = trigger which = 3100705 } #INC: The Divine Weapon of Fire
}
action_c = {
name = "ACTIONNAME3100007C" #It's too expensive
command = { type = relation which = AZT value = -15 }
command = { type = relation which = ZAP value = -15 }
command = { type = relation which = INC value = -15 }
command = { type = relation which = CHM value = -15 }
command = { type = sleepevent which = 3100501 } #AZT: Chinese Influences
command = { type = sleepevent which = 3100601 } #ZAP: Chinese Influences
command = { type = sleepevent which = 3100701 } #INC: Chinese Influences
command = { type = sleepevent which = 3100801 } #CHM: Chinese Influences
}
}
#(1536) The greatness of Fusong
event = {
id = 3100011
trigger = {
flag = [penglai]
}
random = no
country = CHI
name = "EVENTNAME3100011" #The greatness of Fusong
desc = "EVENTHIST3100011"
#-#A century has passed since Zheng He's death. The discovery of the mysterious land of Penglai and its inhabitants made China famous throughout the world. The exchange that followed confirmed the supremacy of China and the emperor. For the newcomers themselves, the Chinese approach was significant, bringing them closer to our civilisation. Colonies were founded on the northern shores, populated mainly by exiles or traders. Fusong blooms like a garden of flowers. However, we should not despise the overseas barbarians who explored these lands. They have their own interests that clash with our power. To resist, we must fight back.
date = { day = 1 month = april year = 1536 }
offset = 120
deathdate = { day = 1 month = january year = 1537 }
action_a = {
name = "ACTIONNAME3100011A" #Stand behind Fusong to the end
command = { type = warships which = -1 value = 5 }
command = { type = naval value = 2500 }
command = { type = trade value = 2500 }
command = { type = land value = 1000 }
command = { type = infra value = 1000 }
command = { type = domestic which = LAND value = -1 }
command = { type = domestic which = OFFENSIVE value = -1 }
command = { type = treasury value = -200 }
command = { type = ADM which = 1 value = 60 }
command = { type = DIP which = 1 value = 60 }
command = { type = colonists value = 3 }
command = { type = merchants value = 2 }
command = { type = inflation value = 1 }
}
action_b = {
name = "ACTIONNAME3100011B" #We will rule all of Fusong!
command = { type = warships which = -1 value = 10 }
command = { type = transports which = -3 value = 5 }
command = { type = gainbuilding which = 653 value = shipyard } #Shanghai
command = { type = conquistador which = -1 }
command = { type = explorer which = -1 }
command = { type = colonists value = 6 }
command = { type = merchants value = 4 }
command = { type = diplomats value = 1 }
command = { type = naval value = 6000 }
command = { type = trade value = 6000 }
command = { type = land value = -500 }
command = { type = infra value = -500 }
command = { type = domestic which = ARISTOCRACY value = -1 }
command = { type = domestic which = MERCANTILISM value = -1 }
command = { type = domestic which = LAND value = -2 }
command = { type = treasury value = -1000 }
command = { type = revoltrisk which = 120 value = 5 }
command = { type = revoltrisk which = 80 value = 3 }
command = { type = revoltrisk which = 40 value = 2 }
command = { type = inflation value = 3 }
command = { type = ADM which = -1 value = 120 }
command = { type = DIP which = 1 value = 120 }
command = { type = MIL which = 1 value = 120 }
command = { type = addcore which = 4 } #Nanaimo
command = { type = addcore which = 5 } #Olympia
command = { type = addcore which = 6 } #Columbia
command = { type = addcore which = 7 } #Nehalem
command = { type = addcore which = 8 } #Sacramento
command = { type = addcore which = 9 } #Monterey
command = { type = addcore which = 10 } #Sierra Madre
command = { type = addcore which = 11 } #San Bernardino
command = { type = addcore which = 12 } #Ensenada
command = { type = addcore which = 13 } #Baja
command = { type = addcore which = 14 } #Salton
command = { type = addcore which = 15 } #Altar
command = { type = addcore which = 16 } #Canyon
command = { type = addcore which = 1473 } #Oregon
command = { type = addcore which = 1474 } #Sierra Nevada
command = { type = addcore which = 1475 } #Tonopah
command = { type = addcore which = 1476 } #Inyo
}
action_c = {
name = "ACTIONNAME3100011C" #We are defenceless against barbarians
command = { type = gainmanufactory which = -2 value = luxury }
command = { type = losebuilding which = -1 value = shipyard }
command = { type = colonists value = -2 }
command = { type = merchants value = -2 }
command = { type = stability value = 1 }
command = { type = land value = 3000 }
command = { type = infra value = 3000 }
command = { type = naval value = -5000 }
command = { type = trade value = -1000 }
command = { type = domestic which = MERCANTILISM value = 1 }
command = { type = domestic which = LAND value = 2 }
command = { type = domestic which = OFFENSIVE value = -1 }
command = { type = ADM which = 2 value = 120 }
command = { type = DIP which = -1 value = 120 }
command = { type = vp value = -50 }
command = { type = clrflag which = [penglai] }
}
}
#(1450-1600) Fusong Colonization Rush
event = {
id = 3100012
trigger = {
flag = [penglai]
owned = { province = 6 data = -1 } #Columbia
NOT = { provincereligion = { province = 6 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1450 }
offset = 5000
deathdate = { day = 1 month = january year = 1600 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 6 value = 10000 } #Columbia
command = { type = provincemanpower which = 6 value = 2 }
command = { type = provincetax which = 6 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1450-1600) Fusong Colonization Rush
event = {
id = 3100013
trigger = {
flag = [penglai]
owned = { province = 7 data = -1 } #Nehalem
NOT = { provincereligion = { province = 7 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1450 }
offset = 5000
deathdate = { day = 1 month = january year = 1600 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 7 value = 10000 } #Nehalem
command = { type = provincemanpower which = 7 value = 2 }
command = { type = provincetax which = 7 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1450-1600) Fusong Colonization Rush
event = {
id = 3100014
trigger = {
flag = [penglai]
owned = { province = 8 data = -1 } #Sacramento
NOT = { provincereligion = { province = 8 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1450 }
offset = 5000
deathdate = { day = 1 month = january year = 1600 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 8 value = 10000 } #Sacramento
command = { type = provincemanpower which = 8 value = 2 }
command = { type = provincetax which = 8 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1450-1600) Fusong Colonization Rush
event = {
id = 3100015
trigger = {
flag = [penglai]
owned = { province = 9 data = -1 } #Monterey
NOT = { provincereligion = { province = 9 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1450 }
offset = 5000
deathdate = { day = 1 month = january year = 1600 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 9 value = 10000 } #Monterey
command = { type = provincemanpower which = 9 value = 2 }
command = { type = provincetax which = 9 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1450-1600) Fusong Colonization Rush
event = {
id = 3100016
trigger = {
flag = [penglai]
owned = { province = 10 data = -1 } #Sierra Madre
NOT = { provincereligion = { province = 10 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1450 }
offset = 5000
deathdate = { day = 1 month = january year = 1600 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 10 value = 10000 } #Sierra Madre
command = { type = provincemanpower which = 10 value = 2 }
command = { type = provincetax which = 10 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1450-1600) Fusong Colonization Rush
event = {
id = 3100017
trigger = {
flag = [penglai]
owned = { province = 11 data = -1 } #San Bernadino
NOT = { provincereligion = { province = 11 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1450 }
offset = 5000
deathdate = { day = 1 month = january year = 1600 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 11 value = 10000 } #San Bernadino
command = { type = provincemanpower which = 11 value = 2 }
command = { type = provincetax which = 11 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1450-1600) Fusong Colonization Rush
event = {
id = 3100018
trigger = {
flag = [penglai]
owned = { province = 15 data = -1 } #Altar
NOT = { provincereligion = { province = 15 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1450 }
offset = 5000
deathdate = { day = 1 month = january year = 1600 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 15 value = 10000 } #Altar
command = { type = provincemanpower which = 15 value = 1 }
command = { type = provincetax which = 15 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1550-1650) Fusong Colonization Rush
event = {
id = 3100019
trigger = {
flag = [penglai]
owned = { province = 6 data = -1 } #Columbia
NOT = { provincereligion = { province = 6 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1550 }
offset = 5000
deathdate = { day = 1 month = january year = 1650 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 6 value = 10000 } #Columbia
command = { type = provincemanpower which = 6 value = 2 }
command = { type = provincetax which = 6 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1550-1650) Fusong Colonization Rush
event = {
id = 3100020
trigger = {
flag = [penglai]
owned = { province = 7 data = -1 } #Nehalem
NOT = { provincereligion = { province = 7 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1550 }
offset = 5000
deathdate = { day = 1 month = january year = 1650 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 7 value = 10000 } #Nehalem
command = { type = provincemanpower which = 7 value = 2 }
command = { type = provincetax which = 7 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1550-1650) Fusong Colonization Rush
event = {
id = 3100021
trigger = {
flag = [penglai]
owned = { province = 8 data = -1 } #Sacramento
NOT = { provincereligion = { province = 8 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1550 }
offset = 5000
deathdate = { day = 1 month = january year = 1650 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 8 value = 10000 } #Sacramento
command = { type = provincemanpower which = 8 value = 2 }
command = { type = provincetax which = 8 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1550-1650) Fusong Colonization Rush
event = {
id = 3100022
trigger = {
flag = [penglai]
owned = { province = 9 data = -1 } #Monterey
NOT = { provincereligion = { province = 9 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1550 }
offset = 5000
deathdate = { day = 1 month = january year = 1650 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 9 value = 10000 } #Monterey
command = { type = provincemanpower which = 9 value = 2 }
command = { type = provincetax which = 9 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1550-1650) Fusong Colonization Rush
event = {
id = 3100023
trigger = {
flag = [penglai]
owned = { province = 10 data = -1 } #Sierra Madre
NOT = { provincereligion = { province = 10 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1550 }
offset = 5000
deathdate = { day = 1 month = january year = 1650 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 10 value = 10000 } #Sierra Madre
command = { type = provincemanpower which = 10 value = 2 }
command = { type = provincetax which = 10 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1550-1650) Fusong Colonization Rush
event = {
id = 3100024
trigger = {
flag = [penglai]
owned = { province = 11 data = -1 } #San Bernadino
NOT = { provincereligion = { province = 11 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1550 }
offset = 5000
deathdate = { day = 1 month = january year = 1650 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 11 value = 10000 } #San Bernadino
command = { type = provincemanpower which = 11 value = 2 }
command = { type = provincetax which = 11 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1550-1650) Fusong Colonization Rush
event = {
id = 3100025
trigger = {
flag = [penglai]
owned = { province = 15 data = -1 } #Altar
NOT = { provincereligion = { province = 15 data = pagan } } #not a TP
}
random = no
country = CHI
name = "EVENTNAME3100012" #Fusong Colonization Rush
desc = "EVENTHIST3100012"
#-#Since the opening of Fusong, China's population has grown by more than a third. This has been made possible by political stability, trade development and the introduction of new plants such as corn and sweet potatoes. They grow well on land that is unsuitable for rice, wheat or sorghum. This population boom leads to the launch of small expeditions aimed at establishing settlements on the other side of the ocean. The settlers were merchants and nobles, and some were criminals who had been exiled as far away from China as possible. As a result, a large community was formed in Fusong, making it a rich and beautiful land.
date = { day = 1 month = january year = 1550 }
offset = 5000
deathdate = { day = 1 month = january year = 1650 }
action_a = {
name = "ACTIONNAME3100012A" #Found a settlement
command = { type = population which = 15 value = 10000 } #Altar
command = { type = provincemanpower which = 15 value = 1 }
command = { type = provincetax which = 15 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
}
action_b = {
name = "ACTIONNAME3100012B" #Encourage personal initiative
command = { type = treasury value = 100 }
command = { type = colonists value = 4 }
}
}
#(1500-1600) Attack on the Aztecs
event = {
id = 3100026
trigger = {
flag = [penglai]
AZT = {
OR = {
religion = buddhist
religion = confucian
}
}
war = { country = SPA country = AZT }
}
random = no
country = CHI
name = "EVENTNAME3100026" #Attack on the Aztecs
desc = "EVENTHIST3100026"
#-#The war came to the shores of Fusong. Overseas barbarians invaded the Aztec lands, seeking wealth and glory. They would do no harm, they would burn and kill those whom we had taught great things. We must send the conquerors to the bottom!
date = { day = 1 month = june year = 1500 }
offset = 30
deathdate = { day = 1 month = june year = 1600 }
action_a = {
name = "ACTIONNAME3100026A" #The dragon flaps its wings
command = { type = war which = SPA }
command = { type = INF which = -2 value = 10000 }
command = { type = CAV which = -2 value = 3000 }
command = { type = treasury value = -150 }
command = { type = manpower value = 20 }
command = { type = relation which = AZT value = 100 }
}
action_b = {
name = "ACTIONNAME3100026B" #Maybe the barbarians are stronger?
command = { type = sleepevent which = 3100027 } #CHI: Attack on the Incas
command = { type = vp value = -25 }
}
}
#(1500-1600) Attack on the Incas
event = {
id = 3100027
trigger = {
flag = [penglai]
INC = {
OR = {
religion = buddhist
religion = confucian
}
}
war = { country = SPA country = INC }
}
random = no
country = CHI
name = "EVENTNAME3100027" #Attack on the Incas
desc = "EVENTHIST3100027"
#-#The war came to the shores of Fusong. Overseas barbarians invaded the Inca lands, seeking wealth and glory. They would do no harm, they would burn and kill those whom we had taught great things. We must send the conquerors to the bottom!
date = { day = 1 month = june year = 1500 }
offset = 30
deathdate = { day = 1 month = june year = 1600 }
action_a = {
name = "ACTIONNAME3100026A" #The dragon flaps its wings
command = { type = war which = SPA }
command = { type = INF which = -2 value = 10000 }
command = { type = CAV which = -2 value = 3000 }
command = { type = treasury value = -150 }
command = { type = manpower value = 20 }
command = { type = relation which = INC value = 100 }
}
action_b = {
name = "ACTIONNAME3100026B" #Maybe the barbarians are stronger?
command = { type = sleepevent which = 3100026 } #CHI: Attack on the Aztecs
command = { type = vp value = -25 }
}
}
#(1644-1710) The Fall of the Ming Dynasty and Fusong
event = {
id = 3100028
trigger = {
flag = [penglai]
event = 10014 #CHI: The Fall of Ming Dynasty
event = 147126 #CHI: Fall of Beijing
owned = { province = 10 data = -1 } #Sierra Madre
control = { province = 10 data = -1 } #Sierra Madre
OR = {
owned = { province = 6 data = -1 } #Columbia
owned = { province = 7 data = -1 } #Nehalem
owned = { province = 8 data = -1 } #Sacramento
owned = { province = 9 data = -1 } #Monterey
owned = { province = 11 data = -1 } #San Bernadino
owned = { province = 15 data = -1 } #Altar
}
}
random = no
country = CHI
name = "EVENTNAME3100028" #The Fall of the Ming Dynasty and Fusong
desc = "EVENTHIST3100028"
#-#Reports of the Manchus' threats to Beijing reached Fusong along with refugees from China. Compared to the chaos of the mainland, Fusong seemed a calmer place, where loyalty to the Ming regime was high, although independent temperament was making its way. If the South falls, the East will become a Ming bastion.
date = { day = 1 month = january year = 1644 }
offset = 30
deathdate = { day = 29 month = december year = 1710 }
action_a = {
name = "ACTIONNAME3100028A" #We will support the fight!
command = { type = population which = 10 value = 20000 } #Sierra Madre
command = { type = provincemanpower which = 10 value = 2 }
command = { type = provincetax which = 10 value = 1 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
command = { type = population which = -1019 value = -5000 }
command = { type = sleepevent which = 10026 } #CHI: The End of the Ming Dynasty
}
}
#(1644-1710) The End of the Ming Dynasty and Fusong
event = {
id = 3100029
trigger = {
flag = [penglai]
event = 3100028 #CHI: The Fall of the Ming Dynasty and Fusong
owned = { province = 10 data = -1 } #Sierra Madre
control = { province = 10 data = -1 } #Sierra Madre
OR = {
owned = { province = 6 data = -1 } #Columbia
owned = { province = 7 data = -1 } #Nehalem
owned = { province = 8 data = -1 } #Sacramento
owned = { province = 9 data = -1 } #Monterey
owned = { province = 11 data = -1 } #San Bernadino
owned = { province = 15 data = -1 } #Altar
}
}
random = no
country = CHI
name = "EVENTNAME3100029" #The Fall of the Ming Dynasty and Fate of Fusong
desc = "EVENTHIST3100029"
#-#The last of the Ming pretenders has fled to the East! The Manchu own the majority of China, and we are helpless against their advance and the never-ending revolts in the areas we control. Even the heavens indicate that the only salvation is in the east, in Fusong. If the heavenly mandate cannot be reversed, then maybe Penglai's mandate will be favorable.
date = { day = 1 month = january year = 1683 }
offset = 30
deathdate = { day = 1 month = january year = 1684 }
action_a = {
name = "ACTIONNAME3100029A" #Sail away from the invaders
command = { type = capital which = 10 } #Sierra Madre
command = { type = population which = -1019 value = -5000 }
command = { type = provincemanpower which = -4 value = -1 }
command = { type = provincetax which = -4 value = -1 }
command = { type = population which = -1019 value = -5000 }
command = { type = provincemanpower which = -4 value = -1 }
command = { type = provincetax which = -4 value = -1 }
command = { type = population which = -1019 value = -5000 }
command = { type = provincemanpower which = -4 value = -1 }
command = { type = provincetax which = -4 value = -1 }
command = { type = population which = -1019 value = -5000 }
command = { type = provincemanpower which = -4 value = -1 }
command = { type = provincetax which = -4 value = -1 }
command = { type = cedeprovince which = MCH value = 649 } #Hebei
command = { type = cedeprovince which = MCH value = 650 } #Shandong
command = { type = cedeprovince which = MCH value = 651 } #Jinan
command = { type = cedeprovince which = MCH value = 652 } #Jiangsu
command = { type = cedeprovince which = MCH value = 653 } #Shanghai
command = { type = cedeprovince which = MCH value = 654 } #Anhui
command = { type = cedeprovince which = MCH value = 655 } #Zhejiang
command = { type = cedeprovince which = MCH value = 656 } #Fujian
command = { type = cedeprovince which = MCH value = 657 } #Kowloon
command = { type = cedeprovince which = MCH value = 658 } #Guangzhou
command = { type = cedeprovince which = MCH value = 659 } #Guangdong
command = { type = cedeprovince which = MCH value = 660 } #Hainan
command = { type = cedeprovince which = MCH value = 661 } #Guangxi
command = { type = cedeprovince which = MCH value = 689 } #Taiwan
command = { type = cedeprovince which = MCH value = 1553 } #Yunnan
command = { type = cedeprovince which = MCH value = 1555 } #Wenshan
command = { type = cedeprovince which = MCH value = 1556 } #Guizhou
command = { type = cedeprovince which = MCH value = 1557 } #Sichuan Pendi
command = { type = cedeprovince which = MCH value = 1558 } #Lanzhou
command = { type = cedeprovince which = MCH value = 1559 } #Xining
command = { type = cedeprovince which = MCH value = 1562 } #Shanxi
command = { type = cedeprovince which = MCH value = 1563 } #Shaanxi
command = { type = cedeprovince which = MCH value = 1564 } #Henan
command = { type = cedeprovince which = MCH value = 1565 } #Hubei
command = { type = cedeprovince which = MCH value = 1566 } #Hunan
command = { type = cedeprovince which = MCH value = 1567 } #Nanchang
command = { type = cedeprovince which = MCH value = 1608 } #Qiling Pendi
command = { type = cedeprovince which = KOR value = 641 } #Kyongju
command = { type = cedeprovince which = KOR value = 642 } #Yalu
command = { type = stability value = -3 }
command = { type = revoltrisk which = 120 value = 5 }
command = { type = flagname which = "" }
command = { type = country which = SMI }
command = { type = countryname value = "Fusong" }
command = { type = inflation value = -40 }
command = { type = trigger which = 221001 } #MCH: The Imperial Throne
command = { type = trigger which = 3100030 } #SMI: Claim on the Mainland
}
action_b = {
name = "ACTIONNAME3100029B" #Useless to retreat, we surrender to the Manchu (End Game)
command = { type = trigger which = 10027 } #MCH: The End of the Ming Dynasty
}
action_c = {
name = "ACTIONNAME3100029C" #No, we will never give up!
command = { type = stability value = -6 }
command = { type = revoltrisk which = 120 value = 10 }
}
}
#(1644-1710) Claim on the Mainland
event = {
id = 3100030 #triggered by CHI_3100029 A
random = no
country = SMI
name = "EVENTNAME3100030" #Claim on the Mainland
desc = "EVENTHIST3100030"
#-#Fusong declared itself independent of China. Should we maintain our claim to rule in China?
action_a = {
name = "ACTIONNAME3100029A" #We will be back one day
command = { type = population which = -1 value = 5000 }
command = { type = provincemanpower which = -4 value = 1 }
command = { type = provincetax which = -4 value = 1 }
command = { type = population which = -1 value = 5000 }
command = { type = provincemanpower which = -4 value = 1 }
command = { type = provincetax which = -4 value = 1 }
command = { type = population which = -1 value = 5000 }
command = { type = provincemanpower which = -4 value = 1 }
command = { type = provincetax which = -4 value = 1 }
command = { type = population which = -1 value = 5000 }
command = { type = provincemanpower which = -4 value = 1 }
command = { type = provincetax which = -4 value = 1 }
command = { type = addcore which = 4 } #Nanaimo
command = { type = addcore which = 5 } #Olympia
command = { type = addcore which = 6 } #Columbia
command = { type = addcore which = 7 } #Nehalem
command = { type = addcore which = 8 } #Sacramento
command = { type = addcore which = 9 } #Monterey
command = { type = addcore which = 10 } #Sierra Madre
command = { type = addcore which = 11 } #San Bernardino
command = { type = addcore which = 12 } #Ensenada
command = { type = addcore which = 13 } #Baja
command = { type = addcore which = 14 } #Salton
command = { type = addcore which = 15 } #Altar
command = { type = addcore which = 16 } #Canyon
command = { type = addcore which = 1473 } #Oregon
command = { type = addcore which = 1474 } #Sierra Nevada
command = { type = addcore which = 1475 } #Tonopah
command = { type = addcore which = 1476 } #Inyo
}
action_b = {
name = "ACTIONNAME3100029B" #Start it all again
command = { type = population which = -1 value = 5000 }
command = { type = provincemanpower which = -4 value = 1 }
command = { type = provincetax which = -4 value = 1 }
command = { type = population which = -1 value = 5000 }
command = { type = provincemanpower which = -4 value = 1 }
command = { type = provincetax which = -4 value = 1 }
command = { type = population which = -1 value = 5000 }
command = { type = provincemanpower which = -4 value = 1 }
command = { type = provincetax which = -4 value = 1 }
command = { type = population which = -1 value = 5000 }
command = { type = provincemanpower which = -4 value = 1 }
command = { type = provincetax which = -4 value = 1 }
command = { type = addcore which = 4 } #Nanaimo
command = { type = addcore which = 5 } #Olympia
command = { type = addcore which = 6 } #Columbia
command = { type = addcore which = 7 } #Nehalem
command = { type = addcore which = 8 } #Sacramento
command = { type = addcore which = 9 } #Monterey
command = { type = addcore which = 10 } #Sierra Madre
command = { type = addcore which = 11 } #San Bernardino
command = { type = addcore which = 12 } #Ensenada
command = { type = addcore which = 13 } #Baja
command = { type = addcore which = 14 } #Salton
command = { type = addcore which = 15 } #Altar
command = { type = addcore which = 16 } #Canyon
command = { type = addcore which = 1473 } #Oregon
command = { type = addcore which = 1474 } #Sierra Nevada
command = { type = addcore which = 1475 } #Tonopah
command = { type = addcore which = 1476 } #Inyo
command = { type = removecore which = 646 } #Liaotung
command = { type = removecore which = 647 } #Liaoning
command = { type = removecore which = 648 } #Hepei
command = { type = removecore which = 649 } #Hebei
command = { type = removecore which = 650 } #Shandong
command = { type = removecore which = 651 } #Jinan
command = { type = removecore which = 652 } #Jiangsu
command = { type = removecore which = 653 } #Shanghai
command = { type = removecore which = 654 } #Anhui
command = { type = removecore which = 655 } #Zhejiang
command = { type = removecore which = 656 } #Fujian
command = { type = removecore which = 657 } #Kowloon
command = { type = removecore which = 658 } #Guangzhou
command = { type = removecore which = 659 } #Guangdong
command = { type = removecore which = 660 } #Hainan
command = { type = removecore which = 661 } #Guangxi
command = { type = removecore which = 1553 } #Yunnan
command = { type = removecore which = 1555 } #Wenshan
command = { type = removecore which = 1556 } #Guizhou
command = { type = removecore which = 1557 } #Sichuan Pendi
command = { type = removecore which = 1558 } #Lanzhou
command = { type = removecore which = 1559 } #Xining
command = { type = removecore which = 1560 } #Ningxia
command = { type = removecore which = 1561 } #Hohhot
command = { type = removecore which = 1562 } #Shanxi
command = { type = removecore which = 1563 } #Shaanxi
command = { type = removecore which = 1564 } #Henan
command = { type = removecore which = 1565 } #Hubei
command = { type = removecore which = 1566 } #Hunan
command = { type = removecore which = 1567 } #Nanchang
command = { type = removecore which = 1608 } #Qilian Pendi
}
}