Ty very much!
1. Dread Reapr's solution to GP: targets all friendly units. Non-psybuff. Range and eff range: 1. Acc +15. Once per combat.
Essence link lo longer gives additional shields per charge/it is free to use/break.
2. Zaskow solution. Remove GP from heroes completely.
3. Rest solutions (chose any):
1. Engulfer loses swarm shield/
2. transfer pain targets ground only/
3.engulfers are now range 5. Can get more damage in return.
4. engulfers get single shot ability instead of repeating/
5. new reworked GP targets ground only/
6. biochemical branch loses electrification mod/
7.heritor mod shield applies on ground only/
8. shield granting psybuff and tac op get nerfed.
9. Trasfer pain gets reduced range or less dam. red.
10. Engulfer vehicle gets cosmite cost and higher energy cost.
11. Kir'ko dream sharing doesnot target heroes.
12. Veteran costs 2 points (it is very strong for forcelevelling and site digging)
13. Engulfers need more to research, are more expensive.
14. Defensive mods and skills work worse with flyers.
15. Some units or mods of each race become anti-air specific.
16. There are ways to double gravity fliers.
17. Engulfers lose stagger resistance.
18. Engulfers get another prime rank bonus.
19. More aoe skills can target air units.
20. It becomes harder to dispel debuffs from air units (psy op tier 1)
21. Promethean hero dispel can target air units, gets more range.
22. Flyers get a limited amount of damage reduction
Note that barragers (as hero vehicles) and snipers (that have a repeated aoe psybuff) can replace engulfers
(DreadReapr opinion) if they get nerfed and GP gets no nerfs.