Ahmed,
You are overflowing with new ideas!
This is a good thing. We want ideas. We want discussion. It's the only way to make a good mod even better.
So I started a thread for you to get them down and being discussed. I hope this is OK.
However, I want to lay down some of the principles we are working with here in Interregnum.
1. Much of the 'history' has been set in Europe.
We have already done too much work to go back and rewrite the history in a very different way. There is a lot of room for writing the future (1419 onwards) but not for restructuring the past. The Rus will not be starting as muslim. I can see how that could be plausible, and it's interesting. But it won't be part of Interregnum. Another mod, maybe, but not Interregnum. That doesn't stop you from making them muslim by editing the files for yourself, or playing as the caliphate, conquering them, and converting them! That's the same for Calipah wanting France to be Muslim: they can be, just conquer and convert! The game already has the tools.
2. Interregnum is Multiplayer
This means a number of things. One is that there needs to be some power balance between starting natins. Cordoba is actually thought of as too strong. This is not an anti-Islamic bias, just a power analysis. It has no strong neighbours and lots of easy-pickings (the Iberian minors and Morocco) and has both a CoT and a gold mine. It also starts with much bigger than its competitors, who all have only 5 starting provinces (Brittany, Savoy, Eire, Scotland etc etc). The reason Cordoba has so many bad early events is to help balance it power-wise.
Another element is the need for lots of room to colonise. There will not be any additional starting nations in the Americas, unless the Inca/Chimu are subdivided. We need the space for colonization. Especially the Antilles and the rest of the north american eastern seabord. Interregnum has a lot more colonial players and they need space. Cordoba is one of those and has the advantage over everyone except Eire. However, I think that if Calipah wants to have Moroccoo start exploring the west too, I would certainly support that.
You have lots of ideas, but I urge you to pick one small area at first and work on solid ideas for it, it's the best way to channel your energies and to have a substantial impact on where things are heading.
Matty
You are overflowing with new ideas!
This is a good thing. We want ideas. We want discussion. It's the only way to make a good mod even better.
So I started a thread for you to get them down and being discussed. I hope this is OK.
However, I want to lay down some of the principles we are working with here in Interregnum.
1. Much of the 'history' has been set in Europe.
We have already done too much work to go back and rewrite the history in a very different way. There is a lot of room for writing the future (1419 onwards) but not for restructuring the past. The Rus will not be starting as muslim. I can see how that could be plausible, and it's interesting. But it won't be part of Interregnum. Another mod, maybe, but not Interregnum. That doesn't stop you from making them muslim by editing the files for yourself, or playing as the caliphate, conquering them, and converting them! That's the same for Calipah wanting France to be Muslim: they can be, just conquer and convert! The game already has the tools.
2. Interregnum is Multiplayer
This means a number of things. One is that there needs to be some power balance between starting natins. Cordoba is actually thought of as too strong. This is not an anti-Islamic bias, just a power analysis. It has no strong neighbours and lots of easy-pickings (the Iberian minors and Morocco) and has both a CoT and a gold mine. It also starts with much bigger than its competitors, who all have only 5 starting provinces (Brittany, Savoy, Eire, Scotland etc etc). The reason Cordoba has so many bad early events is to help balance it power-wise.
Another element is the need for lots of room to colonise. There will not be any additional starting nations in the Americas, unless the Inca/Chimu are subdivided. We need the space for colonization. Especially the Antilles and the rest of the north american eastern seabord. Interregnum has a lot more colonial players and they need space. Cordoba is one of those and has the advantage over everyone except Eire. However, I think that if Calipah wants to have Moroccoo start exploring the west too, I would certainly support that.
You have lots of ideas, but I urge you to pick one small area at first and work on solid ideas for it, it's the best way to channel your energies and to have a substantial impact on where things are heading.
Matty