Completely true that this is ridiculous from a historical perspective and I really hope we eventually get a system that doesn't demand that the UK field XCOM paratroopers to get trade port concessions off of China. Also treaty port/protectorate goals should be much more common and conquest should be much less common
From a gameplay perspective this is a skill issue. The UK is survivable as Persia from pretty early in the game and Russia is way, way stronger. Mobilize some soldiers and defend your allies your country is kitted to be able to do it extremely easily from the start of the game. Even AI China can do naval defense against the UK once the opium war debuffs wear off which is why the UK AI always attacks them early
Also I'd strongly disagree with any desire to tune down the UK AI. You can already turn down AI aggressiveness and the difficulty if the current setup is too much for you but you'll probably have more fun beating them down for Circassia and those Persian provinces later than you would if they hadn't taken them
I'd disagree that this is a skills issue when the outcomes are at odds with how Paradox describes its own game:
"Rather than paint the map of the world, you write the book of your nation. But you are an actor on a global stage, racing other nations up the mountain of prestige. In Victoria 3, anything achievable by war, can also be done by diplomacy. Use pacts, alliances, threats and bluffs to claim your place in the sun."
It seems to me that the AI is more interested in painting the map and doing irrational things than in "racing up the mountain of prestige."
- 3
- 2