TurnerBenton said:Thanks so much for your work.
Xennik said:My computer will be out of repair one of these next days. This means that I will be able to restart work.![]()
Xennik said:Final report before I can continue work I guess. I received a phone call today that the computer is "pick up" ready. I will do so tomorrow.![]()
Allenby said:Additionally, if anyone has an idea or two about how to prevent the French AI from immediately moving large numbers of troops into Belgium upon the outbreak of war, I would be delighted to read them.
This habit of the AI is ahistorical - French divisions take the principal role in defending Belgium long before General Lanrezac's Fifth Army actually did.
Yukala said:under 'front = ' it is the 'enemy_handicap =' and it works handily I generally use 15-18 days.
However, with ships I have recently come to understand three factors to control ship movement in the case mentioned above.
Under the ai command, 'invasion = ' have 'ignore' set to 'yes' and then under ai 'admiral = ' list by name the sea zones with the 'ignore =' command there.
Lothos just said in another thread main offense to this command is the ai attempting to set up or support an amphibious assault in any province lying along or adjacent to one of those ignored sea zones.
With this it would seem if you set the other 'invasion' modifiers for Germany such that it would not consider any amphibious invasions?
One idea from my test would be to list under the ai 'invasion' command, under 'target = ' here list provinces throughout Europe proper or north with say 9 = -1000 etc. This should make it very clear to the German invasion ai to stay clear of trying to set up any amphibious invasion relating thereto.
TurnerBenton said:Speaking of long absences...
I believe it was a fault of mine - I think the code for WW2 still exists that forces troops into Belgium. A believe a delay (passivity) for France into Belgium for 20-25 days would be sufficient.
It would also be worthwhile to delay the movements of German troops across the Belgian border for 15 days to represent the "concentration" portion of the opening days of the war, and to broadly represent the difficulty Germany had in capturing Liege prior to the arrival of heavy artillery.
enemy_handicap = { GER = 15 } # Number of days before AI takes any action against a named enemy
passivity = { # % chance of taking no action against that enemy
ITA = 50
U11 = 80
GER = 50
}