I'm making some event chains to try out my modding abilities and I'm trying to get a Korean War event chain. I want China to be prepared to storm the Yalu once Allied forces break into North Korea and I understand the ai_prepare_war command is simply supposed to have them move troops to the border they share with the country in question. However, every time the event with that command triggers, they actually do declare war on that country when all I want them to do is be ready to attack with a large chunk of forces when an event triggers war. Is there something I'm doing wrong? Is there a way to get around it?