Originally posted by Garbon
I thought there was an event giving the Knights, Malta, but I'm not sure.
There isn't one
giving them Malta, but there's one that moves them to it. In my version of EEP, if the Knights own Malta (owning Rhodes is assumed), then they are given the option to either move there and secede Rhodes to the Turks, or stay in Rhodes.
The tricky part is that there are only two ways for the Knights to get Malta, conquest (likely from Aragon, Castille, or Spain, which is neither easy nor terribly historical), or defection (it can defect to them, despite the distance). Needless to say, this has only happened in a few of my games.
EDIT: Here's the actual event:
#Order moves to Malta#
event = {
id = 24031
random = no
country = KNI
trigger = { owned = { province = 819 data = -1 }
owned = { province = 481 data = -1 }
exists = TUR
}
name = "EVENTNAME24031"
desc = "EVENTHIST3540"
style = 2
date = { day = 1 month = january year = 1419 }
offset = 2
deathdate = { day = 1 month = january year = 1820 }
action_a ={
name = "ACTIONNAME24031A"
command = { type = capital which = 819 }
command = { type = secedeprovince which = TUR value = 481 }
command = { type = stability value = 2 }
command = { type = inf which = 819 value = 3000 }
command = { type = removecore which = 481 }
command = { type = addcore which = 819 }
command = { type = add_countryculture which = maltese }
command = { type = remove_countryculture which = greek }
}
action_b ={
name = "ACTIONNAME24031B"
command = { type = capital which = 819 }
command = { type = relation which = TUR value = -150 }
command = { type = stability value = -1 }
command = { type = removecore which = 481 }
}
action_c ={
name = "ACTIONNAME24031C"
command = { type = relation which = TUR value = -450 }
command = { type = removecore which = 481 }
}
}