Not intending to start the lane management discussion again, but there are some other ways to get more control on traffic flow and junctions that might cost less performance:
- A larger variety in asymmetrical roads. (3x2, 3x1, 4x3 and 1x0)
- A road (or option) with no left or right turn. (Ignore the first node in that direction).
This gives players a kind of lane mangement at intersections without (I hope) changing the AI too much.
(And if you put all those roads in a paid dlc, you make money with it too. I didn't say that aloud though.)
- A larger variety in asymmetrical roads. (3x2, 3x1, 4x3 and 1x0)
- A road (or option) with no left or right turn. (Ignore the first node in that direction).
This gives players a kind of lane mangement at intersections without (I hope) changing the AI too much.
(And if you put all those roads in a paid dlc, you make money with it too. I didn't say that aloud though.)
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