I'm not sure what forum this message belongs in. It's
neither a support/faq issue nor a support/compatibility
problem.
I'm running EU 1.10, and had been playing the Age of
Mercantilism scenario as the Dutch (and doing very
well). I dropped my game (in 1636, if it matters) and,
without exiting the program, started a new game in
the Fantasia scenario because our 9-year old wanted to
play a session with me. We played China up to 1505,
saved, and again without exiting EU loaded my Netherlands
1636 game. But what I got on the display was not
what I expected. The game situation was apparently
that of the Netherlands game, but my "window" onto
the known world was that from the China game! As
Europe was still terra incognita to the Chinese in
1505, I could not even see my home provinces! But
what I *could* see, through the "Chinese window",
was that a couple of Chinese coastal provinces
that I had yet to discover as the Netherlands were
extremely valuable and not yet colonized. I exited
EU, restarted, reloaded my Netherlands game, and had
the correct world view. I sent a fleet up the coast
of China and, sure enough, the provinces were uncolonised.
So of course I sent some traders. This implies some
interesting possibilities for deliberate cheating.
As a programmer, I would guess that the "mask" that
determines how much of the world is terra cognita
is not always re-loaded from the saved game. Whatever
the rules are for this optimization, they do not
seem to have taken into account the possibility
of doing a Load-surrender-newgame-save-reload sequence.
One should either more carefully qualify the optimization,
or forget it and always do a full load.
Balzingo!
neither a support/faq issue nor a support/compatibility
problem.
I'm running EU 1.10, and had been playing the Age of
Mercantilism scenario as the Dutch (and doing very
well). I dropped my game (in 1636, if it matters) and,
without exiting the program, started a new game in
the Fantasia scenario because our 9-year old wanted to
play a session with me. We played China up to 1505,
saved, and again without exiting EU loaded my Netherlands
1636 game. But what I got on the display was not
what I expected. The game situation was apparently
that of the Netherlands game, but my "window" onto
the known world was that from the China game! As
Europe was still terra incognita to the Chinese in
1505, I could not even see my home provinces! But
what I *could* see, through the "Chinese window",
was that a couple of Chinese coastal provinces
that I had yet to discover as the Netherlands were
extremely valuable and not yet colonized. I exited
EU, restarted, reloaded my Netherlands game, and had
the correct world view. I sent a fleet up the coast
of China and, sure enough, the provinces were uncolonised.
So of course I sent some traders. This implies some
interesting possibilities for deliberate cheating.
As a programmer, I would guess that the "mask" that
determines how much of the world is terra cognita
is not always re-loaded from the saved game. Whatever
the rules are for this optimization, they do not
seem to have taken into account the possibility
of doing a Load-surrender-newgame-save-reload sequence.
One should either more carefully qualify the optimization,
or forget it and always do a full load.
Balzingo!