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Looking Great as ever OH, still waiting for the day. Any further news on if you are going to make this HoI2 (or now HoI3) compatible? Is it in your minds at least?

We'll have to see about getting this working before going to the question of compatability with HoI2.

As for HoI3.....I have some ideas. ;)
 
It's not that Paradox gets things completely wrong - we don't have Berlin in the middle of South America, something I've seen college students do on tests - but that there are graphically things are not 100% perfect as a player might want in his "best game ever developed" creation. Now, in terms of actual gameplay this really doesn't matter that much, the important thing is how the gameplay functions at province level work, and for that you could have the graphical representation be shaped like anything, and it would still work. What the map mods to are, in the end, artisitc reworking around the basic gameplay architecture. So long as the map is legible during gameplay (which means being able to display sprites etc clearly as being in x province), it is serving its proper role in terms of what it does for the purposes of the game as a whole.

I guess the important question is this, what is more important in a game, a functioning gameplay architecture or a pretty facade, or better yet stage, upon which the action of gameplay unfolds? Given that Paradox is small, and the number of full-time employees dedicated to game development would fit in the average mini van, comfortably, I think in the end it is much better for Paradox to focus on the base architecture of the game, even if that means that the stage design is simply functional, not eye-catching, and perhaps has a few graphical errors or inconsistencies. These in the end do NOT affect how the game itself operates, rather they are simply environment. And as we all know, too many gaming companies tend to focus on the pretty environment rather than the gameplay structure, which leads to even more player disappointment. Better that Paradox focus its energies on making the gameplay solid, even if it means using less than perfect maps over and over again for their titles. It's not as if the maps are not completely functional as they are.

The good news is that with the games based on the newer EU3-engine, it is now possible for those players who feel the stage needs a bit of sprucing up to edit maps or make new maps with much, much, much less hassle than it requires to mod the map in Victoria or other pre-EU3 engine games. IN the end that is the best of all worlds and I can live with that. What we want from Paradox are games with sound foundations based on gameplay, with the option to modify the decor or other environmental elements as desired to fit our own individual tastes and preferences, including how the map looks.
Yeah I guess you're right, I guess I'm just a bit of a geography freak that flips out about stuff like Persia not having a border with eastern Anatolia even though it really doesn't affect gameplay much (IE, the Ottomans can still attack Persia from the west even if Persia's a bit smaller than it should be)
 
A little pedantic I know, but shouldn't "Saint Albans" in the UK be "St Albans"? I've never seen it written as "Saint Albans". Other than that Britain is perfect, no matter what northern-centric people have said. Good to see the Channel Islands getting a look-in!
 
A little pedantic I know, but shouldn't "Saint Albans" in the UK be "St Albans"? I've never seen it written as "Saint Albans". Other than that Britain is perfect, no matter what northern-centric people have said. Good to see the Channel Islands getting a look-in!

St is of course the abbreviation for Saint. I chose to write out Saint so that it would not be confusing when players do search for province in game whether they need to type St Albans or St. Albans. Having it written out in full removes any potential ambiguity.
 
But St Albans has never been known as "St. Albans" and never, ever, ever as "Saint Albans". Indeed, "St" without the '.' is more gramatically correct.




Italy - Grosseto is currently spelt incorrectly as "Grosetto". For some reason there is a province called "Auquila". I presume this is supposed to be L'Aquila?
 
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Italy - Grosseto is currently spelt incorrectly as "Grosetto". For some reason there is a province called "Auquila". I presume this is supposed to be L'Aquila?

Thanks for catching Grosetto, as for Aquila - it's misspelt but there's more to the story, as was related in an earlier post in this thread

Sorry for being insistent on Italian matters, but L'Aquila is wrong as the city was named Aquila at those times. See here:

The city construction was begun by Frederick II, Holy Roman Emperor and King of Sicily out of several already existing villages (ninety-nine, according to local tradition; see Amiternum), as a bulwark against the power of the papacy. The name of Aquila ("Eagle" in Italian) was indeed chosen after the heraldic eagle in the Hohenstaufen arms. The construction was completed in 1254 under Frederick's son, Conrad IV of Germany. The name was switched to Aquila degli Abruzzi in 1861, and L'Aquila in 1939.
 
Slovenia 2.0 based off Prinz Wilhelm's idea



Note, we know that the coastline around Trieste is not indented in enough - if we kept it perfect there would be no room for the provine name, thus we extended the coast into the bay. Since the province names have to actually physically appear on the map rather than be generated by the game engine off a pixel location as in the EU3-game based maps, it means a few compromises have to be made in geography to get a workable map.
 
Scandinavia & Baltic States

As I already pointed some time ago, the name of city/province in North-Western Lithuania (Samogitia) should be Telšiai. Palanga is only a small unimportant coastal fishermen village, not even a port. It would be even better if you separate your Palanga province from the sea, because the only port of interwar (and present) Lithuania was Memel (Klaipėda):
Klaipėda port is the only port in Lithuania.
 
A little pedantic I know, but shouldn't "Saint Albans" in the UK be "St Albans"? I've never seen it written as "Saint Albans". Other than that Britain is perfect, no matter what northern-centric people have said. Good to see the Channel Islands getting a look-in!

"The growth of St Albans was generally slow before the 20th century, reflecting its status as a rural market town, a pilgrimage site, and the first overnight coaching stop of the route to and from London - a fact which also accounts for its many inns, many dating from Tudor times. In the inter-war years it became a popular centre for the electronics industry. In the post-World War II years it was expanded significantly as part of the post-War redistribution of population out of Greater London that also saw the creation of new towns."

An Yet it gets on a Map of England during the 19th/20th Century :rolleyes:

Prefect Job...

I've given my say, As per normal though, No point in opening my mouth, Changes nothing.
 
An Yet it gets on a Map of England during the 19th/20th Century :rolleyes:

Prefect Job...

I've given my say, As per normal though, No point in opening my mouth, Changes nothing.

No one is stopping yourself or anyone else from developing your own map mod.

If Xie and I can do it, anyone with the desire and the time to do so can avail themselves of the opportunity and develop their own maps for the benefit of the Victoria player community as a whole. The EU3 community has a plethora of maps available to suit different tastes, preferences and understandings of how best to reflect the world and its component regions in that time period, no reason the same can not be done for the Victoria community.

In the end, however, this is not and has never been a community project, this is a project that Xie and I are developing. We solicit commentary from others, but the final decisions regarding all aspects of the mod will be made by the two of us. Over the past two years we have been offered many excellent opinions on how to improve the map, and many of those suggestions have been adapted for use in the mod. The two of us however retain the ultimate right to choose not to incorporate ideas proposed by commentators that we do not agree with.
 
"The growth of St Albans was generally slow before the 20th century, reflecting its status as a rural market town, a pilgrimage site, and the first overnight coaching stop of the route to and from London - a fact which also accounts for its many inns, many dating from Tudor times. In the inter-war years it became a popular centre for the electronics industry. In the post-World War II years it was expanded significantly as part of the post-War redistribution of population out of Greater London that also saw the creation of new towns."

An Yet it gets on a Map of England during the 19th/20th Century :rolleyes:

Prefect Job...

I've given my say, As per normal though, No point in opening my mouth, Changes nothing.

Any solutions, old boy? An alternative to St Albans?