You could at least try to pick some more o less original scenario on western front, like, for example Operation Dragoon, Queen or else.
There 's no rules saying every WW2 games should have ruskies in it.
Yeah, there seems to be a rule that every ww2 game is a normandy game.There 's no rules saying every WW2 games should have ruskies in it.
I really don't recall a ww2 RTS since CoH2, which was at first east-centric. So east-centric, that it was nearly banned in Russia for it's "historically accurate" campaign.When western devs got tired of WW2 after the glut of WW2 games in the 2000s I'd say there have been more ostfront or ostfront-centric WW2 games than western front, because Russian devs were mostly the ones making them.
Yeah, there seems to be a rule that every ww2 game is a normandy game.
Yeah, there seems to be a rule that every ww2 game is a normandy game.
I really don't recall a ww2 RTS since CoH2, which was at first east-centric. So east-centric, that it was nearly banned in Russia for it's "historically accurate" campaign.
Talking about russian devs, sadly they don't offer anything on similar level to CoH or even wargame, with large and alive multiplayer.
There was the Pacific theater but... most games that focus there tend to be naval gamesWell duh, that's when America joined the battles. Was there really a war before that? 'Murrica!
/s
Well duh, that's when America joined the battles. Was there really a war before that? 'Murrica!
/s
I would tip on the first.Full mod support as in everybody needs the same mod beforehand or as in it's downloaded when joining the lobby?
Yeah, considering combat ranges, having an inaccurate gun will be a much bigger disadvantage once the distance gets over 2kmI think the Russian fans would not be pleased, because this is not WoT and Russian vehicles would not be OP by default![]()
Having worked for Wargaming this comment brings back memories of their communityI think the Russian fans would not be pleased, because this is not WoT and Russian vehicles would not be OP by default![]()