I've been thinking of dipping my toes into modding, and I'd like to start with a namelist mod based on civilizations from human history. I know plenty of these exist, but I'd like to make it a bit more realistic or logical as opposed to random.
For a given civilization, I would like to follow a specific naming paradigm as follows:
Planets
Named after cities from the source civilization. In some cases, adding the word "new" but translated from that civilizations primary language. So for a Roman civ, Nova Roma. For American, New Washington, For Greek, Néa Athína, etc. For civs with names that don't use a latin-based alphabet, transliteration would be used. These would all be based on using translator services as much as possible. As I understand you can tie names to specific subtypes, where possible I'd associate the planet's type with the biome that the original city was from. For example, "Kahira al-Jadida" (New Cairo) would be saved for dry planets.
Leaders
Randomly generated names from that civilizations names in that civilization's language.
Ships
I see ship names in a few categories here:
These would just be named sequentially, with the word for "fleet" in that civilizations language. If there is a specific historically used word for that civilization I'll prefer that instead.
I think that's enough to give an idea of what I'd like to do.
Would this be of interest to anyone else either to use or to contribute to?
If anyone would be interested in working on it with me, I can start a shared Google sheet to put names on to that we could translate to a mod eventually.
Also, since I'm a software engineer, I can probably whip up a Python script to translate the spreadsheet into the namelist file once they're generated.
For a given civilization, I would like to follow a specific naming paradigm as follows:
Planets
Named after cities from the source civilization. In some cases, adding the word "new" but translated from that civilizations primary language. So for a Roman civ, Nova Roma. For American, New Washington, For Greek, Néa Athína, etc. For civs with names that don't use a latin-based alphabet, transliteration would be used. These would all be based on using translator services as much as possible. As I understand you can tie names to specific subtypes, where possible I'd associate the planet's type with the biome that the original city was from. For example, "Kahira al-Jadida" (New Cairo) would be saved for dry planets.
Leaders
Randomly generated names from that civilizations names in that civilization's language.
Ships
I see ship names in a few categories here:
- Military ship classes would be named after historical military figures from that civilization.
- Science ships would be named after historical science and philosophy figures from that civilization.
- Construction ship names would be
These would just be named sequentially, with the word for "fleet" in that civilizations language. If there is a specific historically used word for that civilization I'll prefer that instead.
I think that's enough to give an idea of what I'd like to do.
Would this be of interest to anyone else either to use or to contribute to?
If anyone would be interested in working on it with me, I can start a shared Google sheet to put names on to that we could translate to a mod eventually.
Also, since I'm a software engineer, I can probably whip up a Python script to translate the spreadsheet into the namelist file once they're generated.
Last edited: