Subjigator clearly need a buff. Like add some hard CC to this aoe. Syndicate have almost zero hard CC, so it will fit nicely. Right now overseers is just a much better support, and wrath is much better at doing damage.
I dunno. I'm withdrawing my desire for a buff, now that we've seen their ability to steal tech from enemies. I think it's best to adopt a wait and see approach for now. I think if they do get a buff, the best thing would be a speed increase. I do still feel that they're on the weaker side a bit, but that tech stealing upgrades them from situationally okay to situationally insane.
Basically I don't want to advocate buffs unless necessary or definitely needed. Syndicate are already insanely good, so this new discovery has changed my mind. Last game I played, I managed to get late-tier weapon tech without needing to spend 15 turns of research, bypassing the need to even go down the arc line.
Now admittedly I play single player due to having garbage internet lately, and not wanting to ruin other players experience with early and repeated disconnects. But honestly that tech stealing is absurdly powerful as is. Again, I would LIKE buff to their movement speed, but I don't think it's necessarily fair given how strong Syndicate are overall.
Sorry for trashing my earlier points, but their R&D options are great. And for those saying it's unintended, a lot of the most active community are friends with the devs via steam/discord or whatever. Don't wanna go throwing out random private info, but I heard via grapevine that the devs intended this feature.