Since the more and more mods are being created as of lately, I was wondering if anyone is interested in pooling resources and creating a "EEP" like mod for HOI? If you are interested chime in.
Originally posted by Kaarle XII
EEP? Something for EU2?
Originally posted by Pirateiam
I am just using EEP as an example same idea but pooling resources for HOI. There seems to be alot of individual modding going on and if we can capture all of them and put them together maybe when can have something ready when 1.04 comes out.
Originally posted by Kaarle XII
I think that you didn't understand me. I'm so stupid (?) that I don't know what EEP is!![]()
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Originally posted by Pirateiam
Oh sorry Kaarle. EEP was a mod for EU2 that pooled a bunch of people that were modding thier game such as adding events changing the AI scripts together. They put together tons of events to add flavor to games and make smaller nations more fun to play. Check it out on the EU2 forum under the scenario editing.
Originally posted by McNaughton
I have already done some modifications to many scenarios (1936, 39 and 41) for many of the nations to give them a more historic deployment and corrected many problems.
I am a big fan of the EU2 AGC mod, and am particularly interested in the program that they created that allowed customization of EU2 according to individual preferences. Something like that would be good for the HOI mod. It could allow you options like...
India as a puppet nation of England or totally integrated India.
Different files used (i.e. if you are playing as Germany, you can give other nations modified and tougher scenario files, but not affect Germany).
Or basically add or subtract certain contraversal events, or if there are two versions of the same event (both good, but offer different things) you could pick and choose yourself which to use (instead of us forcing one event over the other).
etc...
Something like this could avoid problems encountered in the EEP. We should also try and just mod significant events, as I am sure that people just don't want to have to play the game clicking "OK" for all of these events that appear every few seconds of gameplay. Also, we want events to add flavour and help guide players, not direct players. However, I would like the AI to be guided as to try to follow history, but to react to unhistoric moves by the player.