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unmerged(189717)

East vs West developer
9 Badges
Jan 8, 2010
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AoD - Rise of the Reich

As far as I know, Germany is the most popular country in the Hearts of Iron series. Germany is the bad guy, has a lot of events, can do anything and will start the action.
Because of that and inspired by the NFM mod (German language only), I thought about an AoD mod with Germany as the only playable country and with more historical events. This could include:


New events for Germany

1) Fall Gelb
2) Events for conquering Moscow, Stalingrad or Paris
3) Spain sents Blue Division


New events for other countries

1) Annexation of Baltic states via event
2) Historical event for Pearl Harbour
3) D-Day landing


Other changes

1) Make sure Nationalist Spain will win the civil war
2) Modify vanilla events: AI will always make historical choices
3) Give AI countries some help so the game will be more challenging


What do you think? Anyone interested?
 
1) Make sure Nationalist Spain will win the civil war

Would this mean that even if given help to Republican Spain, lets say some resources and a few divs that the Nationalists would still be guaranteed to win?
 
I still think you just need one thread for these. Leonaru's AoD Improvement Pack, abbreviated as LAIP or AoDIP. Would look better.
 
Would this mean that even if given help to Republican Spain, lets say some resources and a few divs that the Nationalists would still be guaranteed to win?

The game should be mostly historical. Since you can only play as Germany, this won't riun a Spain game anyway.

I still think you just need one thread for these. Leonaru's AoD Improvement Pack, abbreviated as LAIP or AoDIP. Would look better.

Well, Fall of the Dragon is meant be improve the game for any nation (I might fusion it with Danzig or War! and/or ACIP), but Rise of the Reich should be only for Germany. Allies and Comintern will get help, and as Germany, you shouldn't do so much ahistorical stuff. That would not fit in a mod for any nation.
 
I think what's really needed is an enhancement of alternate history events in case Germany wins or at least keeps hanging on by 1945. You could borrow ideas from Robert Harris' "Vaterland"... :)
 
AoD - Rise of the Reich

Other changes

1) Make sure Nationalist Spain will win the civil war
2) Modify vanilla events: AI will always make historical choices

What do you think? Anyone interested?

I disagree with you here Making everything always go historical hurts some pf the playablilty. I mean I don't want a game where being ahistorical is the rule like Hoi3 but havign where once in a while things will go differently like say the allies not backing down during Munich or Republican Spain winning the war.
 
I you can use it, feel free to use or edit my Franco send aid to Germany event:


Code:
###################################################
######## Nat. Spain send help to Germany against USSR ###########
########## by Kirkegaard ###############################
event = {
	id = 90000501
	random = no
	country = SPA

	trigger = {
		exists = SPA
                control = { province = 300 data = GER }
		war = { country = SOV country = GER }
		NOT = { atwar = SPA }	
			  }
	
		Name = "Franco’s aid to eastern front"
		Desc = " Should we aid Germany in the war against world communism?" # new text needed.......
		# Picture = X-picture (have to be in the right folder as well)
	
		date = { day = 0 month = June year = 1941 }
		offset = 10 # I need help to understand this, I have no clue how it is calculated
		deathdate = { day = 30 month = december year = 1944 }
		
		action_a = {
			name = " Send aid to the fight against Communism"
			ai_chance = 69
			command = { type = manpowerpool value = -10 }
			command = { type = domestic which = interventionism value = 1 }
			command = { type = relation which = FRA value = -5 }
			command = { type = relation which = ENG value = -5 }
			command = { type = relation which = SOV value = -5 }
			command = { type = relation which = USA value = -5 }
			command = { type = relation which = ITA value = 5 }
			command = { type = relation which = GER value = 10 }
			command = { type = trigger which = 90000502 }
			   }
		
		action_b = {
			name = " We need to stay neutral"
			ai_chance = 31
			command = { type = relation which = FRA value = 5 }
			command = { type = relation which = ENG value = 5 }
			command = { type = relation which = SOV value = 5 }
			command = { type = relation which = USA value = 5 }
			command = { type = relation which = ITA value = -5 }
			command = { type = relation which = GER value = -10 }
				   }
	
	}
###################################################
######### Germany recive help troops from neutral Nat. Spain #######
########## by Kirkegaard ###############################
 
event = {
	id = 90000502
	random = no
	country = GER
	
		Name = "Franco’s aid to eastern front"
		Desc = "Franco’s Spain have send us aid in the fight against communism"
		
	
			action_a = {
			name = "Thanks"
			ai_chance = 100
			command = { type = add_corps which = "Blaue division" value = land where = 300 } # 300 = Berlin
			command = { type = add_division which = "Blaue division" value = infantry when = 0 }
						}
		}
####################################################