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The river names are read from adj-defs.csv, until now they seem to be unused. For the crossing difficulty, a new column can be added in the same file, after the river names. However this is to be implemented in 1.09

Thanks, gunman, this seems to be easier than I expected.

I've checked the vanilla adj-defs.csv file and found - to my surprise - all river names. I'd add that the makers of the E3 map disregarded these names which are now entirely missing. Seems that I'll have to add them one by one. :( Seeing that a lot changes are planned for v1.08 these won't be back in soon, but definitely in v1.09. ;)
 
Btw my armynamesXXL mod encountered some semi-hardcoded limits: several names couldn't be displayed properly, i.e. some characters aren't supported atm. I do know that the font files can be amended but I don't have a clue how this can be done or which programs should be used. I've only found some hints how you can change the fonts for games based on the Clausewitz engine but sadly none for those based on the Europa engine. Do you've some ideas? I remember that you've made once a statement re fonts.
Well, in the Tripartite Pack there's a .bmp file which replaces one of the characters with the "S" rune, so you can write the names of Waffen-SS units correctly. That's almost all I have to say re: fonts, though... I guess you should have to edit the same .bmp font file in order to enable some special characters like "ã", "ç" and so on (if they aren't currently supported, as you say).

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I've checked the vanilla adj-defs.csv file and found - to my surprise - all river names. I'd add that the makers of the E3 map disregarded these names which are now entirely missing. Seems that I'll have to add them one by one.
Yeah, river names are listed in adj-defs.csv but beware - I'd be very cautious with those. For example, there's a Tiber river listed in Italy which, seeing where it flows on map, can't really be the Tiber. In my opinion it's the Volturno. The same thing is true for other European rivers, too.
 
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Well, in the Tripartite Pack there's a .bmp file which replaces one of the characters with the "S" rune, so you can write the names of Waffen-SS units correctly.

No, this very special character doesn't play a role in my armynamesXXL mod but for a revised set of unitnames or some special events it'd be very useful.

That's almost all I have to say re: fonts, though... I guess you should have to edit the same .bmp font file in order to enable some special characters like "ã", "ç" and so on (if they aren't currently supported, as you say).

That's sad but I'm not worried. I'd done some minor testing and these characters were not displayed properly. We can do - and did - easily without these special characters but they would have been nice to have - just for historical flavour.

Yeah, river names are listed in adj-defs.csv but beware - I'd be very cautious with those. For example, there's a Tiber river listed in Italy which, seeing where it flows on map, can't really be the Tiber. In my opinion it's the Volturno. The same thing is true for other European rivers, too.

That sounds like a lot of work for me. I hope that gunman also includes the river names into the provincenames file so that we can fix such bugs by simply renaming them. ;)
 
No, this very special character doesn't play a role in my armynamesXXL mod but for a revised set of unitnames or some special events it'd be very useful.
Ok - I just pointed this out since you wrote that I once made a statement regarding fonts, and this was it.

That's sad but I'm not worried. I'd done some minor testing and these characters were not displayed properly. We can do - and did - easily without these special characters but they would have been nice to have - just for historical flavour.
I'm afraid I'm not the one to ask, then. I can give you some hints on graphics or sound fx, but fonts are a matter I have not much knowledge about.

That sounds like a lot of work for me. I hope that gunman also includes the river names into the provincenames file so that we can fix such bugs by simply renaming them.
Wait, do you mean that it wouldn't be enough to do the same thing, i.e. renaming rivers, in the adj-defs.csv? I'd say it is (but I admit I haven't tested it yet).