I've only had TC2M a week, but have gone through all the tutorials and some of the early scenarios. Computer Games was correct when they said that TC2M was the true successor to Sid Meir's Gettysburg, although my experience with this engine was only from playing Waterloo.
On the plus side: Some of the (panoramic) battle scenes from the corps-level tutorial reminded me of Gone with the Wind! As I don't micromanage, I'm impressed with the way the AI lines flank and fire and I especially liked the raid command for calvary, which managed to comandeer a gun or two.
But I have issues with the minimap: I can't use it to directly send units to way points; I have to click on the terrain and then double-click the unit, which doesn't always respond because it is previously engaged(?)
I am also having a hard time with the last way point for the AP Hill scenario; my troops are exhausted and the area to be taken is open ground supported by Union artillery. Any hints, short of going from normal to easy mode (a cheat!). Did Hill historically take this terrain?
By the way, one of my drill sergeants was a descendant of Hill.
On the plus side: Some of the (panoramic) battle scenes from the corps-level tutorial reminded me of Gone with the Wind! As I don't micromanage, I'm impressed with the way the AI lines flank and fire and I especially liked the raid command for calvary, which managed to comandeer a gun or two.
But I have issues with the minimap: I can't use it to directly send units to way points; I have to click on the terrain and then double-click the unit, which doesn't always respond because it is previously engaged(?)
I am also having a hard time with the last way point for the AP Hill scenario; my troops are exhausted and the area to be taken is open ground supported by Union artillery. Any hints, short of going from normal to easy mode (a cheat!). Did Hill historically take this terrain?
By the way, one of my drill sergeants was a descendant of Hill.
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