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I have to admit I prefer Arabic numbers. When I see Latin I read those as letters, not numbers, by default.
I think that players should be able to decide if they want Arabic or Latin numbers, and I don't think it's too complicated to implement.
Everyone prefers Arabic numerals. That's why the world swapped to them. Even nations like Japan with a completely different writing styles uses Arabic Numerals. It is superior in every way.
 
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Imo, the current implementation is perfectly readable (outside of a few special cases) and doesn't need to change, specially since it's how most space operas name planets.

If it had to be changed, I'd probably switch to real-life exoplanet naming conventions, which uses lower-case letters (starting with 'b') rather than Roman numerals.
 
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Lol The argument isn't a preference in the numerical systems. It's in reading the events.

Mate that is your preference. You might read it like that but not everyone will and is there any case where there is an L used in the game? There isn’t to my knowledge because there’s no planets that spawn with a dozen moons.

I agree that a hyphen could be good in some cases but otherwise there’s no problem to be solved here. The numerals match the sci fi aesthetic and really don’t cause any in game issue.
 
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Well, the Roman numeral convention *is* fairly well established, and is a solid trope in sci-fi settings.

<star> (optional A/B/C if multiple star system) <orbit number in Roman numerals><moons as lower case letters>

There's actually a good reason not to use Arabic numerals for the orbits - they're sometimes used in star catalogues when designating the star themselves, so this allows for the star to be (for example) HD 209458 (which lies in Pegasus), and to then designate the orbits by distance, using Roman numerals.

So you might have HD 209458 III for the third planet in the system.
Siimilarly you have stars that are known by a name and number (in Arabic numerals), like https://en.wikipedia.org/wiki/Kepler-11
Imo, the current implementation is perfectly readable (outside of a few special cases) and doesn't need to change, specially since it's how most space operas name planets.

If it had to be changed, I'd probably switch to real-life exoplanet naming conventions, which uses lower-case letters (starting with 'b') rather than Roman numerals.
The problem with that exoplanet naming convention is that they're not done by distance, but by order of discovery, so b might actually be a gas giant somewhere in the middle of the orbits, whilst c is an external iceball, and d is an internal rocky planet. If they're discovered at the same time, then they're numbered inside to out, but you could still end up with, say, Jupiter and Saturn being b and c, with Earth, and Venus being d and e, then the others coming in in a fairly patchwork system.
 
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Ignoring the rest of his reply is what's obtuse here.
The rest of his reply is meaningless. It's irrelevant. Nobody calls Earth 'terra' because that's not the planet's name in English. Mars is called Mars in English. Earth is not called Terra.

I cannot, for the life of me, understand how this is - apparently! - a controversial opinion.
 
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Nothing wrong about a heated debate. Don't forget your manners!
 
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Mate that is your preference. You might read it like that but not everyone will and is there any case where there is an L used in the game? There isn’t to my knowledge because there’s no planets that spawn with a dozen moons.

I agree that a hyphen could be good in some cases but otherwise there’s no problem to be solved here. The numerals match the sci fi aesthetic and really don’t cause any in game issue.
It does. You liking the Roman Numerals is your preference. However, many people will read planets like “Helios Ia” as “Helios La” not Helios One-A.

The fact that you know what information I’m trying to convey when writing 1A, proves my point. You claim this is a preference thing for me. It’s not, it’s a clarification thing. It’s a preference thing for you. That’s fine if you prefer Roman numbers. But I don’t think your opinion of them being “more sci-fi” is a strong argument for why they should be default.
 
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There's actually a good reason not to use Arabic numerals for the orbits - they're sometimes used in star catalogues when designating the star themselves, so this allows for the star to be (for example) HD 209458 (which lies in Pegasus), and to then designate the orbits by distance, using Roman numerals.

Yeah. Agreed that in real life, roman numerals have a purpose here.

But in real life I can change my space font to have serifs and not get visually confused by CIa or use different colors for numerals so I don't mistake AVe for a street name.

IMHO it's more of a UI problem local to the game.
 
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I mean the name of the planet is Earth.
Thing is: Terra and Gaea and Zemlya and Earth are the one and the same planet. In sci-fi, Sol III and Sol III-a are sometimes called Terra and Luna to unify naming language across the entire Sol system. People there are not american, german, japanese, chinese, spanish or russian. They are all humans and one definite name for a homeworld might be warranted to avoid confusion. This is the same difference between a sun (local star) and the Sun (Sol, specifically).

Honestly, it seems like calling Sol III-a Luna is much more widespread than calling Sol III Terra.
 
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There's actually a good reason not to use Arabic numerals for the orbits - they're sometimes used in star catalogues when designating the star themselves, so this allows for the star to be (for example) HD 209458 (which lies in Pegasus), and to then designate the orbits by distance, using Roman numerals.

So you might have HD 209458 III for the third planet in the system.
Siimilarly you have stars that are known by a name and number (in Arabic numerals), like https://en.wikipedia.org/wiki/Kepler-11

The problem with that exoplanet naming convention is that they're not done by distance, but by order of discovery, so b might actually be a gas giant somewhere in the middle of the orbits, whilst c is an external iceball, and d is an internal rocky planet. If they're discovered at the same time, then they're numbered inside to out, but you could still end up with, say, Jupiter and Saturn being b and c, with Earth, and Venus being d and e, then the others coming in in a fairly patchwork system.
This is a good counter argument about clarification. Instead of preferences.

However I think it doesn’t apply to Stellaris because (instead of a few systems named like that for flavor) all the systems are named. So there is no conflicts with using Arabic numerals.
 
The rest of his reply is meaningless. It's irrelevant. Nobody calls Earth 'terra' because that's not the planet's name in English. Mars is called Mars in English. Earth is not called Terra.

I cannot, for the life of me, understand how this is - apparently! - a controversial opinion.
Well Actually, this planet IS called Terra - this is precicely the reason why we call a thing "TERRAforming". Just because Americans thinks they own the world and Earth (which should be spelled differently based on typing) is the planet name does not means so. Planet IS Terra or Sol III or Sol 3, even tho some languages may call it however they want.
But this is irrelevant to the actual discussion.
 
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Well Actually, this planet IS called Terra - this is precicely the reason why we call a thing "TERRAforming". Just because Americans thinks they own the world and Earth (which should be spelled differently based on typing) is the planet name does not means so. Planet IS Terra or Sol III or Sol 3, even tho some languages may call it however they want.
But this is irrelevant to the actual discussion.

How dare you misspell "AMERICAforming" like that.
 
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Well Actually, this planet IS called Terra - this is precicely the reason why we call a thing "TERRAforming".
The International Astronomical Union, recognized by the United Nations as the international authority on the naming of stars, planets, and other naturally occurring space objects, says the official name of our home planet is "Earth". (The IAU Secretariat's head office is in Paris.)

The reason we call the process of altering a planet's atmosphere, biosphere, and crust composition to be compatible with Earth life "terraforming" is that Latin (and Greek, but that's not relevant here) roots are, for Eurocentric historical reasons, a popular source of STEM neologisms.
 
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The International Astronomical Union, recognized by the United Nations as the international authority on the naming of stars, planets, and other naturally occurring space objects, says the official name of our home planet is "Earth". (The IAU Secretariat's head office is in Paris.)

The reason we call the process of altering a planet's atmosphere, biosphere, and crust composition to be compatible with Earth life "terraforming" is that Latin (and Greek, but that's not relevant here) roots are, for Eurocentric historical reasons, a popular source of STEM neologisms.
This is true only for common use. Any science sourcess call Sol 3: Terra, just like Sun is Sol, and Moon is Luna. While Sun is general name for any local star from the perspactive of specific planet, and Moon is a planet satelite.
But yes, in common language and in politics, Our planet official name is Earth. But mind that Earth means more like soil or ground rather than a planet.
So You are right but also wrong at the same time.
 
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What does a Latin names have to do with why we should be using an inferior numeric system?
Roman numerals are inferior as you get to larger numbers that Stellaris doesn't have for anything it applies them to.

If this is a serious issue to you, I have to ask - have you modded the game such that it produces numbers high enough to start being a problem in Roman numerals?

As an aside, Roman numerals are in fact superior for a mostly poorly educated population... which was the entire population at the time. It's extremely easy to understand which number is larger or smaller and it has extremely straightforward rules to teach. It's just also difficult to reach numbers that represent magnitudes that didn't exist at the time, and for measurements of smaller magnitudes they had no way to precisely measure anyway.
 
I would agree with your point more if PDX were to add the Firefly star system from the movie "Serenity" that has 30+ planets orbiting a single star. Planet 37 would be easier to red than Planet XXXVII. But since I have yet to see any star system in the game with more than 9-10 planets the current naming- numbering system is more than acceptable.
 
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