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BernhardTheUgly

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Sep 21, 2013
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Umbra Sapiens

I’m excited to share the development of Umbra Sapiens, an expansion to the Umbra Spherae series that builds on the work of Camara, Kursed Kagan, and Petdoc. This mod aims to enhance the game with a significantly expanded world map and a richer historical experience.

Key Features:​

  • Expanded World Map: Discover new territories and engage with a broader array of cultures, enhancing your gameplay with fresh challenges and opportunities.
  • Cultural Depth: Based on thorough research, this mod incorporates unique cultural traits and idiosyncrasies, adding authenticity and variety to your campaigns.
  • Late Game Enhancements: The late-game experience has been improved, encouraging colonial expansion and introducing the protestant reformation, along with key historical events such as the Ottoman rise, the Spanish conquest of South America, and the unification of Russia.
  • New Formable Countries & Events: You’ll find exciting new nations to form and historical events that can shape your journey, providing both depth and direction to your gameplay.
  • Upcoming Timeline Expansion: We’re also working on a timeline expansion up to the year of 1640 featuring bookmarks and detailed histories for various regions, complete with unique narratives and events.
Your thoughts and feedback would be greatly appreciated as we develop Umbra Sapiens. I hope you’ll join me on this adventure to explore and reshape history in Crusader Kings II. The mod has been removed from the workshop because I have not been able to upload an update there for years now despite many attempts. Development has continued however, you may discuss the mod and access the lastest public build on the following pages:
Discord
Github

Stay tuned for updates, and thank you for your support!

Happy gaming!
 
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If you guys need help with mod development, then I'm an experienced CK2 coder, and I'd be willing to help, contact me on discord, my username is Malware, and my hash is #0124
I have been working mostly alone even though several people have offered to help. Mostly I have been fixing stuff done by other people in the many years and hands this mod went through and am reticent about working with others as I don't really see the utility vs time cost of coordinating and dealing with the organisation. I will add whatever you send to the mod if it is cool and if you make a submod I will eventually contact you asking to add whatever you change to my mod if it is good stuff.
 
Very cool! My main initial observation is that character portraits for Southeast Asians should be more similar to Indians than Chinese. The region was very Indianized culturally, ethnically, and religiously throughout all of this era and were physically described by external travelers as "black".

Even the native/descended populations throughout Southeast Asia today are still very dark. Modern city populations and upper class are now light-skinned and East Asian in appearance because of large migrations from China from the 1800s beyond.

Source: https://books.google.com/books?id=W6HsDwAAQBAJ

1688781104847.png
 
Very cool! My main initial observation is that character portraits for Southeast Asians should be more similar to Indians than Chinese. The region was very Indianized culturally, ethnically, and religiously throughout all of this era and were physically described by external travelers as "black".

Even the native/descended populations throughout Southeast Asia today are still very dark. Modern city populations and upper class are now light-skinned and East Asian in appearance because of large migrations from China from the 1800s beyond.

Source: https://books.google.com/books?id=W6HsDwAAQBAJ

View attachment 1003339
I ask for suggestions for actual content and the only thing that you can come up with is "Muh indochinese are not brown nough" lol
I am not an artist so I can't help you with that. If you feel like contributing you can allways make a submission and I will add it in.
 
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Anno 1760

Start date 1337 or Late Middle Ages



Political Map

ck2_map_2.jpg


Spain has spread over the historical regions through their "Send Conquistador decision" and subsequent conquest of north america. Portugal seems to have spread out from its historical region and held on to Ormuz. Angola, Mozambique had excelent development but Brazil does not look very impressive. West Africa has been snatched by Britannia which did not form the UK The HRE disapointingly incorporated and owns their usual part of Venezuela and the French Quebec. Chernigov is pretty big but Russia has not been able to form, Teutonics are still around, China collapsed and never got back up, Japan is doing the usual, Korea actually exists but his rulled by a japanese emperor. Egypt is a crusader state like usual because crusades are too OP(Will be limited next release)



Religion Map
ck2_map_3.jpg


The world is mostly catholic and muslim with several native religions surviving in south america, west coast of america and alaska, southern africa, Chuckchy amd Kamchatka, and lastly Australia.
There are Unitarians in Hungary like usual, the UK was anglican for a long time but converted back to catholic, Lutherans(Dark Blue) moved to russia for some reason and the Reformed(Light Blue) live in Bulgaria that spreads across anatolia as well.
 
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Anno 1750

Start date 1337 or Late Middle Ages

Political Map
ck2_map_5.png


This time Spain still spread around pretty neatly, France is actually still alive which is surprising, England however decided to implode. The HRE dominates a lot of central Europe and has spread through conquest in South America and Arabia. Portugal is found in small enclaves around the world and Korea decided to go ahead and conquer Taiwan and a part of the Philippines.
In this game we already see the impact of turning off crusades at later start dates. the sultanate of Africa was never totally conquered by Christians. For me that is really nice and seems balanced.

Religion Map
ck2_map_6.png


Religionwise we can see Catholicism is stronk but Lutheranism has become the official religion of the Empire, Islam holds sway over most of Africa, India and Indochina. Buddhism is around mostly in the steppes. Small branches of Protestantism like Baptists have arisen in some parts of america and orthodoxy is going through a understandable crisis.

Facit
I think making Ethiopian, Coptic rulers immune to Muslim holy wars would go a great length to preserve the diversity of Africa. A future decisions to form a Modern state of Russia seem to be a necessity. Vanilla mechanics can't really handle this historical event. A decision that would boost temporarily their moral authority would serve them well in compensating for the fall of the Byzantine Empire. Reloading the game seems to cause the immediate collapse of the Spanish Empire shortly after start. I was thinking adding creatable new deDure divisions like New Spain or New Granada might help curb this tendency. Not exactly shure how to stop the AI from giving away their home Kingdom when they own the Empire but that might help a lot Portugal and Spain.
 
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Can I help you with bugfixing? Do you have this on Git? I don't need to change anything or add anything, just want to help fix the mod and perhaps help it run better too.

I was trying to avoid asking you, but since you are still working on it I feel like you are invested in making this work well, and I can help.
 
Can I help you with bugfixing? Do you have this on Git? I don't need to change anything or add anything, just want to help fix the mod and perhaps help it run better too.

I was trying to avoid asking you, but since you are still working on it I feel like you are invested in making this work well, and I can help.
I would totally appreciate any help with bugfixing. I don't use GitHub although a person I met on steam did upload it there under the auspice of us working together. To be honest I am to impulsive to be relied to work on team. On the other hand I can sit down and read through genealogies and wikis for fun. As I state on the mod's workshop everyone is free to pick up my mod and make their own distribution or take any part of it they might be interested on.

The main problem I have is CTDs when looking at anything between north western steppe or Europe. This happens sporadically and not always, so far I have not been able to determine the cause. Sometimes crashes also happen when changing to the trade route map mode later on and when clicking on random province in south america, but those are rare.

There are other smaller bugs I have like typos and stuff but I think that is not what is causing this. I used to have a problem with saves screwing the game up because I wrote na integer that was to big to be an integer. Newbie mistake. Another bug that I have not fixed but simple put out of the game were consistent crashes caused by going after 1200. This was being caused by something in the new buildings I created.
 
Ok. Should I download off of Steam, and message you fixes/files fixed? Can you add me as a friend, so I can PM these.
 
Anno 1630

Start date 1337 or Late Middle Ages

Political Map
ck2_map_3.png


The Holy Roman Empire took advantage of very liberaly given Siberian conquest CB as is well visible, Russia still did not form ... , Francia formed which is a first and even ruled over Castille and Leon for a while. Portugal colonizing Brazil and holding on to Ormuz and Malacca. Britain is a mess. As Spain did not form the new world remains untouched by conquistadors. Bahri enjoyed care free expansion into weak African lands, same did Japan in Siberia.
India bloobed into muslim and then broke, then on of the sucessor states bloobed into indochina. Teutonics are looking pretty good. Funnily enough a Geniminid house rules over formerly Hussite Bohemia.
France did not colonize because of an error in my part. The events that make them get free land in America where checking only for holders of the kingdom of France. This title was destroyed when they founded the equivalent empire.

Religious Map
ck2_map_1.png


Orthodoxy was stronk this time, Catholicism had a bad run but I am impressed that they managed to not be plagued by heretics late game. Protestantism spread around the Germanic speaking world like it should. In the recently founded British colonies we see a fresh crop of Baptists spawning.

Since last time only bugs have been fixed. Work proceeds towards expanding the timeline.
An idea I got was adding Sikhs. We will see about that in the future
 
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Anno 1685

Start date 1337 or Late Middle Ages

Political Map
ck2_map_1.png


Islam is very strong, even stronger than in other timelapses. HRE and Hungary are everywhere which is quite disconcerning. Scotland colonized quite sucessfully but had Nova Scotia stolen by France recently. The Bourbons deffinitly were the strongest colonizer this time around. Britannia exists because England conquered Ireland... which isn't even in Britain? Anyways they had a pretty bad run and could not even hold on to their possessions in America being pushed out by the Reformed Algic pagans. That is the big orange theocracy on the east coast of north america. Castille did not form Spain so they did not have acess to conquistadors. Their attrocities limited themselves to the caribbic and Florida. The HRE is making me have second thoughts about letting them Klein-Venedig...
Portugal held on only to Malacca, Mozambique and parts of Brazil. The brown stain in the middle of the Mamluks is Ethiopia still alive ahaha.

Religious Map
ck2_map_2.png

Yeah pretty green. france is anglican too. The Reformed Algic faith triumphed in east North America, Reformed Mayan is making its way up north. Orthodoxy is neglected. Hindus and buddhists strangely held on to indonesia.

I need to help Spain form somehow for the gameplay to improve. Maybe a Castille and Leon title with empire level should become available once they own Hispaniola. Another problem is nonsense AI distribution of titels in the new world. I might be able to reduce this by making decisions whereby you can fuse all those new world kingdoms into dejure colonial entities like New Spain or Brazil. making those kingdoms much more powerfull will help them against native americans and make them very likely to delcare independence once independent
 
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This mod is great, especially for someone like me who loves the scope of EU4 but not so much the mechanics. Is this thread the best place to stay up to date on any changes?
 
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This mod is great, especially for someone like me who loves the scope of EU4 but not so much the mechanics. Is this thread the best place to stay up to date on any changes?
This and the workshop page yes. I am currently working on expanding the timeline. My work rate is about 500 characters per week and I have done about 4500. I estimate just to have the royals of Europe I will need little under 10000 characters added to the game. So you can imagine it might take a while for me to release anything. No idea how many more I will need for detailed less important families, specially if you consider the insane amount of, for example, rulers of Genoa or governors of Ceuta. Ahaha
 
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Anno 1770

Start date 1337 or Late Middle Ages

Political Map
ck2_map_3.png

Spain got jijaded right at the beggining of the game but it did get back up. It colonized central america and the carabbean. Sadly succession and a renewed islamic offensive into Castille caused them to collapse. A cool thing is they got to use their ability to create colonial nations like New Spain before they left the game.
Russia also formed but it is ruled by a German prince. Their growth was stunted and slow due to AI. All the while the steppe was subdued by a fearsome republic of Genoa. Not exactly sure what happened to them but I guess they were later annexed by the HRE.
England seized upon the power vacuum in america and did a decent job of conquering the east coast.
Portugal is strong in west Africa, but it also owns some land in India and Arabia

Religious Map
ck2_map_4.png

As we can see there is a very boring Cathar supremacy in Europe and America with some sprinkles of Protestantism here and there. Only Argentina, after gaining independence from Spain, seems to have retained Catholicism. Not surprising since they are a theocracy.
Buddhism holds sway in Asia, Africa is Muslim but it is interesting that the usual Mameluke and Turkish Indian blobs imploded
Sadly we did not get to witness the AI secularizing the Teutonic State because they did not become Lutheran and use the decision.
 
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Anno 1640

Start date 1337 or Late Middle Ages

Political Map
political map.png

New ottoman mechanics have been put to great use by the AI, they will probably get a nerf again eventually.
Messing around with the decision to form Russia did not help them very much. Cossacks have also not helped a great deal.
Spain did alright until it got booted out of, well, Spain.
Prussia can be seen where it should be. For once the AI did not screw up the forming of the country and somehow they managed to claim the throne of Sweden, which as you might notice has a dark Prussian blue.
Nothing new on the rest of the world.

Religious Map
religion map.png

Muslims did very well as expected now that they have extra help of the Ottoman rise. Calvinism is stronk in the HRE, Scandinavia is Lutheran and orthodoxy looks a little bid sad.
 
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