So this is something I'm trying as an experiment. I'm playing one of the harder starts with an "Oligarch" leader, and the first thing I'm doing even in my first dome is building an Arcology for my first two groups of Martian Settlers. This frees up a significant amount of space in the first dome, as I'm not spending two triangles of it on habitats, But it does mean bringing along a few engineers and setting up a polymer building outside the dome right from the start.
It also requires metal right from the start, since there's no way any prefab stirling gennies you have are going to be enough, and you need metal for solar panels or for machine parts for turbines, so you have to be fairly lucky right off the bat to go this approach. Surface metal is okay, but you're going to need a sub-surface source before too long. (This doomed my first try at this, as I was unable to find a single metal deposit anywhere on the map before my ability to maintain power fell too far and all my colonists died.)
It's high risk, high reward though. Your arcology can house 32 colonists. That's almost three full loads (add in the single habitation that takes up three hexes, and you have the full load for the third. There will probably be some children. You can build a nursery and houses for them when they grow up and you're still way better off in your first dome than you would be otherwise.
This is a risky one, because starting as an Oligarch has only the benefit of the immediate unlock of the Arcology tech and the extra production of fuel. Extra so since I'm playing as one of the nations with only one rocket to start (in this case Japan, for that automatic metal mine), and I'm playing with long rocket flights.
So far it has failed once, but it's going quite well so far in my second and third (simultaneous) attempts at it.
It also requires metal right from the start, since there's no way any prefab stirling gennies you have are going to be enough, and you need metal for solar panels or for machine parts for turbines, so you have to be fairly lucky right off the bat to go this approach. Surface metal is okay, but you're going to need a sub-surface source before too long. (This doomed my first try at this, as I was unable to find a single metal deposit anywhere on the map before my ability to maintain power fell too far and all my colonists died.)
It's high risk, high reward though. Your arcology can house 32 colonists. That's almost three full loads (add in the single habitation that takes up three hexes, and you have the full load for the third. There will probably be some children. You can build a nursery and houses for them when they grow up and you're still way better off in your first dome than you would be otherwise.
This is a risky one, because starting as an Oligarch has only the benefit of the immediate unlock of the Arcology tech and the extra production of fuel. Extra so since I'm playing as one of the nations with only one rocket to start (in this case Japan, for that automatic metal mine), and I'm playing with long rocket flights.
So far it has failed once, but it's going quite well so far in my second and third (simultaneous) attempts at it.