The Issue here could be, that the Devs have decided to reduce the ai_war_cooldown by 50% and increased the chance for the AI to declare an War by factor 2.Your edit explains why you're getting so many disagrees, yeah they are too strong right now. I think the issue is higher dominance gives too many free cbs that result in stable vassals that won't revolt (granted land or cowed by dread). By the time peace treaties are up/succession happens the main herd is insanely large which means a massive army which means conqueror trait which means no revolts
So nomads trend toward large sizes in the Western steppe (where there are a bunch of weak states to prey on) but instead of large tributary networks and loosely controlled direct vassals you get a stable engine that produces an army that grows the engine and the player has to break the blob every time
Anecdotally though I just saw a starting viking conquer all of Scandinavia and mainland Europe from the Pyrenees to Bulgaria including all of the Karling lands in a single lifetime while the Khazars struggled to subject all of the Rus in the same period so I don't think they're overly busted when it comes to tributary wars
Code:
character_modifier = {
steppe_travel_danger = steppe_high_danger_reduction
plains_travel_danger = steppe_high_danger_reduction
drylands_travel_danger = drylands_medium_danger_reduction
mountains_travel_danger = mountains_medium_danger_reduction
steppe_cancel_negative_supply = yes
ignore_negative_opinion_of_culture = yes
county_fertility_decline_add = -15
movement_speed = 0.1
movement_speed_land_raiding = 0.1
the_great_steppe_supply_limit_add = 10000
game_rule_extra_nomads_arabs_supply_limit_add = 10000
game_rule_extra_nomads_horn_supply_limit_add = 10000
game_rule_extra_nomads_sahel_supply_limit_add = 10000
game_rule_extra_nomads_sami_supply_limit_add = 10000
domain_limit = -1
ai_war_cooldown = -0.5
ai_war_chance = 2
men_at_arms_maintenance = -0.5
supply_duration = 1
county_opinion_add = 25
title_creation_cost_mult = -0.5
}
You will always get the same result for any Government, Trait or Modifier, if you do this.
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