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As far the Randall/Catalyst rulings go, it's only really official until it appears in source material imo. It's far too confusing otherwise. Trying to fit the Aurigan into the BattleTech timeline is difficult enough when BattleTech is now in 3150 so Aurigan either continued in in the long term or short term and simply disappeared as anything significant.
 
As far the Randall/Catalyst rulings go, it's only really official until it appears in source material imo. It's far too confusing otherwise. Trying to fit the Aurigan into the BattleTech timeline is difficult enough when BattleTech is now in 3150 so Aurigan either continued in in the long term or short term and simply disappeared as anything significant.

Yeah.

Honestly, I think the most likely appearance will be something like an offhanded mention in an upcoming sourcebook that mentions a mechwarrior from it.
 
Yeah.

Honestly, I think the most likely appearance will be something like an offhanded mention in an upcoming sourcebook that mentions a mechwarrior from it.

For those wondering how HBS got "Aurigan Reach", Intersterllar Players 3 has a system named Auriga in the Rimward Deep Periphery, but no writeup is given about the history of the planet.

So we may have a clue in canon material about the future of the Aurigan Coalition(ISP3 is set in the 3090s).
 
Randall made a statement about the canonicity of the Aurigan Coalition in the following video from the 11 minute 26 second mark to the 12 minute 29 second mark:

 
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Randall made a statement about the canonicity of the Aurigan Reach/Restoration in the following video from the 11 minute 26 second mark to the 12 minute 29 second mark:

As has been said already on this thread: that was the intent, that HBS BT would be worked into the canon however Randall is now no longer the man to make that call :)
That's not to say that it won't happen, but that it is not guaranteed to happen. Although with nothing to smash the canon apart I can't see why CGL wouldn't find a way to make a reference or two.
 
Even in 3150 there is a nice empty space where the Aurigan Coalition would be. I suspect we'll see the AC added in officially in a future release by CGL because why not. The people at CGL are often life long battletech fans before coming to the company.
 
Even in 3150 there is a nice empty space where the Aurigan Coalition would be. I suspect we'll see the AC added in officially in a future release by CGL because why not. The people at CGL are often life long battletech fans before coming to the company.
We know that the New Colony Region began with joint Taurian-Canopian colonization efforts of the 3040s.

Is it possible that creation of the NCR came at the expense of the Aurigan Coalition?

Hmmm....
 
We know that the New Colony Region began with joint Taurian-Canopian colonization efforts of the 3040s.

Is it possible that creation of the NCR came at the expense of the Aurigan Coalition?

Hmmm....

The New Colony Region is actually to the left of where the Aurigan Coalition is located. So it shouldn't hurt the Aurigan Coalition at all. Most Periphery states are rather static in territory so its very possible that the Aurigan Coalition has just never expanded. After all, the vast majority of Inner Sphere planets are nowhere near being overpopulated. If anything the IS is full of planets that are sparsely populated.
 
The New Colony Region is actually to the left of where the Aurigan Coalition is located. So it shouldn't hurt the Aurigan Coalition at all. Most Periphery states are rather static in territory so its very possible that the Aurigan Coalition has just never expanded. After all, the vast majority of Inner Sphere planets are nowhere near being overpopulated. If anything the IS is full of planets that are sparsely populated.
Yep, if anything this helps explain why the NCR keeps swinging 'downwards' instead of into that region as well. (And remember, for every star system on the map, there's dozens of stars with nothing of note that could be jumped to)
 
Yep, if anything this helps explain why the NCR keeps swinging 'downwards' instead of into that region as well. (And remember, for every star system on the map, there's dozens of stars with nothing of note that could be jumped to)
Yep, if anything this helps explain why the NCR keeps swinging 'downwards' instead of into that region as well. (And remember, for every star system on the map, there's dozens of stars with nothing of note that could be jumped to)

Although there may be many other uninhabited stars off the maps, the in-universe explanation for why Jumpships stick to the ones on maps is that they can get help or evacuate if they are in an inhabited system. If they get trapped in an uninhabited system due to problems with the K-F drive (and many ships are very old), it would effectively be a death sentence as a distress call would take years to go at light speed to the nearest inhabited system. By then everyone would have died due to starvation or life support failure as ships are not fully closed ecosystems.
 
Although there may be many other uninhabited stars off the maps, the in-universe explanation for why Jumpships stick to the ones on maps is that they can get help or evacuate if they are in an inhabited system. If they get trapped in an uninhabited system due to problems with the K-F drive (and many ships are very old), it would effectively be a death sentence as a distress call would take years to go at light speed to the nearest inhabited system. By then everyone would have died due to starvation or life support failure as ships are not fully closed ecosystems.
Yep, and a lost map means less places. So things like Wolf's Dragoons coming out of seemingly nowhere, or random traders, or now the Arano? All easily explained by empty map space. Even accepted and not too out of the ordinary. (For sure is a bit, but not enough that most wouldn't let it slide in setting)_
 
I will just consider myself a spy for Davion doing as much as I can to create chaos and weakness, in order to ease the path of the Sun to ultimate victory.

So, nope, not on the wrong side of history. As far as Canon goes, I am more or less familiar with it, but wouldn't particularly care if HBS did their own thing, because I don't care if it is rebooted. By far the most involvement I've had with the universe has been from the gaming perspective.
 
I’ve not been able to dig up my old maps, but we’re the Marian Hegemony and all the little periphery states next to them on earlier maps? It seems to me that periphery powers only get to be on the map if the great powers deign them worthy of notice. The Aurigans might not fit the bill, especially if they lack major industry and keep to themselves.
 
The area is completely new. HBS expanded the region for the story. The maps dont show it because everything is pre HBS' Battletech.

Catalyst will likely release updated material that expands and will include the region. But the new faction is new as far as expanding the lore. Wait until Catalyst updates the universe map since it will likely be considered canon to the lore. Just until release things can't be updated without spoiling the story.
 
All it would take for this realm to disappear is:

No HPG Traffic (Not hard with Comstar being the sole arbiter of said traffic)


Bouys around the systems of the realm, claiming some chemical/biological agent did the populations in, and was still lethal (Who do you think places those Nav Bouys, why Comstar does)


Comstar to stop placing it on maps (Its been stated in multiple sources, Comstar makes the maps. Everytime a Jumpship goes into an inhabited system, their maps are updated, if those planets arent on the maps anymore...and youve never had a reason to visit...and their out in the farend of the bumfudged Periphery...would you honestly even notice. Look at the amount of planets in the Inner Sphere Alone...and Comstar has done it multiple times in the past (I can think of 5, maybe a couple more they disappeared, and those were in the IS Realms))


Its really not hard...especially when you control everything
 
I was thinking of a possible explanation. I'm not far into the Campaign so maybe this won't fit.

Since Kamea comes to power in massive debt, financial and political, to the Magistricy. It might be the case that after having finally regained her throne Kamea was obliged to take unpopular measures like spend a large portion of tax income servicing that debt rather than invest in reconstruction.

When the Andurien Secession hits and the Magistricy invades the Capellans with the Andurien forces, the Augrian Restoration Government might be forced into the war with the Capellans. Having just come out of a civil war the Augrian population would probably not be thrilled by being dragged into the affair.

When the dust settles, the Augrian population, frustrated by seeing their blood and treasure wasted, might have had enough. Individual member worlds might have voted to secede or even have voted to dissolve the government. The result would have been the dissolution of the Augrian Reach as a multi-planet state. Now just a backwater region of a few dozen independent planets, they quietly fell off the larger Inner Sphere maps, though few to none of the systems were 'lost.'
 
My possible explanation is similar:

Kamea finds out that ruling is a lot harder than just shouting "Freedom!" or other feel good slogans. The problem hinted at before with the Coalition's Council of Founding Houses seems to have been parliamentary deadlock and endless hand wringing debates while they slowly circled the drain. I suspect it was a lot of the Founding Houses having vested interests in different areas, and then being resistant to any attempts at reforming those areas, since it would disadvantage their House. Kamea finds that the Aurigan Restoration has left her with crushing debt and political favors owed to the Magistracy. She finds the Coalition forced to make trade or political concessions as a form of repayment that effectively act as a further brake to any meaningful reform. She finds that it is easier to overthrow a common "tyrant" enemy, like the Directorate, than it is to choose between her allies that have conflicts and competing interests.

Either she ends up choosing one side, and angering the other enough that planets and Houses secede, or she tries to play the balancing game but ends up failing to please either side. Eventually the Aurigan Coalition dies with a whimper rather than a bang, accounting for its low profile disappearance from maps. Maybe House Arano still exists but as the House of a planetary government rather than a multi-system polity.
 
I'm still kind of iffy on Lady Arano. The extra missions they fit in for the release paint her in a slightly better light than during the 'influencer', but I can take her or leave her. I'll have to admit, her money is good though.
 
Considering the Coalition sits smack in the middle of the future Trinity Alliance, I find it more than likely they are absorbed by its constituent members, ie the Magistracy, Confederation, and Concordant, either when after they aligned or in the years leading up to, since we see other named worlds like Detroit absorbed.

This doesn't mean we're on the wrong side of history though, my company works almost exclusively for the Magistracy, and joining with the other members of of the future alliance when they aren't available. The Coalition is really a side contractor who happens to have a massive wallet and a bit too much trust, though we're technically still working for the Magistracy throughout it all so *shrug*