You can't start new conversation about same thing because it's spam, but You also can't bring back dead conversations, because it's forum necromancy, which is bannable. So... How to live?
Especially if it hasn't.The question is always on how to adress a topic. Using methods that border the use of prayerwheels (figuratively) is definitely considered spam especially if a topic has been brought up and answered officially before.
Especially if it hasn't.
It was touching the topic that was brought up (not answered really), but essentials was entirely different
I mostly agree, but leaving things in one thread makes it bland, and too big for anyone to fully commit to the subject. Lot of people dont even read such threads.It's a fair enough question about necro vs. creating a new post about something. The way I see it, 'necro' is about whether an issue is obsolete or not. If there's an existing question thread about a game mechanic and that game has had 5 updates since that thread, then it's likely not that helpful to post in the old thread.
If a thread covers an issue that is still very much live today, then creating a new thread is superfluous.
In an ideal world, anything at all is discussed in one thread and one thread only, so that all discussion stays in the one place. That makes life easier for everybody.
You can be sure that every single post on the forum is read by a PDX staff member.I mostly agree, but leaving things in one thread makes it bland, and too big for anyone to fully commit to the subject. Lot of people dont even read such threads.
I can bet that devs do not read all posts in DDs, just few random ones (If they do, then correct me please, i will not believe but i will assume its true),aits because there is too much things said, and thread is too big. That is also a reason why most "megathreads" are ignored.
They are not.You can be sure that every single post on the forum is read by a PDX staff member.