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Well I haven't tried them in CORE yet, but in vanilla AC seemed almost pointless, they used up way to much fuel for their bonus, of course this is just with Germany also so it might be different for other countries. But still.
 
Can you send me save game files for any of these 'oddities'. It may be that I have to completely redoo the system, that you cannot have two types of units sharing the same model.
 
McNaughton said:
Can you actually build 1930 Infantry (9 Bn) in 1943 in the production section? Can you post the savegame so someone can look at it? Thanks for your report!

I'm unable to check the first sorry - that savegame is now subject to the known 1943 CTD issue and I'm unable to load it up to check :(

Happy to email you the savegame if you'd like? It's 541Kb RAR'ed up...

PM me if this is OK with you, otherwise I can try to find somewhere to host it temporarily.

Regards,

McBaresark
 
McNaughton said:
Actually, the reverse was true about composition of armoured divisions. Most had...

2 Armoured Regiments/Brigades + 1 Support Group (usually a weak brigade, light in artillery and only about 2 battalions of Infantry). By 1941, most nations eliminated the 2nd Armoured Regiment, and added more support troops (Infantry, Artillery, Recon), to make them much more balanced units.

Tanks were not very effective against infantry equipped to fight them. There are many examples in Poland and France where German Panzer Divisions were savaged by all infantry forces who managed to be well equipped with Anti-Tank. Tanks didn't kill infantry on their own, they were good for destroying strongpoints, covering infantry, and EXPLOITING breakthroughs (not making them). Eventually, the divisions became more balanced, therefore more effective.

It may be true that Armoured Divisions are not exactly effective fighting Infantry early in the game, but, check out the strength of the Infantry forces in regards to Hard Attack! Things have been 'balanced out', that early Armour is actually more effective vs infantry than early infantry is against armour.

What you need to do is assign attachments.

Assign Recon attadchments to your early Armoured Divisions (the only way to increase their softness early on, or use SP artillery). Attach Anti-Tank attachments to your infantry forces to get them the weapons they need to defeat the tanks.

I am aware that german tank divs had 2 tank regs and about 1 inf reg in france and only changed to 1:2 befor Barbarossa (do to lack of tank production) .
I did not intend to critize your aproach, even tho i thought tanks in general were more effective vs infantry defensive positions early in the war.
I might be wrongly interpreting what i read in Macksey Kenneth book "Guderian the tankgeneral". In the section dealing with the polish campaign stated that german infantry had a hard time vs the polish counterparts and only when the tank divisons showed up they could break through.
In general I liked what i saw in CORE, dont get me wrong there :D
But i also would like AC attachment for MOT divisons, they dont make much sense anywhere else but tanks, but i rather put hvys on tanks then AC.