You have played the PDS game right?Have you ever thought about integrating real time strategy with grand strategy?
You have played the PDS game right?Have you ever thought about integrating real time strategy with grand strategy?
Paradox Development Studio? You know, EU3, Victoria II and CKII? They are RTS and Grand Strategy games...I can't say I have, what is it?
Oh, I thought PDS was a game. I meant integrating a more standard RTS, with controlling units and base building.
Well all Paradox Grand Strategy games are RTS's, remember, RTS just means it's a strategy game done in real time. So a Game like Civilization counts a Turn Based Strategy (TBS) while Europa Universalis 3 is an Real Time Strategy (RTS).
Its allways been a bit back and forth on what category our games should fall in, it is real time strategy yes but that sometimes confuse reviewers who for example compare our unitmanagement to the very similar(?) RTS:s Company of Heroes. Perhaps Real Time Grand Strategy (RTGS) since we can hardly convince the rest of the world to start calling Startcraft a Real Time Tactics game instead
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Its allways been a bit back and forth on what category our games should fall in, it is real time strategy yes but that sometimes confuse reviewers who for example compare our unitmanagement to the very similar(?) RTS:s Company of Heroes. Perhaps Real Time Grand Strategy (RTGS) since we can hardly convince the rest of the world to start calling Startcraft a Real Time Tactics game instead
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I'd bet invading an actual alien planet would take a bit longer than it does in StarCraft, too.Continuous time, not real time, surely? Or if I started a game of EUIII today I'd finish it in AD 2433...
Oh, I thought PDS was a game. I meant integrating a more standard RTS, with controlling units and base building.
I don't worry to much with basics like that, I just have RTS and TBS categorization and then I look deeper into the ones I find interesting. It's easier and always makes me surprised when I see something different.Its allways been a bit back and forth on what category our games should fall in, it is real time strategy yes but that sometimes confuse reviewers who for example compare our unitmanagement to the very similar(?) RTS:s Company of Heroes. Perhaps Real Time Grand Strategy (RTGS) since we can hardly convince the rest of the world to start calling Startcraft a Real Time Tactics game instead
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At the height of their respective beauties, who do you think was better looking, Debbie Harry or Belinda Carlisle?
Hm, I gotta say Belinda Carlisle.
2 questions:
1. Generally speaking, how much of your sales come from different parts of the world? Are they most popular in Europe? Or in America? Do you get substantial numbers of sales from China, Korea or Japan? Are your games even localised for asian languages?
2. Have you ever considered making a game based on the well known Chinese epic Romance of the Three Kingdoms, given that, along with the Sengoku Jidai, it's probably been one of the most used asian setting for strategy games?