So I've read lots of suggestions about how to peacefully expand when BB/finances/neighbor too strong is an obstacle to war.....and they often seem to involve the Habsburg plan of marrying into strong houses and killing off rival heirs.
Perhaps my initial impression is suffering from a lack of experience, but assassination seems to be really difficult (and I'm talking non rulers/non cabinet members here). I realize sample size is a problem with my example but in my game I've attempted assassination of a child with an intrigue of 1 in a court where ruler/spymaster intrigue was 14 and mine was 40......first two attempts fail and are discovered (his counterstrikes succeeded first time, failed and discovered the second time).
Sorry, the above turned out to be more like me whining.
But my question is:
What is a good baseline of intrigue difference to go with when determining whether assasination risk/reward is favorable? I mean at what point would you experienced crusaders decide that it is worth the attempt? Especially if kinslayer trait risk is involved? Only attempt if target court has thieves guild?
Perhaps my initial impression is suffering from a lack of experience, but assassination seems to be really difficult (and I'm talking non rulers/non cabinet members here). I realize sample size is a problem with my example but in my game I've attempted assassination of a child with an intrigue of 1 in a court where ruler/spymaster intrigue was 14 and mine was 40......first two attempts fail and are discovered (his counterstrikes succeeded first time, failed and discovered the second time).
Sorry, the above turned out to be more like me whining.
But my question is:
What is a good baseline of intrigue difference to go with when determining whether assasination risk/reward is favorable? I mean at what point would you experienced crusaders decide that it is worth the attempt? Especially if kinslayer trait risk is involved? Only attempt if target court has thieves guild?