Hi all, one of the sets of assets that I've created for the workshop is a set of billboards that are able to be placed anywhere on the map. Although they are great at the moment for giving highways a slightly more realistic feel, one or two people using them have suggested that it might make more sense if they provide a small amount of income (negligible in the grand scheme of things, but would feel more realistic). I've had a little look into it so far, and sadly it isn't as easy a solution as I'd hoped, editing the hex value of the maintenance cost to be a negative number sadly doesn't work. As such, I'm wondering whether anyone out there has any ideas as to a way of making this work, or would be willing to look into it for me, I'm really not a coder myself, and I suspect that it might be a necessity to make it possible!
In addition, does anyone have any idea of how to place items under a different menu within the game? I'm currently using a bit of a hack to make the items ploppable anywhere that means they live in the electricity menu, a solution that is far from ideal, particularly now I've come across the ability to edit the placement mode in the hex code of the objects!
In addition, does anyone have any idea of how to place items under a different menu within the game? I'm currently using a bit of a hack to make the items ploppable anywhere that means they live in the electricity menu, a solution that is far from ideal, particularly now I've come across the ability to edit the placement mode in the hex code of the objects!