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Valdore66

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Mar 11, 2015
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Hi all, one of the sets of assets that I've created for the workshop is a set of billboards that are able to be placed anywhere on the map. Although they are great at the moment for giving highways a slightly more realistic feel, one or two people using them have suggested that it might make more sense if they provide a small amount of income (negligible in the grand scheme of things, but would feel more realistic). I've had a little look into it so far, and sadly it isn't as easy a solution as I'd hoped, editing the hex value of the maintenance cost to be a negative number sadly doesn't work. As such, I'm wondering whether anyone out there has any ideas as to a way of making this work, or would be willing to look into it for me, I'm really not a coder myself, and I suspect that it might be a necessity to make it possible!

In addition, does anyone have any idea of how to place items under a different menu within the game? I'm currently using a bit of a hack to make the items ploppable anywhere that means they live in the electricity menu, a solution that is far from ideal, particularly now I've come across the ability to edit the placement mode in the hex code of the objects!