I have noticed this quite a few times. Usually occurs when a major offensive is underway. Without noticing the attack start time, the program appears to randomly change the attack start time to something more than several months or even a year into the future. Once this affects the start of one attack, all subsequent attacks also get the wrong start time. Of course once I noticed that my attacks didn't start, I have to go through all of them, cancel them, and reset to the normal minimal time delay of just a few hours.
Perhaps I am clicking the mouse button too fast and something goes wrong? Perhaps I accidentally clicked a unit to move it a long way, then cancelled it, but the program remembered the travel time and set this as the new attack delay time?
Perhaps I am clicking the mouse button too fast and something goes wrong? Perhaps I accidentally clicked a unit to move it a long way, then cancelled it, but the program remembered the travel time and set this as the new attack delay time?
Upvote
0