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Is there some kind of event changing the political system? As the "revolutionary events" in V1?
 
for those looking to increase research points, here's how to do so.
step 1: save your game.
step 2: go to the savegame directory.
step 3: open your savegame in a text editor.
step 4: search for the phrase (exact) "human=yes"
step 5: add this line below "capital=XXX" : "research_points=XXXX", where XXXX is a number to add. i added 99999999, thus my game is "research_points=99999999"

the effects will come into being the next day of your game. happy gaming!

Quick question. I started playing and was experiencing a few different countries, however when I went to mess with the save file on one of them the programfiles\ParadoxInteractive\Victoria 2\save games I only have the first few nations. For example, I was playing as Denmark but when I went to go into the save file folder I only see an autosave, oldautosave and the savegames of my first nation I played (Ethiopia). Am I just looking in the wrong place?

I've tried searching my whole computer for the file and nothing seems to come up. Any suggestions?
 
Quick question. I started playing and was experiencing a few different countries, however when I went to mess with the save file on one of them the programfiles\ParadoxInteractive\Victoria 2\save games I only have the first few nations. For example, I was playing as Denmark but when I went to go into the save file folder I only see an autosave, oldautosave and the savegames of my first nation I played (Ethiopia). Am I just looking in the wrong place?

I've tried searching my whole computer for the file and nothing seems to come up. Any suggestions?

Did you save the game as Denmark, or did you just have the computer autosave? It is most-likely "autosave" if you didn't personally save the game.
 
Did you save the game as Denmark, or did you just have the computer autosave? It is most-likely "autosave" if you didn't personally save the game.

I did save it as Denmark (and then did two other games, one as the US and one as the British) and no new save-games appeared. That's what is puzzling. I still just have the autosave, oldautosave, and Ethiopia.
 
Notepad is horrible for large files, get some free text editor program like notepad++ and it'd open in seconds.

Definitely want to add my recommendation for Notepad++ ! I use the program all the time for my work scripts and they handle Vicky save game files like a champ, loading them in a snap. Not to mention the better find feature...
 
To make an event that give you research points, just put this in the option section and trigger the event in console every time you want the points.

option = {

research_points = 7500
}

It gives you the points, but at a rate of 1000 per day. It's better than doing instant research.

I'm not that good at making events, so I took an event that already gave research, copied it, changed when it would fire, and altered the effects. I'm sure there's a way to make a more efficient event, but this works for now.

Here's the whole event:

When I get close to the year when it will fire on it's own, I'll just change the trigger parameters. Like I said, there are probably better ways to do this, but I just wanted something quick and easy. Obviously, you would want to change the country tag if you are doing this for a different country.

country_event = {

id = 44122

trigger = {
tag = USA
government = democracy
year = 1908
NOT = {
year = 1912
}
}

fire_only_once = no

mean_time_to_happen = {
months = 5

modifier = {
factor = 0.75 #increase likelihood to happen
year = 1909
}
modifier = {
factor = 0.95 #increase likelihood to happen
year = 1910
}
}

title = "EVTNAME44104"
desc = "EVTDESC44104"
picture = "HoraceMann"

option = {
name = "EVTOPTA44104"
research_points = 7500
}

}
 
Incidentally, one issue with goods may be that it retards the growth of Industry. Playing as the US my push for RRs across the states hasn't led to the same development (as in the demo) of industry probably because my stockpiles are so large.
 
I did save it as Denmark (and then did two other games, one as the US and one as the British) and no new save-games appeared. That's what is puzzling. I still just have the autosave, oldautosave, and Ethiopia.

This this is just one of those instances where I should reinstall? None of the saved games are popping up. I can play them but I can't figure out where on my computer they are saved which is...odd.
 
How to Get All Research Without Cheats

First off, this only works at the beginning of the game. Otherwise, you'll have to slightly edit this list, which I'll explain.

How to get all technologies.

Go into Paradox Interactive -> Victoria 2 -> history -> countries

Choose the nation you wish to play as.

Copy the nation's txt file and rename it to 'Cheat1USA' or another name with the name of your nation in it. You can save this file to the desktop or in the countries folder itself: It doesn't matter.

Find where it says # Technologies

Now, copy

post_napoleonic_thought = 1
flintlock_rifles = 1
bronze_muzzle_loaded_artillery = 1
military_staff_system = 1
army_command_principle = 1
post_nelsonian_thought = 1
clipper_design = 1
naval_design_bureaus = 1
alphabetic_flag_signaling = 1
the_command_principle = 1
classicism_n_early_romanticism = 1
late_enlightenment_philosophy = 1
malthusian_thought = 1
enlightenment_thought = 1
introspectionism = 1
private_banks = 1
no_standard = 1
early_classical_theory_and_critique = 1
freedom_of_trade = 1
guild_based_production = 1
water_wheel_power = 1
publishing_industry = 1
mechanized_mining = 1
basic_chemistry = 1
battleship_column_doctrine = 1
steamers = 1
practical_steam_engine = 1
experimental_railroad = 1
strategic_mobility = 1
muzzle_loaded_rifles = 1
iron_muzzle_loaded_artillery = 1
military_plans = 1
army_professionalism = 1
point_defense_system = 1
deep_defense_system = 1
infiltration = 1
modern_army_doctrine = 1
breech_loaded_rifles = 1
machine_guns = 1
bolt_action_rifles = 1
modern_divisional_structure = 1
iron_breech_loaded_artillery = 1
steel_breech_loaded_artillery = 1
indirect_artillery_fire = 1
heavy_armament_dunno = 1
military_statistics = 1
military_logistics = 1
military_directionism = 1
aeronautics = 1
army_decision_making = 1
army_risk_management = 1
army_nco_training = 1
great_war_experience = 1
stock_exchange = 1
business_banks = 1
investment_banks = 1
bank_inspection_board = 1
mutual_funds = 1
ad_hoc_money_bill_printing = 1
private_bank_money_bill_printing = 1
central_bank_money_bill_printing = 1
modern_central_bank_system = 1
market_determined_exchange_rates = 1
late_classical_theory = 1
collectivist_theory = 1
the_historical_theory = 1
neoclassical_theory = 1
keynesian_economics = 1
market_structure = 1
business_regulations = 1
market_regulations = 1
economic_responsibility = 1
government_interventionism = 1
organized_factories = 1
scientific_management = 1
time_saving_measures = 1
management_strategy = 1
organizational_development = 1
romanticism = 1
realism = 1
impressionism = 1
expressionism = 1
mass_culture_n_the_avant_garde = 1
idealism = 1
empiricism = 1
analytic_philosophy = 1
phenomenology_n_hermeneutic = 1
anti__rationalism = 1
positivism = 1
functionalism = 1
biologism = 1
social_science = 1
social_alienation = 1
ideological_thought = 1
state_n_government = 1
nationalism_n_imperialism = 1
revolution_n_counterrevolution = 1
mass_politics = 1
associationism = 1
phenomenalism = 1
experimental_psychology = 1
psychoanalysis = 1
behaviorism = 1
high_n_low_pressure_steam_engines = 1
steam_turbine = 1
combustion_engine = 1
electrical_power_generation = 1
mechanical_production = 1
interchangeable_parts = 1
semi_automatization = 1
assembly_line = 1
shift_work = 1
clean_coal = 1
cheap_iron = 1
cheap_steel = 1
advanced_metallurgy = 1
electric_furnace = 1
early_railroad = 1
iron_railroad = 1
steel_railroad = 1
integral_rail_system = 1
limited_access_roads = 1
medicine = 1
inorganic_chemistry = 1
organic_chemistry = 1
electricity = 1
synthetic_polymers = 1
raider_group_doctrine = 1
blue_and_brown_water_schools = 1
high_sea_battle_fleet = 1
modern_naval_doctrine = 1
iron_steamers = 1
steel_steamers = 1
steam_turbine_ships = 1
oil_driven_ships = 1
fire_control_systems = 1
weapon_platforms = 1
main_armament = 1
advanced_naval_design = 1
modern_naval_design = 1
naval_plans = 1
naval_statistics = 1
naval_logistics = 1
naval_directionism = 1
naval_integration = 1
naval_professionalism = 1
naval_decision_making = 1
naval_risk_management = 1
naval_nco_training = 1
modern_naval_training = 1

And copy it over the old technologies list within the file within Paradox Interactive -> Victoria 2 -> history -> countries txt file. Then save the file to your desktop (it doesn't allow you to save to the folder) and copy the txt over to the Paradox Interactive -> Victoria 2 -> history -> countries folder and replace the original txt file.

You now can start up a new game with that particular nation with all technologies researched.

How to undo for when you start a new game with a different nation.

Now, you're done playing as the USA, England or any other nation, and you want to play another game. Do not just start up the game before doing these steps. You will have your former country dominate everything and anything very, very quickly.

First, delete the old USA file (USA will be code for your nation of choice) within the Paradox Interactive -> Victoria 2 -> history -> countries folder. Now, rename your Cheat1USA on your desktop to USA - USA, or whatever the unedited file you just deleted was.

Now copy that file over to the Paradox Interactive -> Victoria 2 -> history -> countries folder.

You're good to go!

How to edit a saved game.

This will take awhile, and if anyone wants to do this and post it here, please do. I had to edit the above by hand for the demo, and if there's an easier way, do tell in response to this post.

First off, find you Paradox Interactive -> Victoria 2 -> save games folder. Find your saved game you wish to edit. I'd recommend Notepad++ in order to do this, but you can open it with standard MS Notepad.

Press Ctrl+F, then put in 'human=yes' without the quotations. Now, under

technology=
{

replace all the technology with the list above. Now, instead of = 1, after each technology you put ={1 0.000} So you can see, it's written ={1space0.000} with space being a space.

Example:

iron_steamersiron_steamers={1 0.000}

Do that for each technology you want, or all, and then you should be good to play your game with unlimited power!

Happy cheating!
 
when i write "tech", in the cheats box, the debug mode give that parameter as good, but i cannot figure out what is the next thing i have to write...?, but there must be a cheat with the command "tech"
 
Cheats?

What are the cheats for this game?