Terrain truly matters in this game.
Just 9 days left, until the announcement is at the press-conference at the fan-gathering.
Hannibal? o.o
Terrain truly matters in this game.
Just 9 days left, until the announcement is at the press-conference at the fan-gathering.
Terrain truly matters in this game.
Since they said "new brand" Victoria is out
Where did they say this? I must've missed that.
Hint 1. It's a new IP.
Could still be something that starts pre-Victoria but includes the era.
American Revolution + Napoleon + Victoria.
Eh... Why should they make a new IP that covers the same timeline as Victoria...? That would be very contraproductive...
That's an AGEOD game.There's a Napoleon game already (MotE)
There's a Napoleon game already (MotE)
Yes, I know it's a stretch, but Rome or a space game are an even bigger stretch when you consider elections, technology and terrain, imho.
Yeah but PDox developed part of it and I think it's still their IPThat's an AGEOD game.
Originally yes, but then they splitted off, so in the end, no.That's an AGEOD game.
Elections, technology and terrain fit very well to a space game... Why should it be a strech?
And really... I doupt there will be a new game between Victoria and EU which will include eras of both games. Maybe it's a... Italian City states simulator in the Renaissance? Technology and Elections would fit. Terrain too
Specifically elections. Most, if not all, space games seem to limit internal politics to "Congratulations, you are a [insert political system], have some bonus stats!" Gameplay-wise, elections have little to no impact in space strategy games. Terrain? Meh, mostly non-existent in space. Distance, sure, but terrain? Nah. Even planetary surface types are generally little more than a resource, with little impact on strategy. Technology, yeah, sure, that's an important part of space strategy, but that's about it.
And they said it's something they've all wanted to do for a long time. A 'grand campaign' from the beginning of CK2 to the end of HOI4 is such a thing, but they need to fill the gap between EU4's 1821 and Victoria 2's 1837 / HOI4's 1936 for that. Adding something pre-Victorian to a Victoria game makes it not be a Victoria game anymore, in my book, and thus possibly a new IP.
That's just your opinion. Did you really think terrain should be unimportant in a space game? If you want a good space game terrain is important. You can't colonise every planet regardless of terrain. I don't think so. remember... this is Paradox. I can very well see them doing a space game with elections. Paradox games are very much about politics too. Why should a space game from paradox don't be about politics to.
Eh... I don't remember anyone from Paradox ever saying they would like a grand campaign... And I doupt they all love this idea. Grand campaign is a very very bad idea. How do you want to put many different eras in a good detailed game?
And really... a own major game about the time between 1821 and 1837? No way. This would a spin off at best, but not a new major IP.