Mexico has again the bug where it gets generic portraits for its Christian democrat and fascist leaders, has this been fixed?
You would not believe how happy this minor change makes me.Added support for selecting variant with version_name in effect create_production_license.
Come again?By the way, is southern Albania still part of North America?
You heard me. Check the nudge tool and go to database > continents.Come again?
oh boiiiii....You head me. Check the nudge tool and go to database > continents.
How does this work? Tooltip about port strike with superiority below 70% never worked? And that will be same now? Or it is something different?Removed the define PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT which was set to above 100% in the base game which in effect disabled the limit. Removed the accompanying modifier enemy_port_superiority_limit
I think that's what that means, yes."Reduced Ship supremacy Base to 0 from 100"
Uh anyone can clarify what does that mean? I assume this affects the amount of naval supremacy one gets? Does this mean spamming cheap subs is not an option anymore?
Ah well, gotta ready for some map tweaking again for my mod. But then again...- Split up Saudi-Arabian states
- Split up Quebec into multiple states
- Split some states in Northern Canada
- Reworked Australian states
- Reworked Manchurian & Chinese Airzones
- Split Iran Airzone into 3
- Reworked Canadian Airzones
- Split Arabian peninsula airzone into several zones
- Fixed unknown leader portrait when creating a dynamic country
THANKS FOR NOTICING SOUTHEAST ASIA FINALLY FINALLY OH GOD- Split up Siam into 3 different states
- Split up South-East Asia Airzone and South India Airzone
Good then, hopefully no more empty photos then, and as a not LaR user, hopefully Petain would be properly loaded into German-puppeted Vichy France.- Fixed unknown leader portrait when creating a dynamic country
LOL at this one, this glitch has been memed for some time- Romania should no longer be ceding Bessarabia if it is at war with the USSR
I thanked you personally for heeding my bug report on this one, hopefully it would core them first before annexing them to avoid the "Factories overload deletion" bug.- The Esti is scandi focus will now correctly annex Scandinavian puppets
One step closer for fixing formable nations, i suppose.- Adds Alexandria (state ID: 447) to the decision to integrate Egypt into the Ottoman Empire and gain cores on it
Agree, Papal state or not, Holy See uses Latin as their official language.In my opinion the Pope should be called Pius XI. and Pius XII. not Pio.
Pio is merely the Italian version of the name, but Pius is the official Latin version, which was used during their proclamation, when signing documents etc. Also Pius is the internationally far more common version of the name, making it really the one that should be used and under which these Popes are more videly known..
Hover your mouse over the ground attack adjuster or click it in the plane designerChecksum: 45c2
Playing as GER - the bombers are not displaying a ground attack value, and if you add more bombs nothing changes (agailty doesn't change either).
use bop_add <ID of the BOP> value (negative or positive). Ids are in common/bop (ITA_power_balance, SWI_centralization_bop and ETH_centralization_balance for short)How do the commands for the BoP work? Do i use "bop_set" for changing the BoP in my desired direction? Because whenever i do so, it says something along the line of "bop not active".
And what numbers do i have do use? When i clicked on "bop_show" it said for example -0.6 when i was 60% to the left. So i asume i have to use -1 to 1, from left to right as the id in the command, right?