Ok well .csv files are prone to corruption, I've known this for years (since, way back when, I first modded Medieval: (1) Total War)...Now Ive had (and corrected) that problem with Rome:Enhanced, and I'm wondering if anyone has some bright ideas for preventing such copy-paste corruption...
I'm thinking I'll compress a copy of the working .csvs to an Rar archive, and then move that around and decompress where needed, rather than simply copying and pasting them, but if anyone has a better solution I'm all ears.
Just please no "buy such&such $50 programming software" - I'm a friggen student, I have precious little cash.
EDIT: Oh yeah, and there seems to be an issue with .tga corruption as well, so thoughts on this would also be appreciated.
I'm thinking I'll compress a copy of the working .csvs to an Rar archive, and then move that around and decompress where needed, rather than simply copying and pasting them, but if anyone has a better solution I'm all ears.
Just please no "buy such&such $50 programming software" - I'm a friggen student, I have precious little cash.
EDIT: Oh yeah, and there seems to be an issue with .tga corruption as well, so thoughts on this would also be appreciated.
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